return c;
}
+/* Set the event loop to listen for write events on the client's socket.
+ * Typically gets called every time a reply is built. */
int _installWriteEvent(redisClient *c) {
+ /* When CLOSE_AFTER_REPLY is set, no more replies may be added! */
+ redisAssert(!(c->flags & REDIS_CLOSE_AFTER_REPLY));
+
if (c->fd <= 0) return REDIS_ERR;
if (c->bufpos == 0 && listLength(c->reply) == 0 &&
(c->replstate == REDIS_REPL_NONE ||
}
}
-void acceptHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
- int cport, cfd;
- char cip[128];
+static void acceptCommonHandler(int fd) {
redisClient *c;
- REDIS_NOTUSED(el);
- REDIS_NOTUSED(mask);
- REDIS_NOTUSED(privdata);
-
- cfd = anetAccept(server.neterr, fd, cip, &cport);
- if (cfd == AE_ERR) {
- redisLog(REDIS_VERBOSE,"Accepting client connection: %s", server.neterr);
- return;
- }
- redisLog(REDIS_VERBOSE,"Accepted %s:%d", cip, cport);
- if ((c = createClient(cfd)) == NULL) {
+ if ((c = createClient(fd)) == NULL) {
redisLog(REDIS_WARNING,"Error allocating resoures for the client");
- close(cfd); /* May be already closed, just ingore errors */
+ close(fd); /* May be already closed, just ingore errors */
return;
}
/* If maxclient directive is set and this is one client more... close the
server.stat_numconnections++;
}
+void acceptTcpHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
+ int cport, cfd;
+ char cip[128];
+ REDIS_NOTUSED(el);
+ REDIS_NOTUSED(mask);
+ REDIS_NOTUSED(privdata);
+
+ cfd = anetTcpAccept(server.neterr, fd, cip, &cport);
+ if (cfd == AE_ERR) {
+ redisLog(REDIS_VERBOSE,"Accepting client connection: %s", server.neterr);
+ return;
+ }
+ redisLog(REDIS_VERBOSE,"Accepted %s:%d", cip, cport);
+ acceptCommonHandler(cfd);
+}
+
+void acceptUnixHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
+ int cfd;
+ REDIS_NOTUSED(el);
+ REDIS_NOTUSED(mask);
+ REDIS_NOTUSED(privdata);
+
+ cfd = anetUnixAccept(server.neterr, fd);
+ if (cfd == AE_ERR) {
+ redisLog(REDIS_VERBOSE,"Accepting client connection: %s", server.neterr);
+ return;
+ }
+ redisLog(REDIS_VERBOSE,"Accepted connection to %s", server.unixsocket);
+ acceptCommonHandler(cfd);
+}
+
+
static void freeClientArgv(redisClient *c) {
int j;
for (j = 0; j < c->argc; j++)
void processInputBuffer(redisClient *c) {
/* Keep processing while there is something in the input buffer */
while(sdslen(c->querybuf)) {
- /* Before to process the input buffer, make sure the client is not
- * waitig for a blocking operation such as BLPOP. Note that the first
- * iteration the client is never blocked, otherwise the processInputBuffer
- * would not be called at all, but after the execution of the first commands
- * in the input buffer the client may be blocked, and the "goto again"
- * will try to reiterate. The following line will make it return asap. */
+ /* Immediately abort if the client is in the middle of something. */
if (c->flags & REDIS_BLOCKED || c->flags & REDIS_IO_WAIT) return;
/* REDIS_CLOSE_AFTER_REPLY closes the connection once the reply is