if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1;
/* Run the command */
- cmd->proc(c);
+ c->cmd = cmd;
+ call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS);
/* Convert the result of the Redis command into a suitable Lua type.
* The first thing we need is to create a single string from the client
}
LUALIB_API int (luaopen_cjson) (lua_State *L);
+LUALIB_API int (luaopen_struct) (lua_State *L);
+LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
void luaLoadLibraries(lua_State *lua) {
luaLoadLib(lua, "", luaopen_base);
luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string);
luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math);
luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug);
- luaLoadLib(lua, "cjson", luaopen_cjson);
+ luaLoadLib(lua, "cjson", luaopen_cjson);
+ luaLoadLib(lua, "struct", luaopen_struct);
+ luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);