BEFORE REDIS 1.0.0-rc1
- * Warning if using default config, with hint about 'redis-server redis.conf'
* Add number of keys for every DB in INFO
* maxmemory support
- * maxclients support
* Resize the expires and Sets hash tables if needed as well? For Sets the right moment to check for this is probably in SREM
* What happens if the saving child gets killed or segfaults instead of ending normally? Handle this.
- * Make sinterstore / unionstore / sdiffstore returning the cardinality of the resulting set.
- * check 'server.dirty' everywere
+ * check 'server.dirty' everywere. Make it proprotional to the number of objects modified.
* Shutdown must kill other background savings before to start saving. Otherwise the DB can get replaced by the child that rename(2) after the parent for some reason. Child should trap the signal and remove the temp file name.
* Objects sharing configuration, add the directive `objectsharingpool <size>`
* Make sure to convert all the fstat() calls to 64bit versions.
* Elapsed time in logs for SAVE when saving is going to take more than 2 seconds
* LOCK / TRYLOCK / UNLOCK as described many times in the google group
* Replication automated tests
+ * some kind of sorted type, example:
+ ZADD mykey foo 100
+ ZADD mykey bar 50
+ ZRANGE mykey 0 1 => bar foo
+ This is able to take elements sorted because a binary tree is used to store
+ the elements by 'score', with the actual value being the key. On the other
+ side the type also takes an hash table with key->score mapping, so that when
+ there is an update we lookup the current score and can traverse the tree.
+ * BITMAP type
FUTURE HINTS