/* Static server configuration */
#define REDIS_SERVERPORT 6379 /* TCP port */
#define REDIS_MAXIDLETIME (60*5) /* default client timeout */
-#define REDIS_IOBUF_LEN 1024
+#define REDIS_IOBUF_LEN (1024*16)
#define REDIS_LOADBUF_LEN 1024
#define REDIS_DEFAULT_DBNUM 16
#define REDIS_CONFIGLINE_MAX 1024
#define REDIS_MAX_WRITE_PER_EVENT (1024*64)
#define REDIS_REQUEST_MAX_SIZE (1024*1024*256) /* max bytes in inline command */
#define REDIS_SHARED_INTEGERS 10000
-#define REDIS_REPLY_CHUNK_BYTES (5*1500) /* 5 TCP packets with default MTU */
+#define REDIS_REPLY_CHUNK_BYTES (16*1024) /* 16k output buffer */
#define REDIS_MAX_LOGMSG_LEN 1024 /* Default maximum length of syslog messages */
#define REDIS_AUTO_AOFREWRITE_PERC 100
#define REDIS_AUTO_AOFREWRITE_MIN_SIZE (1024*1024)
#define REDIS_SLOWLOG_LOG_SLOWER_THAN 10000
#define REDIS_SLOWLOG_MAX_LEN 64
+#define REDIS_MAX_CLIENTS 10000
+
+#define REDIS_REPL_TIMEOUT 60
+#define REDIS_REPL_PING_SLAVE_PERIOD 10
+#define REDIS_MBULK_BIG_ARG (1024*32)
/* Hash table parameters */
#define REDIS_HT_MINFILL 10 /* Minimal hash table fill 10% */
#define REDIS_ENCODING_INTSET 6 /* Encoded as intset */
#define REDIS_ENCODING_SKIPLIST 7 /* Encoded as skiplist */
-/* Object types only used for dumping to disk */
-#define REDIS_EXPIRETIME 253
-#define REDIS_SELECTDB 254
-#define REDIS_EOF 255
-
/* Defines related to the dump file format. To store 32 bits lengths for short
* keys requires a lot of space, so we check the most significant 2 bits of
* the first byte to interpreter the length:
#define REDIS_UNBLOCKED 256 /* This client was unblocked and is stored in
server.unblocked_clients */
#define REDIS_LUA_CLIENT 512 /* This is a non connected client used by Lua */
+#define REDIS_ASKING 1024 /* Client issued the ASKING command */
/* Client request types */
#define REDIS_REQ_INLINE 1
#define REDIS_MAXMEMORY_NO_EVICTION 5
/* Scripting */
-#define REDIS_LUA_TIME_LIMIT 60000 /* milliseconds */
+#define REDIS_LUA_TIME_LIMIT 5000 /* milliseconds */
/* We can print the stacktrace, so our assert is defined this way: */
+#define redisAssertWithInfo(_c,_o,_e) ((_e)?(void)0 : (_redisAssertWithInfo(_c,_o,#_e,__FILE__,__LINE__),_exit(1)))
#define redisAssert(_e) ((_e)?(void)0 : (_redisAssert(#_e,__FILE__,__LINE__),_exit(1)))
#define redisPanic(_e) _redisPanic(#_e,__FILE__,__LINE__),_exit(1)
-void _redisAssert(char *estr, char *file, int line);
-void _redisPanic(char *msg, char *file, int line);
/*-----------------------------------------------------------------------------
* Data types
unsigned lru:22; /* lru time (relative to server.lruclock) */
int refcount;
void *ptr;
- /* VM fields are only allocated if VM is active, otherwise the
- * object allocation function will just allocate
- * sizeof(redisObjct) minus sizeof(redisObjectVM), so using
- * Redis without VM active will not have any overhead. */
} robj;
-/* The VM pointer structure - identifies an object in the swap file.
- *
- * This object is stored in place of the value
- * object in the main key->value hash table representing a database.
- * Note that the first fields (type, storage) are the same as the redisObject
- * structure so that vmPointer strucuters can be accessed even when casted
- * as redisObject structures.
- *
- * This is useful as we don't know if a value object is or not on disk, but we
- * are always able to read obj->storage to check this. For vmPointer
- * structures "type" is set to REDIS_VMPOINTER (even if without this field
- * is still possible to check the kind of object from the value of 'storage').*/
-typedef struct vmPointer {
- unsigned type:4;
- unsigned storage:2; /* REDIS_VM_SWAPPED or REDIS_VM_LOADING */
- unsigned notused:26;
- unsigned int vtype; /* type of the object stored in the swap file */
- off_t page; /* the page at witch the object is stored on disk */
- off_t usedpages; /* number of pages used on disk */
-} vmpointer;
-
/* Macro used to initalize a Redis object allocated on the stack.
* Note that this macro is taken near the structure definition to make sure
* we'll update it when the structure is changed, to avoid bugs like
robj *crlf, *ok, *err, *emptybulk, *czero, *cone, *cnegone, *pong, *space,
*colon, *nullbulk, *nullmultibulk, *queued,
*emptymultibulk, *wrongtypeerr, *nokeyerr, *syntaxerr, *sameobjecterr,
- *outofrangeerr, *noscripterr, *loadingerr, *plus,
+ *outofrangeerr, *noscripterr, *loadingerr, *slowscripterr, *plus,
*select0, *select1, *select2, *select3, *select4,
*select5, *select6, *select7, *select8, *select9,
*messagebulk, *pmessagebulk, *subscribebulk, *unsubscribebulk, *mbulk3,
#define CLUSTERMSG_TYPE_PONG 1 /* Pong (reply to Ping) */
#define CLUSTERMSG_TYPE_MEET 2 /* Meet "let's join" message */
#define CLUSTERMSG_TYPE_FAIL 3 /* Mark node xxx as failing */
+#define CLUSTERMSG_TYPE_PUBLISH 4 /* Pub/Sub Publish propatagion */
/* Initially we don't know our "name", but we'll find it once we connect
* to the first node, using the getsockname() function. Then we'll use this
char nodename[REDIS_CLUSTER_NAMELEN];
} clusterMsgDataFail;
+typedef struct {
+ uint32_t channel_len;
+ uint32_t message_len;
+ unsigned char bulk_data[8]; /* defined as 8 just for alignment concerns. */
+} clusterMsgDataPublish;
+
union clusterMsgData {
/* PING, MEET and PONG */
struct {
/* Array of N clusterMsgDataGossip structures */
clusterMsgDataGossip gossip[1];
} ping;
+
/* FAIL */
struct {
clusterMsgDataFail about;
} fail;
+
+ /* PUBLISH */
+ struct {
+ clusterMsgDataPublish msg;
+ } publish;
};
typedef struct {
int port;
char *bindaddr;
char *unixsocket;
+ mode_t unixsocketperm;
int ipfd;
int sofd;
int cfd;
char *masterauth;
char *masterhost;
int masterport;
+ int repl_ping_slave_period;
+ int repl_timeout;
redisClient *master; /* client that is master for this slave */
int repl_syncio_timeout; /* timeout for synchronous I/O calls */
int replstate; /* replication status if the instance is a slave */
long long lua_time_start;
int lua_random_dirty; /* True if a random command was called during the
exection of the current script. */
+ int lua_timedout; /* True if we reached the time limit for script
+ execution. */
};
typedef struct pubsubPattern {
/* Utils */
long long ustime(void);
+long long mstime(void);
/* networking.c -- Networking and Client related operations */
redisClient *createClient(int fd);
int pubsubUnsubscribeAllPatterns(redisClient *c, int notify);
void freePubsubPattern(void *p);
int listMatchPubsubPattern(void *a, void *b);
+int pubsubPublishMessage(robj *channel, robj *message);
/* Configuration */
void loadServerConfig(char *filename);
int removeExpire(redisDb *db, robj *key);
void propagateExpire(redisDb *db, robj *key);
int expireIfNeeded(redisDb *db, robj *key);
-time_t getExpire(redisDb *db, robj *key);
-void setExpire(redisDb *db, robj *key, time_t when);
+long long getExpire(redisDb *db, robj *key);
+void setExpire(redisDb *db, robj *key, long long when);
robj *lookupKey(redisDb *db, robj *key);
robj *lookupKeyRead(redisDb *db, robj *key);
robj *lookupKeyWrite(redisDb *db, robj *key);
int clusterAddNode(clusterNode *node);
void clusterCron(void);
clusterNode *getNodeByQuery(redisClient *c, struct redisCommand *cmd, robj **argv, int argc, int *hashslot, int *ask);
+void clusterPropagatePublish(robj *channel, robj *message);
/* Scripting */
void scriptingInit(void);
void clusterCommand(redisClient *c);
void restoreCommand(redisClient *c);
void migrateCommand(redisClient *c);
+void askingCommand(redisClient *c);
void dumpCommand(redisClient *c);
void objectCommand(redisClient *c);
void clientCommand(redisClient *c);
void evalCommand(redisClient *c);
void evalShaCommand(redisClient *c);
+void scriptCommand(redisClient *c);
#if defined(__GNUC__)
void *calloc(size_t count, size_t size) __attribute__ ((deprecated));
void *realloc(void *ptr, size_t size) __attribute__ ((deprecated));
#endif
+/* Debugging stuff */
+void _redisAssertWithInfo(redisClient *c, robj *o, char *estr, char *file, int line);
+void _redisAssert(char *estr, char *file, int line);
+void _redisPanic(char *msg, char *file, int line);
+
#endif