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1 | #include "redis.h" | |
2 | #include "sha1.h" | |
3 | ||
4 | #include <lua.h> | |
5 | #include <lauxlib.h> | |
6 | #include <lualib.h> | |
7 | #include <ctype.h> | |
8 | ||
9 | char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); | |
10 | char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); | |
11 | char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); | |
12 | char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); | |
13 | char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); | |
14 | ||
15 | /* Take a Redis reply in the Redis protocol format and convert it into a | |
16 | * Lua type. Thanks to this function, and the introduction of not connected | |
17 | * clients, it is trvial to implement the redis() lua function. | |
18 | * | |
19 | * Basically we take the arguments, execute the Redis command in the context | |
20 | * of a non connected client, then take the generated reply and convert it | |
21 | * into a suitable Lua type. With this trick the scripting feature does not | |
22 | * need the introduction of a full Redis internals API. Basically the script | |
23 | * is like a normal client that bypasses all the slow I/O paths. | |
24 | * | |
25 | * Note: in this function we do not do any sanity check as the reply is | |
26 | * generated by Redis directly. This allows use to go faster. | |
27 | * The reply string can be altered during the parsing as it is discared | |
28 | * after the conversion is completed. | |
29 | * | |
30 | * Errors are returned as a table with a single 'err' field set to the | |
31 | * error string. | |
32 | */ | |
33 | ||
34 | char *redisProtocolToLuaType(lua_State *lua, char* reply) { | |
35 | char *p = reply; | |
36 | ||
37 | switch(*p) { | |
38 | case ':': | |
39 | p = redisProtocolToLuaType_Int(lua,reply); | |
40 | break; | |
41 | case '$': | |
42 | p = redisProtocolToLuaType_Bulk(lua,reply); | |
43 | break; | |
44 | case '+': | |
45 | p = redisProtocolToLuaType_Status(lua,reply); | |
46 | break; | |
47 | case '-': | |
48 | p = redisProtocolToLuaType_Error(lua,reply); | |
49 | break; | |
50 | case '*': | |
51 | p = redisProtocolToLuaType_MultiBulk(lua,reply); | |
52 | break; | |
53 | } | |
54 | return p; | |
55 | } | |
56 | ||
57 | char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { | |
58 | char *p = strchr(reply+1,'\r'); | |
59 | long long value; | |
60 | ||
61 | string2ll(reply+1,p-reply-1,&value); | |
62 | lua_pushnumber(lua,(lua_Number)value); | |
63 | return p+2; | |
64 | } | |
65 | ||
66 | char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { | |
67 | char *p = strchr(reply+1,'\r'); | |
68 | long long bulklen; | |
69 | ||
70 | string2ll(reply+1,p-reply-1,&bulklen); | |
71 | if (bulklen == -1) { | |
72 | lua_pushboolean(lua,0); | |
73 | return p+2; | |
74 | } else { | |
75 | lua_pushlstring(lua,p+2,bulklen); | |
76 | return p+2+bulklen+2; | |
77 | } | |
78 | } | |
79 | ||
80 | char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { | |
81 | char *p = strchr(reply+1,'\r'); | |
82 | ||
83 | lua_newtable(lua); | |
84 | lua_pushstring(lua,"ok"); | |
85 | lua_pushlstring(lua,reply+1,p-reply-1); | |
86 | lua_settable(lua,-3); | |
87 | return p+2; | |
88 | } | |
89 | ||
90 | char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { | |
91 | char *p = strchr(reply+1,'\r'); | |
92 | ||
93 | lua_newtable(lua); | |
94 | lua_pushstring(lua,"err"); | |
95 | lua_pushlstring(lua,reply+1,p-reply-1); | |
96 | lua_settable(lua,-3); | |
97 | return p+2; | |
98 | } | |
99 | ||
100 | char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { | |
101 | char *p = strchr(reply+1,'\r'); | |
102 | long long mbulklen; | |
103 | int j = 0; | |
104 | ||
105 | string2ll(reply+1,p-reply-1,&mbulklen); | |
106 | p += 2; | |
107 | if (mbulklen == -1) { | |
108 | lua_pushboolean(lua,0); | |
109 | return p; | |
110 | } | |
111 | lua_newtable(lua); | |
112 | for (j = 0; j < mbulklen; j++) { | |
113 | lua_pushnumber(lua,j+1); | |
114 | p = redisProtocolToLuaType(lua,p); | |
115 | lua_settable(lua,-3); | |
116 | } | |
117 | return p; | |
118 | } | |
119 | ||
120 | void luaPushError(lua_State *lua, char *error) { | |
121 | lua_newtable(lua); | |
122 | lua_pushstring(lua,"err"); | |
123 | lua_pushstring(lua, error); | |
124 | lua_settable(lua,-3); | |
125 | } | |
126 | ||
127 | int luaRedisCommand(lua_State *lua) { | |
128 | int j, argc = lua_gettop(lua); | |
129 | struct redisCommand *cmd; | |
130 | robj **argv; | |
131 | redisClient *c = server.lua_client; | |
132 | sds reply; | |
133 | ||
134 | /* Build the arguments vector */ | |
135 | argv = zmalloc(sizeof(robj*)*argc); | |
136 | for (j = 0; j < argc; j++) { | |
137 | if (!lua_isstring(lua,j+1)) break; | |
138 | argv[j] = createStringObject((char*)lua_tostring(lua,j+1), | |
139 | lua_strlen(lua,j+1)); | |
140 | } | |
141 | ||
142 | /* Check if one of the arguments passed by the Lua script | |
143 | * is not a string or an integer (lua_isstring() return true for | |
144 | * integers as well). */ | |
145 | if (j != argc) { | |
146 | j--; | |
147 | while (j >= 0) { | |
148 | decrRefCount(argv[j]); | |
149 | j--; | |
150 | } | |
151 | zfree(argv); | |
152 | luaPushError(lua, | |
153 | "Lua redis() command arguments must be strings or integers"); | |
154 | return 1; | |
155 | } | |
156 | ||
157 | /* Command lookup */ | |
158 | cmd = lookupCommand(argv[0]->ptr); | |
159 | if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || | |
160 | (argc < -cmd->arity))) | |
161 | { | |
162 | for (j = 0; j < argc; j++) decrRefCount(argv[j]); | |
163 | zfree(argv); | |
164 | if (cmd) | |
165 | luaPushError(lua, | |
166 | "Wrong number of args calling Redis command From Lua script"); | |
167 | else | |
168 | luaPushError(lua,"Unknown Redis command called from Lua script"); | |
169 | return 1; | |
170 | } | |
171 | ||
172 | /* Run the command in the context of a fake client */ | |
173 | c->argv = argv; | |
174 | c->argc = argc; | |
175 | cmd->proc(c); | |
176 | ||
177 | /* Convert the result of the Redis command into a suitable Lua type. | |
178 | * The first thing we need is to create a single string from the client | |
179 | * output buffers. */ | |
180 | reply = sdsempty(); | |
181 | if (c->bufpos) { | |
182 | reply = sdscatlen(reply,c->buf,c->bufpos); | |
183 | c->bufpos = 0; | |
184 | } | |
185 | while(listLength(c->reply)) { | |
186 | robj *o = listNodeValue(listFirst(c->reply)); | |
187 | ||
188 | reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); | |
189 | listDelNode(c->reply,listFirst(c->reply)); | |
190 | } | |
191 | redisProtocolToLuaType(lua,reply); | |
192 | sdsfree(reply); | |
193 | ||
194 | /* Clean up. Command code may have changed argv/argc so we use the | |
195 | * argv/argc of the client instead of the local variables. */ | |
196 | for (j = 0; j < c->argc; j++) | |
197 | decrRefCount(c->argv[j]); | |
198 | zfree(c->argv); | |
199 | ||
200 | return 1; | |
201 | } | |
202 | ||
203 | int luaLogCommand(lua_State *lua) { | |
204 | int j, argc = lua_gettop(lua); | |
205 | int level; | |
206 | sds log; | |
207 | ||
208 | if (argc < 2) { | |
209 | luaPushError(lua, "redis.log() requires two arguments or more."); | |
210 | return 1; | |
211 | } else if (!lua_isnumber(lua,-argc)) { | |
212 | luaPushError(lua, "First argument must be a number (log level)."); | |
213 | return 1; | |
214 | } | |
215 | level = lua_tonumber(lua,-argc); | |
216 | if (level < REDIS_DEBUG || level > REDIS_WARNING) { | |
217 | luaPushError(lua, "Invalid debug level."); | |
218 | return 1; | |
219 | } | |
220 | ||
221 | /* Glue together all the arguments */ | |
222 | log = sdsempty(); | |
223 | for (j = 1; j < argc; j++) { | |
224 | size_t len; | |
225 | char *s; | |
226 | ||
227 | s = (char*)lua_tolstring(lua,(-argc)+j,&len); | |
228 | if (s) { | |
229 | if (j != 1) log = sdscatlen(log," ",1); | |
230 | log = sdscatlen(log,s,len); | |
231 | } | |
232 | } | |
233 | redisLogRaw(level,log); | |
234 | sdsfree(log); | |
235 | return 0; | |
236 | } | |
237 | ||
238 | void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { | |
239 | long long elapsed; | |
240 | REDIS_NOTUSED(ar); | |
241 | ||
242 | elapsed = (ustime()/1000) - server.lua_time_start; | |
243 | if (elapsed >= server.lua_time_limit) { | |
244 | redisLog(REDIS_NOTICE,"Lua script aborted for max execution time after %lld milliseconds of running time.",elapsed); | |
245 | lua_pushstring(lua,"Script aborted for max execution time."); | |
246 | lua_error(lua); | |
247 | } | |
248 | } | |
249 | ||
250 | void scriptingInit(void) { | |
251 | lua_State *lua = lua_open(); | |
252 | luaL_openlibs(lua); | |
253 | ||
254 | /* Initialize a dictionary we use to map SHAs to scripts. | |
255 | * This is useful for replication, as we need to replicate EVALSHA | |
256 | * as EVAL, so we need to remember the associated script. */ | |
257 | server.lua_scripts = dictCreate(&dbDictType,NULL); | |
258 | ||
259 | /* Register the redis commands table and fields */ | |
260 | lua_newtable(lua); | |
261 | ||
262 | /* redis.call */ | |
263 | lua_pushstring(lua,"call"); | |
264 | lua_pushcfunction(lua,luaRedisCommand); | |
265 | lua_settable(lua,-3); | |
266 | ||
267 | /* redis.log and log levels. */ | |
268 | lua_pushstring(lua,"log"); | |
269 | lua_pushcfunction(lua,luaLogCommand); | |
270 | lua_settable(lua,-3); | |
271 | ||
272 | lua_pushstring(lua,"LOG_DEBUG"); | |
273 | lua_pushnumber(lua,REDIS_DEBUG); | |
274 | lua_settable(lua,-3); | |
275 | ||
276 | lua_pushstring(lua,"LOG_VERBOSE"); | |
277 | lua_pushnumber(lua,REDIS_VERBOSE); | |
278 | lua_settable(lua,-3); | |
279 | ||
280 | lua_pushstring(lua,"LOG_NOTICE"); | |
281 | lua_pushnumber(lua,REDIS_NOTICE); | |
282 | lua_settable(lua,-3); | |
283 | ||
284 | lua_pushstring(lua,"LOG_WARNING"); | |
285 | lua_pushnumber(lua,REDIS_WARNING); | |
286 | lua_settable(lua,-3); | |
287 | ||
288 | /* Finally set the table as 'redis' global var. */ | |
289 | lua_setglobal(lua,"redis"); | |
290 | ||
291 | /* Create the (non connected) client that we use to execute Redis commands | |
292 | * inside the Lua interpreter */ | |
293 | server.lua_client = createClient(-1); | |
294 | server.lua_client->flags |= REDIS_LUA_CLIENT; | |
295 | ||
296 | server.lua = lua; | |
297 | } | |
298 | ||
299 | /* Hash the scripit into a SHA1 digest. We use this as Lua function name. | |
300 | * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an | |
301 | * hexadecimal number, plus 1 byte for null term. */ | |
302 | void hashScript(char *digest, char *script, size_t len) { | |
303 | SHA1_CTX ctx; | |
304 | unsigned char hash[20]; | |
305 | char *cset = "0123456789abcdef"; | |
306 | int j; | |
307 | ||
308 | SHA1Init(&ctx); | |
309 | SHA1Update(&ctx,(unsigned char*)script,len); | |
310 | SHA1Final(hash,&ctx); | |
311 | ||
312 | for (j = 0; j < 20; j++) { | |
313 | digest[j*2] = cset[((hash[j]&0xF0)>>4)]; | |
314 | digest[j*2+1] = cset[(hash[j]&0xF)]; | |
315 | } | |
316 | digest[40] = '\0'; | |
317 | } | |
318 | ||
319 | void luaReplyToRedisReply(redisClient *c, lua_State *lua) { | |
320 | int t = lua_type(lua,-1); | |
321 | ||
322 | switch(t) { | |
323 | case LUA_TSTRING: | |
324 | addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); | |
325 | break; | |
326 | case LUA_TBOOLEAN: | |
327 | addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); | |
328 | break; | |
329 | case LUA_TNUMBER: | |
330 | addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); | |
331 | break; | |
332 | case LUA_TTABLE: | |
333 | /* We need to check if it is an array, an error, or a status reply. | |
334 | * Error are returned as a single element table with 'err' field. | |
335 | * Status replies are returned as single elment table with 'ok' field */ | |
336 | lua_pushstring(lua,"err"); | |
337 | lua_gettable(lua,-2); | |
338 | t = lua_type(lua,-1); | |
339 | if (t == LUA_TSTRING) { | |
340 | sds err = sdsnew(lua_tostring(lua,-1)); | |
341 | sdsmapchars(err,"\r\n"," ",2); | |
342 | addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); | |
343 | sdsfree(err); | |
344 | lua_pop(lua,2); | |
345 | return; | |
346 | } | |
347 | ||
348 | lua_pop(lua,1); | |
349 | lua_pushstring(lua,"ok"); | |
350 | lua_gettable(lua,-2); | |
351 | t = lua_type(lua,-1); | |
352 | if (t == LUA_TSTRING) { | |
353 | sds ok = sdsnew(lua_tostring(lua,-1)); | |
354 | sdsmapchars(ok,"\r\n"," ",2); | |
355 | addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); | |
356 | sdsfree(ok); | |
357 | lua_pop(lua,1); | |
358 | } else { | |
359 | void *replylen = addDeferredMultiBulkLength(c); | |
360 | int j = 1, mbulklen = 0; | |
361 | ||
362 | lua_pop(lua,1); /* Discard the 'ok' field value we popped */ | |
363 | while(1) { | |
364 | lua_pushnumber(lua,j++); | |
365 | lua_gettable(lua,-2); | |
366 | t = lua_type(lua,-1); | |
367 | if (t == LUA_TNIL) { | |
368 | lua_pop(lua,1); | |
369 | break; | |
370 | } | |
371 | luaReplyToRedisReply(c, lua); | |
372 | mbulklen++; | |
373 | } | |
374 | setDeferredMultiBulkLength(c,replylen,mbulklen); | |
375 | } | |
376 | break; | |
377 | default: | |
378 | addReply(c,shared.nullbulk); | |
379 | } | |
380 | lua_pop(lua,1); | |
381 | } | |
382 | ||
383 | /* Set an array of Redis String Objects as a Lua array (table) stored into a | |
384 | * global variable. */ | |
385 | void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { | |
386 | int j; | |
387 | ||
388 | lua_newtable(lua); | |
389 | for (j = 0; j < elec; j++) { | |
390 | lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); | |
391 | lua_rawseti(lua,-2,j+1); | |
392 | } | |
393 | lua_setglobal(lua,var); | |
394 | } | |
395 | ||
396 | void evalGenericCommand(redisClient *c, int evalsha) { | |
397 | lua_State *lua = server.lua; | |
398 | char funcname[43]; | |
399 | long long numkeys; | |
400 | ||
401 | /* Get the number of arguments that are keys */ | |
402 | if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) | |
403 | return; | |
404 | if (numkeys > (c->argc - 3)) { | |
405 | addReplyError(c,"Number of keys can't be greater than number of args"); | |
406 | return; | |
407 | } | |
408 | ||
409 | /* We obtain the script SHA1, then check if this function is already | |
410 | * defined into the Lua state */ | |
411 | funcname[0] = 'f'; | |
412 | funcname[1] = '_'; | |
413 | if (!evalsha) { | |
414 | /* Hash the code if this is an EVAL call */ | |
415 | hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); | |
416 | } else { | |
417 | /* We already have the SHA if it is a EVALSHA */ | |
418 | int j; | |
419 | char *sha = c->argv[1]->ptr; | |
420 | ||
421 | for (j = 0; j < 40; j++) | |
422 | funcname[j+2] = tolower(sha[j]); | |
423 | funcname[42] = '\0'; | |
424 | } | |
425 | ||
426 | lua_getglobal(lua, funcname); | |
427 | if (lua_isnil(lua,1)) { | |
428 | sds funcdef; | |
429 | ||
430 | /* Function not defined... let's define it if we have the | |
431 | * body of the funciton. If this is an EVALSHA call we can just | |
432 | * return an error. */ | |
433 | if (evalsha) { | |
434 | addReply(c, shared.noscripterr); | |
435 | lua_pop(lua,1); /* remove the nil from the stack */ | |
436 | return; | |
437 | } | |
438 | funcdef = sdsempty(); | |
439 | ||
440 | lua_pop(lua,1); /* remove the nil from the stack */ | |
441 | funcdef = sdscat(funcdef,"function "); | |
442 | funcdef = sdscatlen(funcdef,funcname,42); | |
443 | funcdef = sdscatlen(funcdef," ()\n",4); | |
444 | funcdef = sdscatlen(funcdef,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); | |
445 | funcdef = sdscatlen(funcdef,"\nend\n",5); | |
446 | /* printf("Defining:\n%s\n",funcdef); */ | |
447 | ||
448 | if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) { | |
449 | addReplyErrorFormat(c,"Error compiling script (new function): %s\n", | |
450 | lua_tostring(lua,-1)); | |
451 | lua_pop(lua,1); | |
452 | sdsfree(funcdef); | |
453 | return; | |
454 | } | |
455 | sdsfree(funcdef); | |
456 | if (lua_pcall(lua,0,0,0)) { | |
457 | addReplyErrorFormat(c,"Error running script (new function): %s\n", | |
458 | lua_tostring(lua,-1)); | |
459 | lua_pop(lua,1); | |
460 | return; | |
461 | } | |
462 | lua_getglobal(lua, funcname); | |
463 | ||
464 | /* We also save a SHA1 -> Original script map in a dictionary | |
465 | * so that we can replicate / write in the AOF all the | |
466 | * EVALSHA commands as EVAL using the original script. */ | |
467 | { | |
468 | int retval = dictAdd(server.lua_scripts, | |
469 | sdsnewlen(funcname+2,40),c->argv[1]); | |
470 | redisAssert(retval == DICT_OK); | |
471 | incrRefCount(c->argv[1]); | |
472 | } | |
473 | } | |
474 | ||
475 | /* Populate the argv and keys table accordingly to the arguments that | |
476 | * EVAL received. */ | |
477 | luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); | |
478 | luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); | |
479 | ||
480 | /* Select the right DB in the context of the Lua client */ | |
481 | selectDb(server.lua_client,c->db->id); | |
482 | ||
483 | /* Set an hook in order to be able to stop the script execution if it | |
484 | * is running for too much time. | |
485 | * We set the hook only if the time limit is enabled as the hook will | |
486 | * make the Lua script execution slower. */ | |
487 | if (server.lua_time_limit > 0) { | |
488 | lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); | |
489 | server.lua_time_start = ustime()/1000; | |
490 | } else { | |
491 | lua_sethook(lua,luaMaskCountHook,0,0); | |
492 | } | |
493 | ||
494 | /* At this point whatever this script was never seen before or if it was | |
495 | * already defined, we can call it. We have zero arguments and expect | |
496 | * a single return value. */ | |
497 | if (lua_pcall(lua,0,1,0)) { | |
498 | selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ | |
499 | addReplyErrorFormat(c,"Error running script (call to %s): %s\n", | |
500 | funcname, lua_tostring(lua,-1)); | |
501 | lua_pop(lua,1); | |
502 | lua_gc(lua,LUA_GCCOLLECT,0); | |
503 | return; | |
504 | } | |
505 | selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ | |
506 | luaReplyToRedisReply(c,lua); | |
507 | lua_gc(lua,LUA_GCSTEP,1); | |
508 | ||
509 | /* If we have slaves attached we want to replicate this command as | |
510 | * EVAL instead of EVALSHA. We do this also in the AOF as currently there | |
511 | * is no easy way to propagate a command in a different way in the AOF | |
512 | * and in the replication link. | |
513 | * | |
514 | * IMPROVEMENT POSSIBLE: | |
515 | * 1) Replicate this command as EVALSHA in the AOF. | |
516 | * 2) Remember what slave already received a given script, and replicate | |
517 | * the EVALSHA against this slaves when possible. | |
518 | */ | |
519 | if (evalsha) { | |
520 | robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); | |
521 | ||
522 | redisAssert(script != NULL); | |
523 | rewriteClientCommandArgument(c,0, | |
524 | resetRefCount(createStringObject("EVAL",4))); | |
525 | rewriteClientCommandArgument(c,1,script); | |
526 | } | |
527 | } | |
528 | ||
529 | void evalCommand(redisClient *c) { | |
530 | evalGenericCommand(c,0); | |
531 | } | |
532 | ||
533 | void evalShaCommand(redisClient *c) { | |
534 | if (sdslen(c->argv[1]->ptr) != 40) { | |
535 | /* We know that a match is not possible if the provided SHA is | |
536 | * not the right length. So we return an error ASAP, this way | |
537 | * evalGenericCommand() can be implemented without string length | |
538 | * sanity check */ | |
539 | addReply(c, shared.noscripterr); | |
540 | return; | |
541 | } | |
542 | evalGenericCommand(c,1); | |
543 | } |