#define CLUSTERMSG_TYPE_PONG 1 /* Pong (reply to Ping) */
#define CLUSTERMSG_TYPE_MEET 2 /* Meet "let's join" message */
#define CLUSTERMSG_TYPE_FAIL 3 /* Mark node xxx as failing */
+#define CLUSTERMSG_TYPE_PUBLISH 4 /* Pub/Sub Publish propatagion */
/* Initially we don't know our "name", but we'll find it once we connect
* to the first node, using the getsockname() function. Then we'll use this
char nodename[REDIS_CLUSTER_NAMELEN];
} clusterMsgDataFail;
+typedef struct {
+ uint32_t channel_len;
+ uint32_t message_len;
+ unsigned char bulk_data[8]; /* defined as 8 just for alignment concerns. */
+} clusterMsgDataPublish;
+
union clusterMsgData {
/* PING, MEET and PONG */
struct {
/* Array of N clusterMsgDataGossip structures */
clusterMsgDataGossip gossip[1];
} ping;
+
/* FAIL */
struct {
clusterMsgDataFail about;
} fail;
+
+ /* PUBLISH */
+ struct {
+ clusterMsgDataPublish msg;
+ } publish;
};
typedef struct {
int pubsubUnsubscribeAllPatterns(redisClient *c, int notify);
void freePubsubPattern(void *p);
int listMatchPubsubPattern(void *a, void *b);
+int pubsubPublishMessage(robj *channel, robj *message);
/* Configuration */
void loadServerConfig(char *filename);
int clusterAddNode(clusterNode *node);
void clusterCron(void);
clusterNode *getNodeByQuery(redisClient *c, struct redisCommand *cmd, robj **argv, int argc, int *hashslot, int *ask);
+void clusterPropagatePublish(robj *channel, robj *message);
/* Scripting */
void scriptingInit(void);