# Redis configuration file example
-# Note on units: when memory size is needed, it is possible to specifiy
+# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# unixsocketperm 755
# Close the connection after a client is idle for N seconds (0 to disable)
-timeout 300
+timeout 0
# Set server verbosity to 'debug'
# it can be one of:
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
-loglevel verbose
+loglevel notice
# Specify the log file name. Also 'stdout' can be used to force
# Redis to log on the standard output. Note that if you use standard
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving at all commenting all the "save" lines.
+#
+# It is also possible to remove all the previously configured save
+# points by adding a save directive with a single empty string argument
+# like in the following example:
+#
+# save ""
save 900 1
save 300 10
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
-# still reply to client requests, possibly with out of data data, or the
+# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale data is set to 'no' the slave will reply with
# this interval with the repl_ping_slave_period option. The default value is 10
# seconds.
#
-# repl_ping_slave_period 10
+# repl-ping-slave-period 10
# The following option sets a timeout for both Bulk transfer I/O timeout and
# master data or ping response timeout. The default value is 60 seconds.
#
-# repl_timeout 60
+# It is important to make sure that this value is greater than the value
+# specified for repl-ping-slave-period otherwise a timeout will be detected
+# every time there is low traffic between the master and the slave.
+#
+# repl-timeout 60
################################## SECURITY ###################################
# Command renaming.
#
-# It is possilbe to change the name of dangerous commands in a shared
+# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# of hard to guess so that it will be still available for internal-use
# tools but not available for general clients.
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
-# It is also possilbe to completely kill a command renaming it into
+# It is also possible to completely kill a command renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# The default is "everysec" that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
-# "no" that will will let the operating system flush the output buffer when
+# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving the durability of Redis is
-# the same as "appendfsync none", that in pratical terms means that it is
+# the same as "appendfsync none", that in practical terms means that it is
# possible to lost up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
-# Specify a precentage of zero in order to disable the automatic AOF
+# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
-# still in execution after the maxium allowed time and will start to
+# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
-# The SHUTDOWN command will be available to shutdown the server without
-# violating the database consistency if the script entered an infinite loop.
+# When a long running script exceed the maximum execution time only the
+# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
+# used to stop a script that did not yet called write commands. The second
+# is the only way to shut down the server in the case a write commands was
+# already issue by the script but the user don't want to wait for the natural
+# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
############################### ADVANCED CONFIG ###############################
# Hashes are encoded in a special way (much more memory efficient) when they
-# have at max a given numer of elements, and the biggest element does not
+# have at max a given number of elements, and the biggest element does not
# exceed a given threshold. You can configure this limits with the following
# configuration directives.
hash-max-zipmap-entries 512
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
-# keys to values). The hash table implementation redis uses (see dict.c)
+# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into an hash table
-# that is rhashing, the more rehashing "steps" are performed, so if the
+# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# want to free memory asap when possible.
activerehashing yes
+# The client output buffer limits can be used to force disconnection of clients
+# that are not reading data from the server fast enough for some reason (a
+# common reason is that a Pub/Sub client can't consume messages as fast as the
+# publisher can produce them).
+#
+# The limit can be set differently for the three different classes of clients:
+#
+# normal -> normal clients
+# slave -> slave clients and MONITOR clients
+# pubsub -> clients subcribed to at least one pubsub channel or pattern
+#
+# The syntax of every client-output-buffer-limit directive is the following:
+#
+# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
+#
+# A client is immediately disconnected once the hard limit is reached, or if
+# the soft limit is reached and remains reached for the specified number of
+# seconds (continuously).
+# So for instance if the hard limit is 32 megabytes and the soft limit is
+# 16 megabytes / 10 seconds, the client will get disconnected immediately
+# if the size of the output buffers reach 32 megabytes, but will also get
+# disconnected if the client reaches 16 megabytes and continuously overcomes
+# the limit for 10 seconds.
+#
+# By default normal clients are not limited because they don't receive data
+# without asking (in a push way), but just after a request, so only
+# asynchronous clients may create a scenario where data is requested faster
+# than it can read.
+#
+# Instead there is a default limit for pubsub and slave clients, since
+# subscribers and slaves receive data in a push fashion.
+#
+# Both the hard or the soft limit can be disabled just setting it to zero.
+client-output-buffer-limit normal 0 0 0
+client-output-buffer-limit slave 256mb 64mb 60
+client-output-buffer-limit pubsub 32mb 8mb 60
+
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
-# have a standard template that goes to all redis server but also need
+# have a standard template that goes to all Redis server but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#