#define UNIT_SECONDS 0
#define UNIT_MILLISECONDS 1
+/* SHUTDOWN flags */
+#define REDIS_SHUTDOWN_SAVE 1 /* Force SAVE on SHUTDOWN even if no save
+ points are configured. */
+#define REDIS_SHUTDOWN_NOSAVE 2 /* Don't SAVE on SHUTDOWN. */
+
/* We can print the stacktrace, so our assert is defined this way: */
#define redisAssertWithInfo(_c,_o,_e) ((_e)?(void)0 : (_redisAssertWithInfo(_c,_o,#_e,__FILE__,__LINE__),_exit(1)))
#define redisAssert(_e) ((_e)?(void)0 : (_redisAssert(#_e,__FILE__,__LINE__),_exit(1)))
off_t auto_aofrewrite_base_size;/* AOF size on latest startup or rewrite. */
off_t appendonly_current_size; /* AOF current size. */
int aofrewrite_scheduled; /* Rewrite once BGSAVE terminates. */
- int shutdown_asap;
+ int shutdown_asap; /* SHUTDOWN needed */
int activerehashing;
char *requirepass;
/* Persistence */
/* Scripting */
lua_State *lua; /* The Lua interpreter. We use just one for all clients */
redisClient *lua_client; /* The "fake client" to query Redis from Lua */
+ redisClient *lua_caller; /* The client running EVAL right now, or NULL */
dict *lua_scripts; /* A dictionary of SHA1 -> Lua scripts */
long long lua_time_limit;
long long lua_time_start;
+ int lua_write_dirty; /* True if a write command was called during the
+ execution of the current script. */
int lua_random_dirty; /* True if a random command was called during the
- exection of the current script. */
+ execution of the current script. */
int lua_timedout; /* True if we reached the time limit for script
execution. */
+ int lua_kill; /* Kill the script if true. */
};
typedef struct pubsubPattern {