+/* redisclient.h -- a C++ client library for redis.
+ *
+ * Copyright (c) 2009, Brian Hammond <brian at fictorial dot com>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Redis nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without
+ * specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef REDISCLIENT_H
+#define REDISCLIENT_H
+
+#include <string>
+#include <vector>
+#include <set>
+#include <stdexcept>
+#include <ctime>
+
+namespace redis
+{
+ struct server_info
+ {
+ std::string version;
+ bool bgsave_in_progress;
+ unsigned long connected_clients;
+ unsigned long connected_slaves;
+ unsigned long used_memory;
+ unsigned long changes_since_last_save;
+ unsigned long last_save_time;
+ unsigned long total_connections_received;
+ unsigned long total_commands_processed;
+ unsigned long uptime_in_seconds;
+ unsigned long uptime_in_days;
+ };
+
+ // Generic error that is thrown when communicating with the redis server.
+
+ class redis_error
+ {
+ public:
+ redis_error(const std::string & err);
+ operator std::string ();
+ operator const std::string () const;
+ private:
+ std::string err_;
+ };
+
+ // Some socket-level I/O or general connection error.
+
+ class connection_error : public redis_error
+ {
+ public:
+ connection_error(const std::string & err);
+ };
+
+ // Redis gave us a reply we were not expecting.
+ // Possibly an internal error (here or in redis, probably here).
+
+ class protocol_error : public redis_error
+ {
+ public:
+ protocol_error(const std::string & err);
+ };
+
+ // A key that you expected to exist does not in fact exist.
+
+ class key_error : public redis_error
+ {
+ public:
+ key_error(const std::string & err);
+ };
+
+ // A value of an expected type or other semantics was found to be invalid.
+
+ class value_error : public redis_error
+ {
+ public:
+ value_error(const std::string & err);
+ };
+
+ // You should construct a 'client' object per connection to a redis-server.
+ //
+ // Please read the online redis command reference:
+ // http://code.google.com/p/redis/wiki/CommandReference
+ //
+ // No provisions for customizing the allocator on the string/bulk value type
+ // (std::string) are provided. If needed, you can always change the
+ // string_type typedef in your local version.
+
+ class client
+ {
+ public:
+ typedef std::string string_type;
+ typedef std::vector<string_type> string_vector;
+ typedef std::set<string_type> string_set;
+
+ typedef long int_type;
+
+ explicit client(const string_type & host = "localhost",
+ unsigned int port = 6379);
+
+ ~client();
+
+ //
+ // Connection handling
+ //
+
+ void auth(const string_type & pass);
+
+ //
+ // Commands operating on string values
+ //
+ // Note that empty string values do not denote nonexistent keys but well,
+ // empty values! If a nonexistent key is queried, the value returned will
+ // be missing_value, including when string_vector objects are returned.
+ //
+
+ static string_type missing_value;
+
+ // set a key to a string value
+
+ void set(const string_type & key, const string_type & value);
+
+ // return the string value of the key
+
+ string_type get(const string_type & key);
+
+ // set a key to a string returning the old value of the key
+
+ string_type getset(const string_type & key, const string_type & value);
+
+ // multi-get, return the strings values of the keys
+
+ void mget(const string_vector & keys, string_vector & out);
+
+ // set a key to a string value if the key does not exist. returns true if
+ // the key was set, else false. This does not throw since you are ok with
+ // this failing if the dst key already exists.
+
+ bool setnx(const string_type & key, const string_type & value);
+
+ // increment the integer value of key
+ // returns new value
+
+ int_type incr(const string_type & key);
+
+ // increment the integer value of key by integer
+ // returns new value
+
+ int_type incrby(const string_type & key, int_type by);
+
+ // decrement the integer value of key
+ // returns new value
+
+ int_type decr(const string_type & key);
+
+ // decrement the integer value of key by integer
+ // returns new value
+
+ int_type decrby(const string_type & key, int_type by);
+
+ // test if a key exists
+
+ bool exists(const string_type & key);
+
+ // delete a key
+ // throws if doesn't exist
+
+ void del(const string_type & key);
+
+ enum datatype
+ {
+ datatype_none, // key doesn't exist
+ datatype_string,
+ datatype_list,
+ datatype_set
+ };
+
+ // return the type of the value stored at key
+
+ datatype type(const string_type & key);
+
+ //
+ // Commands operating on the key space
+ //
+
+ // find all the keys matching a given pattern
+ // returns numbers of keys appended to 'out'
+
+ int_type keys(const string_type & pattern, string_vector & out);
+
+ // return a random key from the key space
+ // returns empty string if db is empty
+
+ string_type randomkey();
+
+ // rename the old key in the new one, destroying the new key if
+ // it already exists
+
+ void rename(const string_type & old_name, const string_type & new_name);
+
+ // rename the old key in the new one, if the new key does not already
+ // exist. This does not throw since you are ok with this failing if the
+ // new_name key already exists.
+
+ bool renamenx(const string_type & old_name, const string_type & new_name);
+
+ // return the number of keys in the current db
+
+ int_type dbsize();
+
+ // set a time to live in seconds on a key.
+ // fails if there's already a timeout on the key.
+
+ // NB: there's currently no generic way to remove a timeout on a key
+
+ void expire(const string_type & key, unsigned int secs);
+
+ //
+ // Commands operating on lists
+ //
+
+ // Append an element to the tail of the list value at key
+
+ void rpush(const string_type & key, const string_type & value);
+
+ // Append an element to the head of the list value at key
+
+ void lpush(const string_type & key, const string_type & value);
+
+ // Return the length of the list value at key
+ // Returns 0 if the list does not exist; see 'exists'
+
+ int_type llen(const string_type & key);
+
+ // Fetch a range of elements from the list at key
+ // end can be negative for reverse offsets
+ // Returns number of elements appended to 'out'
+
+ int_type lrange(const string_type & key,
+ int_type start,
+ int_type end,
+ string_vector & out);
+
+ // Fetches the entire list at key.
+
+ int_type get_list(const string_type & key, string_vector & out)
+ {
+ return lrange(key, 0, -1, out);
+ }
+
+ // Trim the list at key to the specified range of elements
+
+ void ltrim(const string_type & key, int_type start, int_type end);
+
+ // Return the element at index position from the list at key
+
+ string_type lindex(const string_type & key, int_type);
+
+ // set a new value as the element at index position of the list at key
+
+ void lset(const string_type & key,
+ int_type index,
+ const string_type &);
+
+ // If count is zero all the elements are removed. If count is negative
+ // elements are removed from tail to head, instead to go from head to tail
+ // that is the normal behaviour. So for example LREM with count -2 and
+ // hello as value to remove against the list (a,b,c,hello,x,hello,hello)
+ // will lave the list (a,b,c,hello,x). Returns the number of removed
+ // elements if the operation succeeded.
+ //
+ // Note: this will not throw if the number of elements removed != count
+ // since you might want to remove at most count elements by don't care if
+ // < count elements are removed. See lrem_exact().
+
+ int_type lrem(const string_type & key,
+ int_type count,
+ const string_type & value);
+
+ // An extension of 'lrem' that wants to remove exactly 'count' elements.
+ // Throws value_error if 'count' elements are not found & removed from the
+ // list at 'key'.
+
+ void lrem_exact(const string_type & key,
+ int_type count,
+ const string_type & value)
+ {
+ if (lrem(key, count, value) != count)
+ throw value_error("failed to remove exactly N elements from list");
+ }
+
+ // Return and remove (atomically) the first element of the list at key
+
+ string_type lpop(const string_type & key);
+
+ // Return and remove (atomically) the last element of the list at key
+
+ string_type rpop(const string_type & key);
+
+ //
+ // Commands operating on sets
+ //
+
+ // Add the specified member to the set value at key
+ // returns true if added, or false if already a member of the set.
+
+ void sadd(const string_type & key, const string_type & value);
+
+ // Remove the specified member from the set value at key
+ // returns true if removed or false if value is not a member of the set.
+
+ void srem(const string_type & key, const string_type & value);
+
+ // Move the specified member from one set to another atomically
+ // returns true if element was moved, else false (e.g. not found)
+
+ void smove(const string_type & srckey,
+ const string_type & dstkey,
+ const string_type & value);
+
+ // Return the number of elements (the cardinality) of the set at key
+
+ int_type scard(const string_type & key);
+
+ // Test if the specified value is a member of the set at key
+ // Returns false if key doesn't exist or value is not a member of the set at key
+
+ bool sismember(const string_type & key, const string_type & value);
+
+ // Return the intersection between the sets stored at key1, key2, ..., keyN
+
+ int_type sinter(const string_vector & keys, string_set & out);
+
+ // Compute the intersection between the sets stored at key1, key2, ...,
+ // keyN, and store the resulting set at dstkey
+
+ void sinterstore(const string_type & dstkey, const string_vector & keys);
+
+ // Return the union between the sets stored at key1, key2, ..., keyN
+
+ int_type sunion(const string_vector & keys, string_set & out);
+
+ // Compute the union between the sets stored at key1, key2, ..., keyN,
+ // and store the resulting set at dstkey
+
+ void sunionstore(const string_type & dstkey, const string_vector & keys);
+
+ // Return all the members of the set value at key
+
+ int_type smembers(const string_type & key, string_set & out);
+
+ //
+ // Multiple databases handling commands
+ //
+
+ // Select the DB having the specified index
+
+ void select(int_type dbindex);
+
+ // Move the key from the currently selected DB to the DB having as index
+ // dbindex. Throws if key was already in the db at dbindex or not found in
+ // currently selected db.
+
+ void move(const string_type & key, int_type dbindex);
+
+ // Remove all the keys of the currently selected DB
+
+ void flushdb();
+
+ // Remove all the keys from all the databases
+
+ void flushall();
+
+ //
+ // Sorting
+ // Just go read http://code.google.com/p/redis/wiki/SortCommand
+ //
+
+ enum sort_order
+ {
+ sort_order_ascending,
+ sort_order_descending
+ };
+
+ int_type sort(const string_type & key,
+ string_vector & out,
+ sort_order order = sort_order_ascending,
+ bool lexicographically = false);
+
+ int_type sort(const string_type & key,
+ string_vector & out,
+ int_type limit_start,
+ int_type limit_end,
+ sort_order order = sort_order_ascending,
+ bool lexicographically = false);
+
+ int_type sort(const string_type & key,
+ string_vector & out,
+ const string_type & by_pattern,
+ int_type limit_start,
+ int_type limit_end,
+ const string_type & get_pattern,
+ sort_order order = sort_order_ascending,
+ bool lexicographically = false);
+
+ //
+ // Persistence control commands
+ //
+
+ // Synchronously save the DB on disk
+
+ void save();
+
+ // Asynchronously save the DB on disk
+
+ void bgsave();
+
+ // Return the UNIX time stamp of the last successfully saving of the
+ // dataset on disk
+
+ time_t lastsave();
+
+ // Synchronously save the DB on disk, then shutdown the server. This
+ // object's connection to the server will be lost on success. Otherwise,
+ // redis_error is raised. Thus, on success, you should delete or otherwise
+ // no longer use the object.
+
+ void shutdown();
+
+ //
+ // Remote server control commands
+ //
+
+ // Provide information and statistics about the server
+
+ void info(server_info & out);
+
+ private:
+ client(const client &);
+ client & operator=(const client &);
+
+ void send_(const std::string &);
+ void recv_ok_reply_();
+ void recv_int_ok_reply_();
+ std::string recv_single_line_reply_();
+ int_type recv_bulk_reply_(char prefix);
+ std::string recv_bulk_reply_();
+ int_type recv_multi_bulk_reply_(string_vector & out);
+ int_type recv_multi_bulk_reply_(string_set & out);
+ int_type recv_int_reply_();
+
+ private:
+ int socket_;
+ };
+}
+
+#endif