# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
+# unixsocketperm 755
# Close the connection after a client is idle for N seconds (0 to disable)
-timeout 300
+timeout 0
# Set server verbosity to 'debug'
# it can be one of:
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
-loglevel verbose
+loglevel notice
# Specify the log file name. Also 'stdout' can be used to force
# Redis to log on the standard output. Note that if you use standard
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
-# still reply to client requests, possibly with out of data data, or the
+# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale data is set to 'no' the slave will reply with
#
slave-serve-stale-data yes
+# Slaves send PINGs to server in a predefined interval. It's possible to change
+# this interval with the repl_ping_slave_period option. The default value is 10
+# seconds.
+#
+# repl-ping-slave-period 10
+
+# The following option sets a timeout for both Bulk transfer I/O timeout and
+# master data or ping response timeout. The default value is 60 seconds.
+#
+# It is important to make sure that this value is greater than the value
+# specified for repl-ping-slave-period otherwise a timeout will be detected
+# every time there is low traffic between the master and the slave.
+#
+# repl-timeout 60
+
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
################################### LIMITS ####################################
-# Set the max number of connected clients at the same time. By default there
-# is no limit, and it's up to the number of file descriptors the Redis process
-# is able to open. The special value '0' means no limits.
+# Set the max number of connected clients at the same time. By default
+# this limit is set to 10000 clients, however if the Redis server is not
+# able ot configure the process file limit to allow for the specified limit
+# the max number of allowed clients is set to the current file limit
+# minus 32 (as Redis reserves a few file descriptors for internal uses).
+#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
-# maxclients 128
+# maxclients 10000
# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys with an
################################ LUA SCRIPTING ###############################
# Max execution time of a Lua script in milliseconds.
-# This prevents that a programming error generating an infinite loop will block
-# your server forever. Set it to 0 or a negative value for unlimited execution.
-lua-time-limit 60000
+#
+# If the maximum execution time is reached Redis will log that a script is
+# still in execution after the maxium allowed time and will start to
+# reply to queries with an error.
+#
+# When a long running script exceed the maxium execution time only the
+# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
+# used to stop a script that did not yet called write commands. The second
+# is the only way to shut down the server in the case a write commands was
+# already issue by the script but the user don't want to wait for the natural
+# termination of the script.
+#
+# Set it to 0 or a negative value for unlimited execution without warnings.
+lua-time-limit 5000
################################ REDIS CLUSTER ###############################
#