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1/* adlist.c - A generic doubly linked list implementation
2 *
3 * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com>
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * * Redistributions of source code must retain the above copyright notice,
10 * this list of conditions and the following disclaimer.
11 * * Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * * Neither the name of Redis nor the names of its contributors may be used
15 * to endorse or promote products derived from this software without
16 * specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
22 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
25 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
26 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
27 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
28 * POSSIBILITY OF SUCH DAMAGE.
29 */
30
31
32#include <stdlib.h>
33#include "adlist.h"
34#include "zmalloc.h"
35
36/* Create a new list. The created list can be freed with
37 * AlFreeList(), but private value of every node need to be freed
38 * by the user before to call AlFreeList().
39 *
40 * On error, NULL is returned. Otherwise the pointer to the new list. */
41list *listCreate(void)
42{
43 struct list *list;
44
45 if ((list = zmalloc(sizeof(*list))) == NULL)
46 return NULL;
47 list->head = list->tail = NULL;
48 list->len = 0;
49 list->dup = NULL;
50 list->free = NULL;
51 list->match = NULL;
52 return list;
53}
54
55/* Free the whole list.
56 *
57 * This function can't fail. */
58void listRelease(list *list)
59{
60 unsigned int len;
61 listNode *current, *next;
62
63 current = list->head;
64 len = list->len;
65 while(len--) {
66 next = current->next;
67 if (list->free) list->free(current->value);
68 zfree(current);
69 current = next;
70 }
71 zfree(list);
72}
73
74/* Add a new node to the list, to head, contaning the specified 'value'
75 * pointer as value.
76 *
77 * On error, NULL is returned and no operation is performed (i.e. the
78 * list remains unaltered).
79 * On success the 'list' pointer you pass to the function is returned. */
80list *listAddNodeHead(list *list, void *value)
81{
82 listNode *node;
83
84 if ((node = zmalloc(sizeof(*node))) == NULL)
85 return NULL;
86 node->value = value;
87 if (list->len == 0) {
88 list->head = list->tail = node;
89 node->prev = node->next = NULL;
90 } else {
91 node->prev = NULL;
92 node->next = list->head;
93 list->head->prev = node;
94 list->head = node;
95 }
96 list->len++;
97 return list;
98}
99
100/* Add a new node to the list, to tail, contaning the specified 'value'
101 * pointer as value.
102 *
103 * On error, NULL is returned and no operation is performed (i.e. the
104 * list remains unaltered).
105 * On success the 'list' pointer you pass to the function is returned. */
106list *listAddNodeTail(list *list, void *value)
107{
108 listNode *node;
109
110 if ((node = zmalloc(sizeof(*node))) == NULL)
111 return NULL;
112 node->value = value;
113 if (list->len == 0) {
114 list->head = list->tail = node;
115 node->prev = node->next = NULL;
116 } else {
117 node->prev = list->tail;
118 node->next = NULL;
119 list->tail->next = node;
120 list->tail = node;
121 }
122 list->len++;
123 return list;
124}
125
126list *listInsertNode(list *list, listNode *old_node, void *value, int after) {
127 listNode *node;
128
129 if ((node = zmalloc(sizeof(*node))) == NULL)
130 return NULL;
131 node->value = value;
132 if (after) {
133 node->prev = old_node;
134 node->next = old_node->next;
135 if (list->tail == old_node) {
136 list->tail = node;
137 }
138 } else {
139 node->next = old_node;
140 node->prev = old_node->prev;
141 if (list->head == old_node) {
142 list->head = node;
143 }
144 }
145 if (node->prev != NULL) {
146 node->prev->next = node;
147 }
148 if (node->next != NULL) {
149 node->next->prev = node;
150 }
151 list->len++;
152 return list;
153}
154
155/* Remove the specified node from the specified list.
156 * It's up to the caller to free the private value of the node.
157 *
158 * This function can't fail. */
159void listDelNode(list *list, listNode *node)
160{
161 if (node->prev)
162 node->prev->next = node->next;
163 else
164 list->head = node->next;
165 if (node->next)
166 node->next->prev = node->prev;
167 else
168 list->tail = node->prev;
169 if (list->free) list->free(node->value);
170 zfree(node);
171 list->len--;
172}
173
174/* Returns a list iterator 'iter'. After the initialization every
175 * call to listNext() will return the next element of the list.
176 *
177 * This function can't fail. */
178listIter *listGetIterator(list *list, int direction)
179{
180 listIter *iter;
181
182 if ((iter = zmalloc(sizeof(*iter))) == NULL) return NULL;
183 if (direction == AL_START_HEAD)
184 iter->next = list->head;
185 else
186 iter->next = list->tail;
187 iter->direction = direction;
188 return iter;
189}
190
191/* Release the iterator memory */
192void listReleaseIterator(listIter *iter) {
193 zfree(iter);
194}
195
196/* Create an iterator in the list private iterator structure */
197void listRewind(list *list, listIter *li) {
198 li->next = list->head;
199 li->direction = AL_START_HEAD;
200}
201
202void listRewindTail(list *list, listIter *li) {
203 li->next = list->tail;
204 li->direction = AL_START_TAIL;
205}
206
207/* Return the next element of an iterator.
208 * It's valid to remove the currently returned element using
209 * listDelNode(), but not to remove other elements.
210 *
211 * The function returns a pointer to the next element of the list,
212 * or NULL if there are no more elements, so the classical usage patter
213 * is:
214 *
215 * iter = listGetIterator(list,<direction>);
216 * while ((node = listNext(iter)) != NULL) {
217 * doSomethingWith(listNodeValue(node));
218 * }
219 *
220 * */
221listNode *listNext(listIter *iter)
222{
223 listNode *current = iter->next;
224
225 if (current != NULL) {
226 if (iter->direction == AL_START_HEAD)
227 iter->next = current->next;
228 else
229 iter->next = current->prev;
230 }
231 return current;
232}
233
234/* Duplicate the whole list. On out of memory NULL is returned.
235 * On success a copy of the original list is returned.
236 *
237 * The 'Dup' method set with listSetDupMethod() function is used
238 * to copy the node value. Otherwise the same pointer value of
239 * the original node is used as value of the copied node.
240 *
241 * The original list both on success or error is never modified. */
242list *listDup(list *orig)
243{
244 list *copy;
245 listIter *iter;
246 listNode *node;
247
248 if ((copy = listCreate()) == NULL)
249 return NULL;
250 copy->dup = orig->dup;
251 copy->free = orig->free;
252 copy->match = orig->match;
253 iter = listGetIterator(orig, AL_START_HEAD);
254 while((node = listNext(iter)) != NULL) {
255 void *value;
256
257 if (copy->dup) {
258 value = copy->dup(node->value);
259 if (value == NULL) {
260 listRelease(copy);
261 listReleaseIterator(iter);
262 return NULL;
263 }
264 } else
265 value = node->value;
266 if (listAddNodeTail(copy, value) == NULL) {
267 listRelease(copy);
268 listReleaseIterator(iter);
269 return NULL;
270 }
271 }
272 listReleaseIterator(iter);
273 return copy;
274}
275
276/* Search the list for a node matching a given key.
277 * The match is performed using the 'match' method
278 * set with listSetMatchMethod(). If no 'match' method
279 * is set, the 'value' pointer of every node is directly
280 * compared with the 'key' pointer.
281 *
282 * On success the first matching node pointer is returned
283 * (search starts from head). If no matching node exists
284 * NULL is returned. */
285listNode *listSearchKey(list *list, void *key)
286{
287 listIter *iter;
288 listNode *node;
289
290 iter = listGetIterator(list, AL_START_HEAD);
291 while((node = listNext(iter)) != NULL) {
292 if (list->match) {
293 if (list->match(node->value, key)) {
294 listReleaseIterator(iter);
295 return node;
296 }
297 } else {
298 if (key == node->value) {
299 listReleaseIterator(iter);
300 return node;
301 }
302 }
303 }
304 listReleaseIterator(iter);
305 return NULL;
306}
307
308/* Return the element at the specified zero-based index
309 * where 0 is the head, 1 is the element next to head
310 * and so on. Negative integers are used in order to count
311 * from the tail, -1 is the last element, -2 the penultimante
312 * and so on. If the index is out of range NULL is returned. */
313listNode *listIndex(list *list, int index) {
314 listNode *n;
315
316 if (index < 0) {
317 index = (-index)-1;
318 n = list->tail;
319 while(index-- && n) n = n->prev;
320 } else {
321 n = list->head;
322 while(index-- && n) n = n->next;
323 }
324 return n;
325}