* ------
*
* The design is trivial, we have a structure representing a job to perform
- * and a single thread performing all the I/O operations in the queue.
+ * and a different thread and job queue for every job type.
+ * Every thread wait for new jobs in its queue, and process every job
+ * sequentially.
+ *
+ * Jobs of the same type are guaranteed to be processed from the least
+ * recently inserted to the most recently inserted (older jobs processed
+ * first).
+ *
* Currently there is no way for the creator of the job to be notified about
* the completion of the operation, this will only be added when/if needed.
*/
#include "redis.h"
#include "bio.h"
-static pthread_mutex_t bio_mutex;
-static pthread_cond_t bio_condvar;
-list *bio_jobs;
+static pthread_mutex_t bio_mutex[REDIS_BIO_NUM_OPS];
+static pthread_cond_t bio_condvar[REDIS_BIO_NUM_OPS];
+static list *bio_jobs[REDIS_BIO_NUM_OPS];
+/* The following array is used to hold the number of pending jobs for every
+ * OP type. This allows us to export the bioPendingJobsOfType() API that is
+ * useful when the main thread wants to perform some operation that may involve
+ * objects shared with the background thread. The main thread will just wait
+ * that there are no longer jobs of this type to be executed before performing
+ * the sensible operation. This data is also useful for reporting. */
+static unsigned long long bio_pending[REDIS_BIO_NUM_OPS];
/* This structure represents a background Job. It is only used locally to this
* file as the API deos not expose the internals at all. */
struct bio_job {
- int type; /* Job type, for instance BIO_JOB_CLOSE */
- void *data; /* Job specific arguments pointer. */
+ time_t time; /* Time at which the job was created. */
+ /* Job specific arguments pointers. If we need to pass more than three
+ * arguments we can just pass a pointer to a structure or alike. */
+ void *arg1, *arg2, *arg3;
};
void *bioProcessBackgroundJobs(void *arg);
pthread_attr_t attr;
pthread_t thread;
size_t stacksize;
-
- pthread_mutex_init(&bio_mutex,NULL);
- pthread_cond_init(&bio_condvar,NULL);
- bio_jobs = listCreate();
+ int j;
+
+ /* Initialization of state vars and objects */
+ for (j = 0; j < REDIS_BIO_NUM_OPS; j++) {
+ pthread_mutex_init(&bio_mutex[j],NULL);
+ pthread_cond_init(&bio_condvar[j],NULL);
+ bio_jobs[j] = listCreate();
+ bio_pending[j] = 0;
+ }
/* Set the stack size as by default it may be small in some system */
pthread_attr_init(&attr);
while (stacksize < REDIS_THREAD_STACK_SIZE) stacksize *= 2;
pthread_attr_setstacksize(&attr, stacksize);
- /* Ready to spawn our thread */
- if (pthread_create(&thread,&attr,bioProcessBackgroundJobs,NULL) != 0) {
- redisLog(REDIS_WARNING,"Fatal: Can't initialize Background Jobs.");
- exit(1);
+ /* Ready to spawn our threads. We use the single argument the thread
+ * function accepts in order to pass the job ID the thread is
+ * responsible of. */
+ for (j = 0; j < REDIS_BIO_NUM_OPS; j++) {
+ void *arg = (void*)(unsigned long) j;
+ if (pthread_create(&thread,&attr,bioProcessBackgroundJobs,arg) != 0) {
+ redisLog(REDIS_WARNING,"Fatal: Can't initialize Background Jobs.");
+ exit(1);
+ }
}
}
-void bioCreateBackgroundJob(int type, void *data) {
+void bioCreateBackgroundJob(int type, void *arg1, void *arg2, void *arg3) {
struct bio_job *job = zmalloc(sizeof(*job));
- job->type = type;
- job->data = data;
- pthread_mutex_lock(&bio_mutex);
- listAddNodeTail(bio_jobs,job);
- pthread_mutex_unlock(&bio_mutex);
+ job->time = time(NULL);
+ job->arg1 = arg1;
+ job->arg2 = arg2;
+ job->arg3 = arg3;
+ pthread_mutex_lock(&bio_mutex[type]);
+ listAddNodeTail(bio_jobs[type],job);
+ bio_pending[type]++;
+ pthread_cond_signal(&bio_condvar[type]);
+ pthread_mutex_unlock(&bio_mutex[type]);
}
void *bioProcessBackgroundJobs(void *arg) {
struct bio_job *job;
- REDIS_NOTUSED(arg);
+ unsigned long type = (unsigned long) arg;
pthread_detach(pthread_self());
- pthread_mutex_lock(&bio_mutex);
+ pthread_mutex_lock(&bio_mutex[type]);
while(1) {
listNode *ln;
/* The loop always starts with the lock hold. */
- if (listLength(bio_jobs) == 0) {
- pthread_cond_wait(&bio_condvar,&bio_mutex);
+ if (listLength(bio_jobs[type]) == 0) {
+ pthread_cond_wait(&bio_condvar[type],&bio_mutex[type]);
continue;
}
/* Pop the job from the queue. */
- ln = listFirst(bio_jobs);
+ ln = listFirst(bio_jobs[type]);
job = ln->value;
- listDelNode(bio_jobs,ln);
/* It is now possible to unlock the background system as we know have
* a stand alone job structure to process.*/
- pthread_mutex_unlock(&bio_mutex);
+ pthread_mutex_unlock(&bio_mutex[type]);
/* Process the job accordingly to its type. */
- if (job->type == REDIS_BIO_CLOSE_FILE) {
- printf("Closing file...\n");
- close((long)job->data);
+ if (type == REDIS_BIO_CLOSE_FILE) {
+ close((long)job->arg1);
+ } else if (type == REDIS_BIO_AOF_FSYNC) {
+ aof_fsync((long)job->arg1);
} else {
redisPanic("Wrong job type in bioProcessBackgroundJobs().");
}
/* Lock again before reiterating the loop, if there are no longer
* jobs to process we'll block again in pthread_cond_wait(). */
- pthread_mutex_lock(&bio_mutex);
+ pthread_mutex_lock(&bio_mutex[type]);
+ listDelNode(bio_jobs[type],ln);
+ bio_pending[type]--;
}
}
+
+/* Return the number of pending jobs of the specified type. */
+unsigned long long bioPendingJobsOfType(int type) {
+ unsigned long long val;
+ pthread_mutex_lock(&bio_mutex[type]);
+ val = bio_pending[type];
+ pthread_mutex_unlock(&bio_mutex[type]);
+ return val;
+}
+
+#if 0 /* We don't use the following code for now, and bioWaitPendingJobsLE
+ probably needs a rewrite using conditional variables instead of the
+ current implementation. */
+
+
+/* Wait until the number of pending jobs of the specified type are
+ * less or equal to the specified number.
+ *
+ * This function may block for long time, it should only be used to perform
+ * the following tasks:
+ *
+ * 1) To avoid that the main thread is pushing jobs of a given time so fast
+ * that the background thread can't process them at the same speed.
+ * So before creating a new job of a given type the main thread should
+ * call something like: bioWaitPendingJobsLE(job_type,10000);
+ * 2) In order to perform special operations that make it necessary to be sure
+ * no one is touching shared resourced in the background.
+ */
+void bioWaitPendingJobsLE(int type, unsigned long long num) {
+ unsigned long long iteration = 0;
+
+ /* We poll the jobs queue aggressively to start, and gradually relax
+ * the polling speed if it is going to take too much time. */
+ while(1) {
+ iteration++;
+ if (iteration > 1000 && iteration <= 10000) {
+ usleep(100);
+ } else if (iteration > 10000) {
+ usleep(1000);
+ }
+ if (bioPendingJobsOfType(type) <= num) break;
+ }
+}
+
+/* Return the older job of the specified type. */
+time_t bioOlderJobOfType(int type) {
+ time_t time;
+ listNode *ln;
+ struct bio_job *job;
+
+ pthread_mutex_lock(&bio_mutex[type]);
+ ln = listFirst(bio_jobs[type]);
+ if (ln == NULL) {
+ pthread_mutex_unlock(&bio_mutex[type]);
+ return 0;
+ }
+ job = ln->value;
+ time = job->time;
+ pthread_mutex_unlock(&bio_mutex[type]);
+ return time;
+}
+
+#endif