#include <sys/types.h>
#include <unistd.h>
#include <stdlib.h>
+#include <string.h>
#include "ae.h"
#include "zmalloc.h"
aeEventLoop *eventLoop;
int i;
- if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) return NULL;
- eventLoop->events = NULL;
- eventLoop->fired = NULL;
+ if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err;
eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize);
eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize);
- if (eventLoop->events == NULL || eventLoop->fired == NULL) {
- zfree(eventLoop->events);
- zfree(eventLoop->fired);
- zfree(eventLoop);
- return NULL;
- }
+ if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err;
eventLoop->setsize = setsize;
eventLoop->timeEventHead = NULL;
eventLoop->timeEventNextId = 0;
eventLoop->stop = 0;
eventLoop->maxfd = -1;
eventLoop->beforesleep = NULL;
- if (aeApiCreate(eventLoop) == -1) {
- zfree(eventLoop);
- return NULL;
- }
+ if (aeApiCreate(eventLoop) == -1) goto err;
/* Events with mask == AE_NONE are not set. So let's initialize the
* vector with it. */
for (i = 0; i < setsize; i++)
eventLoop->events[i].mask = AE_NONE;
return eventLoop;
+
+err:
+ if (eventLoop) {
+ zfree(eventLoop->events);
+ zfree(eventLoop->fired);
+ zfree(eventLoop);
+ }
+ return NULL;
}
void aeDeleteEventLoop(aeEventLoop *eventLoop) {