cfd = anetTcpAccept(server.neterr, fd, cip, &cport);
if (cfd == AE_ERR) {
- redisLog(REDIS_VERBOSE,"Accepting client connection: %s", server.neterr);
+ redisLog(REDIS_WARNING,"Accepting client connection: %s", server.neterr);
return;
}
redisLog(REDIS_VERBOSE,"Accepted %s:%d", cip, cport);
cfd = anetUnixAccept(server.neterr, fd);
if (cfd == AE_ERR) {
- redisLog(REDIS_VERBOSE,"Accepting client connection: %s", server.neterr);
+ redisLog(REDIS_WARNING,"Accepting client connection: %s", server.neterr);
return;
}
redisLog(REDIS_VERBOSE,"Accepted connection to %s", server.unixsocket);
redisAssert(ln != NULL);
listDelNode(server.unblocked_clients,ln);
}
- /* Remove from the list of clients waiting for swapped keys, or ready
- * to be restarted, but not yet woken up again. */
- if (c->flags & REDIS_IO_WAIT) {
- redisAssert(server.ds_enabled);
- if (listLength(c->io_keys) == 0) {
- ln = listSearchKey(server.io_ready_clients,c);
-
- /* When this client is waiting to be woken up (REDIS_IO_WAIT),
- * it should be present in the list io_ready_clients */
- redisAssert(ln != NULL);
- listDelNode(server.io_ready_clients,ln);
- } else {
- while (listLength(c->io_keys)) {
- ln = listFirst(c->io_keys);
- dontWaitForSwappedKey(c,ln->value);
- }
- }
- server.cache_blocked_clients--;
- }
listRelease(c->io_keys);
/* Master/slave cleanup.
* Case 1: we lost the connection with a slave. */
if (c->flags & REDIS_MASTER) {
server.master = NULL;
server.replstate = REDIS_REPL_CONNECT;
+ server.repl_down_since = time(NULL);
/* Since we lost the connection with the master, we should also
* close the connection with all our slaves if we have any, so
* when we'll resync with the master the other slaves will sync again
void processInputBuffer(redisClient *c) {
/* Keep processing while there is something in the input buffer */
while(sdslen(c->querybuf)) {
- /* Immediately abort if the client is in the middle of something. */
- if (c->flags & REDIS_BLOCKED || c->flags & REDIS_IO_WAIT) return;
-
/* REDIS_CLOSE_AFTER_REPLY closes the connection once the reply is
* written to the client. Make sure to not let the reply grow after
* this flag has been set (i.e. don't process more commands). */
if (p == flags) *p++ = 'N';
if (client->flags & REDIS_MULTI) *p++ = 'x';
if (client->flags & REDIS_BLOCKED) *p++ = 'b';
- if (client->flags & REDIS_IO_WAIT) *p++ = 'i';
if (client->flags & REDIS_DIRTY_CAS) *p++ = 'd';
if (client->flags & REDIS_CLOSE_AFTER_REPLY) *p++ = 'c';
if (client->flags & REDIS_UNBLOCKED) *p++ = 'u';
addReplyError(c, "Syntax error, try CLIENT (LIST | KILL ip:port)");
}
}
+
+void rewriteClientCommandVector(redisClient *c, int argc, ...) {
+ va_list ap;
+ int j;
+ robj **argv; /* The new argument vector */
+
+ argv = zmalloc(sizeof(robj*)*argc);
+ va_start(ap,argc);
+ for (j = 0; j < argc; j++) {
+ robj *a;
+
+ a = va_arg(ap, robj*);
+ argv[j] = a;
+ incrRefCount(a);
+ }
+ /* We free the objects in the original vector at the end, so we are
+ * sure that if the same objects are reused in the new vector the
+ * refcount gets incremented before it gets decremented. */
+ for (j = 0; j < c->argc; j++) decrRefCount(c->argv[j]);
+ zfree(c->argv);
+ /* Replace argv and argc with our new versions. */
+ c->argv = argv;
+ c->argc = argc;
+ va_end(ap);
+}