]> git.saurik.com Git - redis.git/blame_incremental - src/ae.c
SHUTDOWN NOSAVE now can stop a non returning script. Issue #466.
[redis.git] / src / ae.c
... / ...
CommitLineData
1/* A simple event-driven programming library. Originally I wrote this code
2 * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated
3 * it in form of a library for easy reuse.
4 *
5 * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are met:
10 *
11 * * Redistributions of source code must retain the above copyright notice,
12 * this list of conditions and the following disclaimer.
13 * * Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * * Neither the name of Redis nor the names of its contributors may be used
17 * to endorse or promote products derived from this software without
18 * specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
30 * POSSIBILITY OF SUCH DAMAGE.
31 */
32
33#include <stdio.h>
34#include <sys/time.h>
35#include <sys/types.h>
36#include <unistd.h>
37#include <stdlib.h>
38#include <poll.h>
39#include <string.h>
40
41#include "ae.h"
42#include "zmalloc.h"
43#include "config.h"
44
45/* Include the best multiplexing layer supported by this system.
46 * The following should be ordered by performances, descending. */
47#ifdef HAVE_EPOLL
48#include "ae_epoll.c"
49#else
50 #ifdef HAVE_KQUEUE
51 #include "ae_kqueue.c"
52 #else
53 #include "ae_select.c"
54 #endif
55#endif
56
57aeEventLoop *aeCreateEventLoop(int setsize) {
58 aeEventLoop *eventLoop;
59 int i;
60
61 if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err;
62 eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize);
63 eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize);
64 if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err;
65 eventLoop->setsize = setsize;
66 eventLoop->timeEventHead = NULL;
67 eventLoop->timeEventNextId = 0;
68 eventLoop->stop = 0;
69 eventLoop->maxfd = -1;
70 eventLoop->beforesleep = NULL;
71 if (aeApiCreate(eventLoop) == -1) goto err;
72 /* Events with mask == AE_NONE are not set. So let's initialize the
73 * vector with it. */
74 for (i = 0; i < setsize; i++)
75 eventLoop->events[i].mask = AE_NONE;
76 return eventLoop;
77
78err:
79 if (eventLoop) {
80 zfree(eventLoop->events);
81 zfree(eventLoop->fired);
82 zfree(eventLoop);
83 }
84 return NULL;
85}
86
87void aeDeleteEventLoop(aeEventLoop *eventLoop) {
88 aeApiFree(eventLoop);
89 zfree(eventLoop->events);
90 zfree(eventLoop->fired);
91 zfree(eventLoop);
92}
93
94void aeStop(aeEventLoop *eventLoop) {
95 eventLoop->stop = 1;
96}
97
98int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask,
99 aeFileProc *proc, void *clientData)
100{
101 if (fd >= eventLoop->setsize) return AE_ERR;
102 aeFileEvent *fe = &eventLoop->events[fd];
103
104 if (aeApiAddEvent(eventLoop, fd, mask) == -1)
105 return AE_ERR;
106 fe->mask |= mask;
107 if (mask & AE_READABLE) fe->rfileProc = proc;
108 if (mask & AE_WRITABLE) fe->wfileProc = proc;
109 fe->clientData = clientData;
110 if (fd > eventLoop->maxfd)
111 eventLoop->maxfd = fd;
112 return AE_OK;
113}
114
115void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask)
116{
117 if (fd >= eventLoop->setsize) return;
118 aeFileEvent *fe = &eventLoop->events[fd];
119
120 if (fe->mask == AE_NONE) return;
121 fe->mask = fe->mask & (~mask);
122 if (fd == eventLoop->maxfd && fe->mask == AE_NONE) {
123 /* Update the max fd */
124 int j;
125
126 for (j = eventLoop->maxfd-1; j >= 0; j--)
127 if (eventLoop->events[j].mask != AE_NONE) break;
128 eventLoop->maxfd = j;
129 }
130 aeApiDelEvent(eventLoop, fd, mask);
131}
132
133int aeGetFileEvents(aeEventLoop *eventLoop, int fd) {
134 if (fd >= eventLoop->setsize) return 0;
135 aeFileEvent *fe = &eventLoop->events[fd];
136
137 return fe->mask;
138}
139
140static void aeGetTime(long *seconds, long *milliseconds)
141{
142 struct timeval tv;
143
144 gettimeofday(&tv, NULL);
145 *seconds = tv.tv_sec;
146 *milliseconds = tv.tv_usec/1000;
147}
148
149static void aeAddMillisecondsToNow(long long milliseconds, long *sec, long *ms) {
150 long cur_sec, cur_ms, when_sec, when_ms;
151
152 aeGetTime(&cur_sec, &cur_ms);
153 when_sec = cur_sec + milliseconds/1000;
154 when_ms = cur_ms + milliseconds%1000;
155 if (when_ms >= 1000) {
156 when_sec ++;
157 when_ms -= 1000;
158 }
159 *sec = when_sec;
160 *ms = when_ms;
161}
162
163long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds,
164 aeTimeProc *proc, void *clientData,
165 aeEventFinalizerProc *finalizerProc)
166{
167 long long id = eventLoop->timeEventNextId++;
168 aeTimeEvent *te;
169
170 te = zmalloc(sizeof(*te));
171 if (te == NULL) return AE_ERR;
172 te->id = id;
173 aeAddMillisecondsToNow(milliseconds,&te->when_sec,&te->when_ms);
174 te->timeProc = proc;
175 te->finalizerProc = finalizerProc;
176 te->clientData = clientData;
177 te->next = eventLoop->timeEventHead;
178 eventLoop->timeEventHead = te;
179 return id;
180}
181
182int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id)
183{
184 aeTimeEvent *te, *prev = NULL;
185
186 te = eventLoop->timeEventHead;
187 while(te) {
188 if (te->id == id) {
189 if (prev == NULL)
190 eventLoop->timeEventHead = te->next;
191 else
192 prev->next = te->next;
193 if (te->finalizerProc)
194 te->finalizerProc(eventLoop, te->clientData);
195 zfree(te);
196 return AE_OK;
197 }
198 prev = te;
199 te = te->next;
200 }
201 return AE_ERR; /* NO event with the specified ID found */
202}
203
204/* Search the first timer to fire.
205 * This operation is useful to know how many time the select can be
206 * put in sleep without to delay any event.
207 * If there are no timers NULL is returned.
208 *
209 * Note that's O(N) since time events are unsorted.
210 * Possible optimizations (not needed by Redis so far, but...):
211 * 1) Insert the event in order, so that the nearest is just the head.
212 * Much better but still insertion or deletion of timers is O(N).
213 * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)).
214 */
215static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop)
216{
217 aeTimeEvent *te = eventLoop->timeEventHead;
218 aeTimeEvent *nearest = NULL;
219
220 while(te) {
221 if (!nearest || te->when_sec < nearest->when_sec ||
222 (te->when_sec == nearest->when_sec &&
223 te->when_ms < nearest->when_ms))
224 nearest = te;
225 te = te->next;
226 }
227 return nearest;
228}
229
230/* Process time events */
231static int processTimeEvents(aeEventLoop *eventLoop) {
232 int processed = 0;
233 aeTimeEvent *te;
234 long long maxId;
235
236 te = eventLoop->timeEventHead;
237 maxId = eventLoop->timeEventNextId-1;
238 while(te) {
239 long now_sec, now_ms;
240 long long id;
241
242 if (te->id > maxId) {
243 te = te->next;
244 continue;
245 }
246 aeGetTime(&now_sec, &now_ms);
247 if (now_sec > te->when_sec ||
248 (now_sec == te->when_sec && now_ms >= te->when_ms))
249 {
250 int retval;
251
252 id = te->id;
253 retval = te->timeProc(eventLoop, id, te->clientData);
254 processed++;
255 /* After an event is processed our time event list may
256 * no longer be the same, so we restart from head.
257 * Still we make sure to don't process events registered
258 * by event handlers itself in order to don't loop forever.
259 * To do so we saved the max ID we want to handle.
260 *
261 * FUTURE OPTIMIZATIONS:
262 * Note that this is NOT great algorithmically. Redis uses
263 * a single time event so it's not a problem but the right
264 * way to do this is to add the new elements on head, and
265 * to flag deleted elements in a special way for later
266 * deletion (putting references to the nodes to delete into
267 * another linked list). */
268 if (retval != AE_NOMORE) {
269 aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms);
270 } else {
271 aeDeleteTimeEvent(eventLoop, id);
272 }
273 te = eventLoop->timeEventHead;
274 } else {
275 te = te->next;
276 }
277 }
278 return processed;
279}
280
281/* Process every pending time event, then every pending file event
282 * (that may be registered by time event callbacks just processed).
283 * Without special flags the function sleeps until some file event
284 * fires, or when the next time event occurrs (if any).
285 *
286 * If flags is 0, the function does nothing and returns.
287 * if flags has AE_ALL_EVENTS set, all the kind of events are processed.
288 * if flags has AE_FILE_EVENTS set, file events are processed.
289 * if flags has AE_TIME_EVENTS set, time events are processed.
290 * if flags has AE_DONT_WAIT set the function returns ASAP until all
291 * the events that's possible to process without to wait are processed.
292 *
293 * The function returns the number of events processed. */
294int aeProcessEvents(aeEventLoop *eventLoop, int flags)
295{
296 int processed = 0, numevents;
297
298 /* Nothing to do? return ASAP */
299 if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0;
300
301 /* Note that we want call select() even if there are no
302 * file events to process as long as we want to process time
303 * events, in order to sleep until the next time event is ready
304 * to fire. */
305 if (eventLoop->maxfd != -1 ||
306 ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
307 int j;
308 aeTimeEvent *shortest = NULL;
309 struct timeval tv, *tvp;
310
311 if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT))
312 shortest = aeSearchNearestTimer(eventLoop);
313 if (shortest) {
314 long now_sec, now_ms;
315
316 /* Calculate the time missing for the nearest
317 * timer to fire. */
318 aeGetTime(&now_sec, &now_ms);
319 tvp = &tv;
320 tvp->tv_sec = shortest->when_sec - now_sec;
321 if (shortest->when_ms < now_ms) {
322 tvp->tv_usec = ((shortest->when_ms+1000) - now_ms)*1000;
323 tvp->tv_sec --;
324 } else {
325 tvp->tv_usec = (shortest->when_ms - now_ms)*1000;
326 }
327 if (tvp->tv_sec < 0) tvp->tv_sec = 0;
328 if (tvp->tv_usec < 0) tvp->tv_usec = 0;
329 } else {
330 /* If we have to check for events but need to return
331 * ASAP because of AE_DONT_WAIT we need to se the timeout
332 * to zero */
333 if (flags & AE_DONT_WAIT) {
334 tv.tv_sec = tv.tv_usec = 0;
335 tvp = &tv;
336 } else {
337 /* Otherwise we can block */
338 tvp = NULL; /* wait forever */
339 }
340 }
341
342 numevents = aeApiPoll(eventLoop, tvp);
343 for (j = 0; j < numevents; j++) {
344 aeFileEvent *fe = &eventLoop->events[eventLoop->fired[j].fd];
345 int mask = eventLoop->fired[j].mask;
346 int fd = eventLoop->fired[j].fd;
347 int rfired = 0;
348
349 /* note the fe->mask & mask & ... code: maybe an already processed
350 * event removed an element that fired and we still didn't
351 * processed, so we check if the event is still valid. */
352 if (fe->mask & mask & AE_READABLE) {
353 rfired = 1;
354 fe->rfileProc(eventLoop,fd,fe->clientData,mask);
355 }
356 if (fe->mask & mask & AE_WRITABLE) {
357 if (!rfired || fe->wfileProc != fe->rfileProc)
358 fe->wfileProc(eventLoop,fd,fe->clientData,mask);
359 }
360 processed++;
361 }
362 }
363 /* Check time events */
364 if (flags & AE_TIME_EVENTS)
365 processed += processTimeEvents(eventLoop);
366
367 return processed; /* return the number of processed file/time events */
368}
369
370/* Wait for millseconds until the given file descriptor becomes
371 * writable/readable/exception */
372int aeWait(int fd, int mask, long long milliseconds) {
373 struct pollfd pfd;
374 int retmask = 0, retval;
375
376 memset(&pfd, 0, sizeof(pfd));
377 pfd.fd = fd;
378 if (mask & AE_READABLE) pfd.events |= POLLIN;
379 if (mask & AE_WRITABLE) pfd.events |= POLLOUT;
380
381 if ((retval = poll(&pfd, 1, milliseconds))== 1) {
382 if (pfd.revents & POLLIN) retmask |= AE_READABLE;
383 if (pfd.revents & POLLOUT) retmask |= AE_WRITABLE;
384 return retmask;
385 } else {
386 return retval;
387 }
388}
389
390void aeMain(aeEventLoop *eventLoop) {
391 eventLoop->stop = 0;
392 while (!eventLoop->stop) {
393 if (eventLoop->beforesleep != NULL)
394 eventLoop->beforesleep(eventLoop);
395 aeProcessEvents(eventLoop, AE_ALL_EVENTS);
396 }
397}
398
399char *aeGetApiName(void) {
400 return aeApiName();
401}
402
403void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) {
404 eventLoop->beforesleep = beforesleep;
405}