/* anet.c -- Basic TCP socket stuff made a bit less boring
*
- * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
+ * Copyright (c) 2006-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
#define ANET_ERR -1
#define ANET_ERR_LEN 256
+#if defined(__sun)
+#define AF_LOCAL AF_UNIX
+#endif
+
int anetTcpConnect(char *err, char *addr, int port);
int anetTcpNonBlockConnect(char *err, char *addr, int port);
int anetUnixConnect(char *err, char *path);
int anetRead(int fd, char *buf, int count);
int anetResolve(char *err, char *host, char *ipbuf);
int anetTcpServer(char *err, int port, char *bindaddr);
-int anetUnixServer(char *err, char *path);
-int anetAccept(char *err, int serversock, char *ip, int *port);
+int anetUnixServer(char *err, char *path, mode_t perm);
+int anetTcpAccept(char *err, int serversock, char *ip, int *port);
+int anetUnixAccept(char *err, int serversock);
int anetWrite(int fd, char *buf, int count);
int anetNonBlock(char *err, int fd);
int anetTcpNoDelay(char *err, int fd);
int anetTcpKeepAlive(char *err, int fd);
+int anetPeerToString(int fd, char *ip, int *port);
#endif