+
+/* We replace math.random() with our implementation that is not affected
+ * by specific libc random() implementations and will output the same sequence
+ * (for the same seed) in every arch. */
+
+/* The following implementation is the one shipped with Lua itself but with
+ * rand() replaced by redisLrand48(). */
+int redis_math_random (lua_State *L) {
+ /* the `%' avoids the (rare) case of r==1, and is needed also because on
+ some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
+ lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
+ (lua_Number)REDIS_LRAND48_MAX;
+ switch (lua_gettop(L)) { /* check number of arguments */
+ case 0: { /* no arguments */
+ lua_pushnumber(L, r); /* Number between 0 and 1 */
+ break;
+ }
+ case 1: { /* only upper limit */
+ int u = luaL_checkint(L, 1);
+ luaL_argcheck(L, 1<=u, 1, "interval is empty");
+ lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
+ break;
+ }
+ case 2: { /* lower and upper limits */
+ int l = luaL_checkint(L, 1);
+ int u = luaL_checkint(L, 2);
+ luaL_argcheck(L, l<=u, 2, "interval is empty");
+ lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
+ break;
+ }
+ default: return luaL_error(L, "wrong number of arguments");
+ }
+ return 1;
+}
+
+int redis_math_randomseed (lua_State *L) {
+ redisSrand48(luaL_checkint(L, 1));
+ return 0;
+}
+
+/* ---------------------------------------------------------------------------
+ * SCRIPT command for script environment introspection and control
+ * ------------------------------------------------------------------------- */
+
+void scriptCommand(redisClient *c) {
+ if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) {
+ scriptingReset();
+ addReply(c,shared.ok);
+ server.dirty++; /* Replicating this command is a good idea. */
+ } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) {
+ int j;
+
+ addReplyMultiBulkLen(c, c->argc-2);
+ for (j = 2; j < c->argc; j++) {
+ if (dictFind(server.lua_scripts,c->argv[j]->ptr))
+ addReply(c,shared.cone);
+ else
+ addReply(c,shared.czero);
+ }
+ } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) {
+ char funcname[43];
+ sds sha;
+
+ funcname[0] = 'f';
+ funcname[1] = '_';
+ sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr));
+ sha = sdsnewlen(funcname+2,40);
+ if (dictFind(server.lua_scripts,sha) == NULL) {
+ if (luaCreateFunction(c,server.lua,funcname,c->argv[2])
+ == REDIS_ERR) {
+ sdsfree(sha);
+ return;
+ }
+ }
+ addReplyBulkCBuffer(c,funcname+2,40);
+ sdsfree(sha);
+ } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) {
+ if (server.lua_caller == NULL) {
+ addReplyError(c,"No scripts in execution right now.");
+ } else if (server.lua_write_dirty) {
+ addReplyError(c, "Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in an hard way using the SHUTDOWN NOSAVE command.");
+ } else {
+ server.lua_kill = 1;
+ addReply(c,shared.ok);
+ }
+ } else {
+ addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args.");
+ }
+}