/*============================ Utility functions ============================ */
-void redisLog(int level, const char *fmt, ...) {
+/* Low level logging. To use only for very big messages, otherwise
+ * redisLog() is to prefer. */
+void redisLogRaw(int level, const char *msg) {
const int syslogLevelMap[] = { LOG_DEBUG, LOG_INFO, LOG_NOTICE, LOG_WARNING };
const char *c = ".-*#";
time_t now = time(NULL);
- va_list ap;
FILE *fp;
char buf[64];
- char msg[REDIS_MAX_LOGMSG_LEN];
if (level < server.verbosity) return;
fp = (server.logfile == NULL) ? stdout : fopen(server.logfile,"a");
if (!fp) return;
- va_start(ap, fmt);
- vsnprintf(msg, sizeof(msg), fmt, ap);
- va_end(ap);
-
strftime(buf,sizeof(buf),"%d %b %H:%M:%S",localtime(&now));
fprintf(fp,"[%d] %s %c %s\n",(int)getpid(),buf,c[level],msg);
fflush(fp);
if (server.syslog_enabled) syslog(syslogLevelMap[level], "%s", msg);
}
+/* Like redisLogRaw() but with printf-alike support. This is the funciton that
+ * is used across the code. The raw version is only used in order to dump
+ * the INFO output on crash. */
+void redisLog(int level, const char *fmt, ...) {
+ va_list ap;
+ char msg[REDIS_MAX_LOGMSG_LEN];
+
+ if (level < server.verbosity) return;
+
+ va_start(ap, fmt);
+ vsnprintf(msg, sizeof(msg), fmt, ap);
+ va_end(ap);
+
+ redisLogRaw(level,msg);
+}
+
/* Redis generally does not try to recover from out of memory conditions
* when allocating objects or strings, it is not clear if it will be possible
* to report this condition to the client since the networking layer itself
}
if (server.ds_enabled) dsInit();
+ srand(time(NULL)^getpid());
}
/* Populates the Redis Command Table starting from the hard coded list
redisLog(REDIS_WARNING,
"======= Ooops! Redis %s got signal: -%d- =======", REDIS_VERSION, sig);
infostring = genRedisInfoString("all");
- redisLog(REDIS_WARNING, "%s",infostring);
+ redisLogRaw(REDIS_WARNING, infostring);
/* It's not safe to sdsfree() the returned string under memory
* corruption conditions. Let it leak as we are going to abort */