lua_State *lua = lua_open();
luaL_openlibs(lua);
+ /* Initialize a dictionary we use to map SHAs to scripts.
+ * This is useful for replication, as we need to replicate EVALSHA
+ * as EVAL, so we need to remember the associated script. */
+ server.lua_scripts = dictCreate(&dbDictType,NULL);
+
/* Register the redis commands table and fields */
lua_newtable(lua);
return;
}
lua_getglobal(lua, funcname);
+
+ /* We also save a SHA1 -> Original script map in a dictionary
+ * so that we can replicate / write in the AOF all the
+ * EVALSHA commands as EVAL using the original script. */
+ {
+ int retval = dictAdd(server.lua_scripts,
+ sdsnewlen(funcname+2,40),c->argv[1]);
+ redisAssert(retval == DICT_OK);
+ incrRefCount(c->argv[1]);
+ }
}
/* Populate the argv and keys table accordingly to the arguments that
selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
luaReplyToRedisReply(c,lua);
lua_gc(lua,LUA_GCSTEP,1);
+
+ /* If we have slaves attached we want to replicate this command as
+ * EVAL instead of EVALSHA. We do this also in the AOF as currently there
+ * is no easy way to propagate a command in a different way in the AOF
+ * and in the replication link.
+ *
+ * IMPROVEMENT POSSIBLE:
+ * 1) Replicate this command as EVALSHA in the AOF.
+ * 2) Remember what slave already received a given script, and replicate
+ * the EVALSHA against this slaves when possible.
+ */
+ if (evalsha) {
+ robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr);
+
+ redisAssert(script != NULL);
+ rewriteClientCommandArgument(c,0,
+ resetRefCount(createStringObject("EVAL",4)));
+ rewriteClientCommandArgument(c,1,script);
+ }
}
void evalCommand(redisClient *c) {