+
+/* Rewrite the command vector of the client. All the new objects ref count
+ * is incremented. The old command vector is freed, and the old objects
+ * ref count is decremented. */
+void rewriteClientCommandVector(redisClient *c, int argc, ...) {
+ va_list ap;
+ int j;
+ robj **argv; /* The new argument vector */
+
+ argv = zmalloc(sizeof(robj*)*argc);
+ va_start(ap,argc);
+ for (j = 0; j < argc; j++) {
+ robj *a;
+
+ a = va_arg(ap, robj*);
+ argv[j] = a;
+ incrRefCount(a);
+ }
+ /* We free the objects in the original vector at the end, so we are
+ * sure that if the same objects are reused in the new vector the
+ * refcount gets incremented before it gets decremented. */
+ for (j = 0; j < c->argc; j++) decrRefCount(c->argv[j]);
+ zfree(c->argv);
+ /* Replace argv and argc with our new versions. */
+ c->argv = argv;
+ c->argc = argc;
+ c->cmd = lookupCommand(c->argv[0]->ptr);
+ redisAssertWithInfo(c,NULL,c->cmd != NULL);
+ va_end(ap);
+}
+
+/* Rewrite a single item in the command vector.
+ * The new val ref count is incremented, and the old decremented. */
+void rewriteClientCommandArgument(redisClient *c, int i, robj *newval) {
+ robj *oldval;
+
+ redisAssertWithInfo(c,NULL,i < c->argc);
+ oldval = c->argv[i];
+ c->argv[i] = newval;
+ incrRefCount(newval);
+ decrRefCount(oldval);
+
+ /* If this is the command name make sure to fix c->cmd. */
+ if (i == 0) {
+ c->cmd = lookupCommand(c->argv[0]->ptr);
+ redisAssertWithInfo(c,NULL,c->cmd != NULL);
+ }
+}
+
+/* This function returns the number of bytes that Redis is virtually
+ * using to store the reply still not read by the client.
+ * It is "virtual" since the reply output list may contain objects that
+ * are shared and are not really using additional memory.
+ *
+ * The function returns the total sum of the length of all the objects
+ * stored in the output list, plus the memory used to allocate every
+ * list node. The static reply buffer is not taken into account since it
+ * is allocated anyway.
+ *
+ * Note: this function is very fast so can be called as many time as
+ * the caller wishes. The main usage of this function currently is
+ * enforcing the client output lenght limits. */
+unsigned long getClientOutputBufferMemoryUsage(redisClient *c) {
+ unsigned long list_item_size = sizeof(listNode);
+
+ return c->reply_bytes + (list_item_size*listLength(c->reply));
+}
+
+/* Get the class of a client, used in order to envorce limits to different
+ * classes of clients.
+ *
+ * The function will return one of the following:
+ * REDIS_CLIENT_LIMIT_CLASS_NORMAL -> Normal client
+ * REDIS_CLIENT_LIMIT_CLASS_SLAVE -> Slave or client executing MONITOR command
+ * REDIS_CLIENT_LIMIT_CLASS_PUBSUB -> Client subscribed to Pub/Sub channels
+ */
+int getClientLimitClass(redisClient *c) {
+ if (c->flags & REDIS_SLAVE) return REDIS_CLIENT_LIMIT_CLASS_SLAVE;
+ if (dictSize(c->pubsub_channels) || listLength(c->pubsub_patterns))
+ return REDIS_CLIENT_LIMIT_CLASS_PUBSUB;
+ return REDIS_CLIENT_LIMIT_CLASS_NORMAL;
+}