/* TODO:
*
- * - The WATCH helper will be used to signal the cache system
- * we need to flush a given key/dbid into disk, adding this key/dbid
- * pair into a server.ds_cache_dirty linked list AND hash table (so that we
- * don't add the same thing multiple times).
- *
- * - cron() checks if there are elements on this list. When there are things
- * to flush, we create an IO Job for the I/O thread.
- * NOTE: We disalbe object sharing when server.ds_enabled == 1 so objects
- * that are referenced an IO job for flushing on disk are marked as
- * o->storage == REDIS_DS_SAVING.
- *
- * - This is what we do on key lookup:
- * 1) The key already exists in memory. object->storage == REDIS_DS_MEMORY
- * or it is object->storage == REDIS_DS_DIRTY:
- * We don't do nothing special, lookup, return value object pointer.
- * 2) The key is in memory but object->storage == REDIS_DS_SAVING.
- * When this happens we block waiting for the I/O thread to process
- * this object. Then continue.
- * 3) The key is not in memory. We block to load the key from disk.
- * Of course the key may not be present at all on the disk store as well,
- * in such case we just detect this condition and continue, returning
- * NULL from lookup.
- *
- * - Preloading of needed keys:
- * 1) As it was done with VM, also with this new system we try preloading
- * keys a client is going to use. We block the client, load keys
- * using the I/O thread, unblock the client. Same code as VM more or less.
- *
- * - Reclaiming memory.
- * In cron() we detect our memory limit was reached. What we
- * do is deleting keys that are REDIS_DS_MEMORY, using LRU.
- *
- * If this is not enough to return again under the memory limits we also
- * start to flush keys that need to be synched on disk synchronously,
- * removing it from the memory. We do this blocking as memory limit is a
- * much "harder" barrirer in the new design.
- *
- * - IO thread operations are no longer stopped for sync loading/saving of
- * things. When a key is found to be in the process of being saved
- * we simply wait for the IO thread to end its work.
- *
- * Otherwise if there is to load a key without any IO thread operation
- * just started it is blocking-loaded in the lookup function.
+ * WARNING: most of the following todo items and design issues are no
+ * longer relevant with the new design. Here as a checklist to see if
+ * some old ideas still apply.
*
* - What happens when an object is destroyed?
*
- * If o->storage == REDIS_DS_MEMORY then we simply destory the object.
- * If o->storage == REDIS_DS_DIRTY we can still remove the object. It had
- * changes not flushed on disk, but is being removed so
- * who cares.
- * if o->storage == REDIS_DS_SAVING then the object is being saved so
- * it is impossible that its refcount == 1, must be at
- * least two. When the object is saved the storage will
- * be set back to DS_MEMORY.
+ * If the object is destroyed since semantically it was deleted or
+ * replaced with something new, we don't care if there was a SAVE
+ * job pending for it. Anyway when the IO JOb will be created we'll get
+ * the pointer of the current value.
*
- * - What happens when keys are deleted?
- *
- * We simply schedule a key flush operation as usually, but when the
- * IO thread will be created the object pointer will be set to NULL
- * so the IO thread will know that the work to do is to delete the key
- * from the disk store.
+ * If the object is already a REDIS_IO_SAVEINPROG object, then it is
+ * impossible that we get a decrRefCount() that will reach refcount of zero
+ * since the object is both in the dataset and in the io job entry.
*
* - What happens with MULTI/EXEC?
*
- * Good question.
+ * Good question. Without some kind of versioning with a global counter
+ * it is not possible to have trasactions on disk, but they are still
+ * useful since from the point of view of memory and client bugs it is
+ * a protection anyway. Also it's useful for WATCH.
*
- * - If dsSet() fails on the write thread log the error and reschedule the
- * key for flush.
+ * Btw there is to check what happens when WATCH gets combined to keys
+ * that gets removed from the object cache. Should be save but better
+ * to check.
*
- * - Check why INCR will not update the LRU info for the object.
+ * - Check if/why INCR will not update the LRU info for the object.
*
* - Fix/Check the following race condition: a key gets a DEL so there is
* a write operation scheduled against this key. Later the same key will
* not marked as cacheKeyDoesNotExist(), otherwise, again, we can load
* data from disk that should instead be deleted.
*
- * - dsSet() use rename(2) in order to avoid corruptions.
+ * - dsSet() should use rename(2) in order to avoid corruptions.
+ *
+ * - Don't add a LOAD if there is already a LOADINPROGRESS, or is this
+ * impossible since anyway the io_keys stuff will work as lock?
+ *
+ * - Serialize special encoded things in a raw form.
*/
/* Virtual Memory is composed mainly of two subsystems:
}
}
if (best == NULL) {
- /* FIXME: If there are objects marked as DS_DIRTY or DS_SAVING
- * let's wait for this objects to be clear and retry...
- *
- * Object cache vm limit is considered an hard limit. */
+ /* FIXME: If there are objects that are in the write queue
+ * so we can't delete them we should block here, at the cost of
+ * slowness as the object cache memory limit is considered
+ * n hard limit. */
return REDIS_ERR;
}
key = dictGetEntryKey(best);
}
}
+/* Remove one entry from negative cache using approximated LRU. */
+int negativeCacheEvictOneEntry(void) {
+ struct dictEntry *de;
+ robj *best = NULL;
+ redisDb *best_db = NULL;
+ time_t time, best_time = 0;
+ int j;
+
+ for (j = 0; j < server.dbnum; j++) {
+ redisDb *db = server.db+j;
+ int i;
+
+ if (dictSize(db->io_negcache) == 0) continue;
+ for (i = 0; i < 3; i++) {
+ de = dictGetRandomKey(db->io_negcache);
+ time = (time_t) dictGetEntryVal(de);
+
+ if (best == NULL || time < best_time) {
+ best = dictGetEntryKey(de);
+ best_db = db;
+ best_time = time;
+ }
+ }
+ }
+ if (best) {
+ dictDelete(best_db->io_negcache,best);
+ return REDIS_OK;
+ } else {
+ return REDIS_ERR;
+ }
+}
+
/* ================== Disk store cache - Threaded I/O ====================== */
void freeIOJob(iojob *j) {
incrRefCount(j->val);
if (j->expire != -1) setExpire(j->db,j->key,j->expire);
}
- } else {
- /* The key does not exist. Create a negative cache entry
- * for this key. */
- cacheSetKeyDoesNotExist(j->db,j->key);
}
cacheScheduleIODelFlag(j->db,j->key,REDIS_IO_LOADINPROG);
handleClientsBlockedOnSwappedKey(j->db,j->key);
freeIOJob(j);
} else if (j->type == REDIS_IOJOB_SAVE) {
- if (j->val) {
- cacheSetKeyMayExist(j->db,j->key);
- } else {
- cacheSetKeyDoesNotExist(j->db,j->key);
- }
cacheScheduleIODelFlag(j->db,j->key,REDIS_IO_SAVEINPROG);
freeIOJob(j);
}
return;
} else {
long flags = (long) dictGetEntryVal(de);
+
+ if (flags & flag) {
+ redisLog(REDIS_WARNING,"Adding the same flag again: was: %ld, addede: %ld",flags,flag);
+ redisAssert(!(flags & flag));
+ }
flags |= flag;
dictGetEntryVal(de) = (void*) flags;
}
topush = 100-jobs;
if (topush < 0) topush = 0;
+ if (topush > (signed)listLength(server.cache_io_queue))
+ topush = listLength(server.cache_io_queue);
while((ln = listFirst(server.cache_io_queue)) != NULL) {
ioop *op = ln->value;
struct dictEntry *de;
robj *val;
+ /* Don't add a SAVE job in queue if there is already
+ * a save in progress for the same key. */
+ if (op->type == REDIS_IO_SAVE &&
+ cacheScheduleIOGetFlags(op->db,op->key) & REDIS_IO_SAVEINPROG)
+ {
+ /* Move the operation at the end of the list of there
+ * are other operations. Otherwise break, nothing to do
+ * here. */
+ if (listLength(server.cache_io_queue) > 1) {
+ listDelNode(server.cache_io_queue,ln);
+ listAddNodeTail(server.cache_io_queue,op);
+ continue;
+ } else {
+ break;
+ }
+ }
+
redisLog(REDIS_DEBUG,"Creating IO %s Job for key %s",
op->type == REDIS_IO_LOAD ? "load" : "save", op->key->ptr);
while (server.ds_enabled && zmalloc_used_memory() >
server.cache_max_memory)
{
- if (cacheFreeOneEntry() == REDIS_ERR) break;
- /* FIXME: also free negative cache entries here. */
+ int done = 0;
+
+ if (cacheFreeOneEntry() == REDIS_OK) done++;
+ if (negativeCacheEvictOneEntry() == REDIS_OK) done++;
+ if (done == 0) break; /* nothing more to free */
}
}