proc waitForBgsave r {
while 1 {
if {[status r bgsave_in_progress] eq 1} {
- puts -nonewline "\nWaiting for background save to finish... "
- flush stdout
+ if {$::verbose} {
+ puts -nonewline "\nWaiting for background save to finish... "
+ flush stdout
+ }
after 1000
} else {
break
proc waitForBgrewriteaof r {
while 1 {
if {[status r bgrewriteaof_in_progress] eq 1} {
- puts -nonewline "\nWaiting for background AOF rewrite to finish... "
- flush stdout
+ if {$::verbose} {
+ puts -nonewline "\nWaiting for background AOF rewrite to finish... "
+ flush stdout
+ }
after 1000
} else {
break
randpath {{*}$r sadd $k $v} \
{{*}$r srem $k $v} \
{
- set otherset [findKeyWithType r set]
+ set otherset [findKeyWithType {*}$r set]
if {$otherset ne {}} {
randpath {
{*}$r sunionstore $k2 $k $otherset
randpath {{*}$r zadd $k $d $v} \
{{*}$r zrem $k $v} \
{
- set otherzset [findKeyWithType r zset]
+ set otherzset [findKeyWithType {*}$r zset]
if {$otherzset ne {}} {
randpath {
{*}$r zunionstore $k2 2 $k $otherzset