/* anet.c -- Basic TCP socket stuff made a bit less boring
*
- * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
+ * Copyright (c) 2006-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
#include <sys/types.h>
#include <sys/socket.h>
+#include <sys/stat.h>
#include <sys/un.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
close(s);
return ANET_ERR;
}
- if (listen(s, 511) == -1) { /* the magic 511 constant is from nginx */
+
+ /* Use a backlog of 512 entries. We pass 511 to the listen() call because
+ * the kernel does: backlogsize = roundup_pow_of_two(backlogsize + 1);
+ * which will thus give us a backlog of 512 entries */
+ if (listen(s, 511) == -1) {
anetSetError(err, "listen: %s", strerror(errno));
close(s);
return ANET_ERR;
return s;
}
-int anetUnixServer(char *err, char *path)
+int anetUnixServer(char *err, char *path, mode_t perm)
{
int s;
struct sockaddr_un sa;
strncpy(sa.sun_path,path,sizeof(sa.sun_path)-1);
if (anetListen(err,s,(struct sockaddr*)&sa,sizeof(sa)) == ANET_ERR)
return ANET_ERR;
+ if (perm)
+ chmod(sa.sun_path, perm);
return s;
}
struct sockaddr_in sa;
socklen_t salen = sizeof(sa);
- if (getpeername(fd,(struct sockaddr*)&sa,&salen) == -1) return -1;
+ if (getpeername(fd,(struct sockaddr*)&sa,&salen) == -1) {
+ *port = 0;
+ ip[0] = '?';
+ ip[1] = '\0';
+ return -1;
+ }
+ if (ip) strcpy(ip,inet_ntoa(sa.sin_addr));
+ if (port) *port = ntohs(sa.sin_port);
+ return 0;
+}
+
+int anetSockName(int fd, char *ip, int *port) {
+ struct sockaddr_in sa;
+ socklen_t salen = sizeof(sa);
+
+ if (getsockname(fd,(struct sockaddr*)&sa,&salen) == -1) {
+ *port = 0;
+ ip[0] = '?';
+ ip[1] = '\0';
+ return -1;
+ }
if (ip) strcpy(ip,inet_ntoa(sa.sin_addr));
if (port) *port = ntohs(sa.sin_port);
return 0;