]>
Commit | Line | Data |
---|---|---|
1 | /* A simple event-driven programming library. Originally I wrote this code | |
2 | * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated | |
3 | * it in form of a library for easy reuse. | |
4 | * | |
5 | * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com> | |
6 | * All rights reserved. | |
7 | * | |
8 | * Redistribution and use in source and binary forms, with or without | |
9 | * modification, are permitted provided that the following conditions are met: | |
10 | * | |
11 | * * Redistributions of source code must retain the above copyright notice, | |
12 | * this list of conditions and the following disclaimer. | |
13 | * * Redistributions in binary form must reproduce the above copyright | |
14 | * notice, this list of conditions and the following disclaimer in the | |
15 | * documentation and/or other materials provided with the distribution. | |
16 | * * Neither the name of Redis nor the names of its contributors may be used | |
17 | * to endorse or promote products derived from this software without | |
18 | * specific prior written permission. | |
19 | * | |
20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
21 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
22 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
23 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | |
24 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
25 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
26 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
27 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
28 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
29 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
30 | * POSSIBILITY OF SUCH DAMAGE. | |
31 | */ | |
32 | ||
33 | #include <stdio.h> | |
34 | #include <sys/time.h> | |
35 | #include <sys/types.h> | |
36 | #include <unistd.h> | |
37 | #include <stdlib.h> | |
38 | #include <poll.h> | |
39 | #include <string.h> | |
40 | #include <time.h> | |
41 | ||
42 | #include "ae.h" | |
43 | #include "zmalloc.h" | |
44 | #include "config.h" | |
45 | ||
46 | /* Include the best multiplexing layer supported by this system. | |
47 | * The following should be ordered by performances, descending. */ | |
48 | #ifdef HAVE_EVPORT | |
49 | #include "ae_evport.c" | |
50 | #else | |
51 | #ifdef HAVE_EPOLL | |
52 | #include "ae_epoll.c" | |
53 | #else | |
54 | #ifdef HAVE_KQUEUE | |
55 | #include "ae_kqueue.c" | |
56 | #else | |
57 | #include "ae_select.c" | |
58 | #endif | |
59 | #endif | |
60 | #endif | |
61 | ||
62 | aeEventLoop *aeCreateEventLoop(int setsize) { | |
63 | aeEventLoop *eventLoop; | |
64 | int i; | |
65 | ||
66 | if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err; | |
67 | eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize); | |
68 | eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize); | |
69 | if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err; | |
70 | eventLoop->setsize = setsize; | |
71 | eventLoop->lastTime = time(NULL); | |
72 | eventLoop->timeEventHead = NULL; | |
73 | eventLoop->timeEventNextId = 0; | |
74 | eventLoop->stop = 0; | |
75 | eventLoop->maxfd = -1; | |
76 | eventLoop->beforesleep = NULL; | |
77 | if (aeApiCreate(eventLoop) == -1) goto err; | |
78 | /* Events with mask == AE_NONE are not set. So let's initialize the | |
79 | * vector with it. */ | |
80 | for (i = 0; i < setsize; i++) | |
81 | eventLoop->events[i].mask = AE_NONE; | |
82 | return eventLoop; | |
83 | ||
84 | err: | |
85 | if (eventLoop) { | |
86 | zfree(eventLoop->events); | |
87 | zfree(eventLoop->fired); | |
88 | zfree(eventLoop); | |
89 | } | |
90 | return NULL; | |
91 | } | |
92 | ||
93 | void aeDeleteEventLoop(aeEventLoop *eventLoop) { | |
94 | aeApiFree(eventLoop); | |
95 | zfree(eventLoop->events); | |
96 | zfree(eventLoop->fired); | |
97 | zfree(eventLoop); | |
98 | } | |
99 | ||
100 | void aeStop(aeEventLoop *eventLoop) { | |
101 | eventLoop->stop = 1; | |
102 | } | |
103 | ||
104 | int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask, | |
105 | aeFileProc *proc, void *clientData) | |
106 | { | |
107 | if (fd >= eventLoop->setsize) return AE_ERR; | |
108 | aeFileEvent *fe = &eventLoop->events[fd]; | |
109 | ||
110 | if (aeApiAddEvent(eventLoop, fd, mask) == -1) | |
111 | return AE_ERR; | |
112 | fe->mask |= mask; | |
113 | if (mask & AE_READABLE) fe->rfileProc = proc; | |
114 | if (mask & AE_WRITABLE) fe->wfileProc = proc; | |
115 | fe->clientData = clientData; | |
116 | if (fd > eventLoop->maxfd) | |
117 | eventLoop->maxfd = fd; | |
118 | return AE_OK; | |
119 | } | |
120 | ||
121 | void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask) | |
122 | { | |
123 | if (fd >= eventLoop->setsize) return; | |
124 | aeFileEvent *fe = &eventLoop->events[fd]; | |
125 | ||
126 | if (fe->mask == AE_NONE) return; | |
127 | fe->mask = fe->mask & (~mask); | |
128 | if (fd == eventLoop->maxfd && fe->mask == AE_NONE) { | |
129 | /* Update the max fd */ | |
130 | int j; | |
131 | ||
132 | for (j = eventLoop->maxfd-1; j >= 0; j--) | |
133 | if (eventLoop->events[j].mask != AE_NONE) break; | |
134 | eventLoop->maxfd = j; | |
135 | } | |
136 | aeApiDelEvent(eventLoop, fd, mask); | |
137 | } | |
138 | ||
139 | int aeGetFileEvents(aeEventLoop *eventLoop, int fd) { | |
140 | if (fd >= eventLoop->setsize) return 0; | |
141 | aeFileEvent *fe = &eventLoop->events[fd]; | |
142 | ||
143 | return fe->mask; | |
144 | } | |
145 | ||
146 | static void aeGetTime(long *seconds, long *milliseconds) | |
147 | { | |
148 | struct timeval tv; | |
149 | ||
150 | gettimeofday(&tv, NULL); | |
151 | *seconds = tv.tv_sec; | |
152 | *milliseconds = tv.tv_usec/1000; | |
153 | } | |
154 | ||
155 | static void aeAddMillisecondsToNow(long long milliseconds, long *sec, long *ms) { | |
156 | long cur_sec, cur_ms, when_sec, when_ms; | |
157 | ||
158 | aeGetTime(&cur_sec, &cur_ms); | |
159 | when_sec = cur_sec + milliseconds/1000; | |
160 | when_ms = cur_ms + milliseconds%1000; | |
161 | if (when_ms >= 1000) { | |
162 | when_sec ++; | |
163 | when_ms -= 1000; | |
164 | } | |
165 | *sec = when_sec; | |
166 | *ms = when_ms; | |
167 | } | |
168 | ||
169 | long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds, | |
170 | aeTimeProc *proc, void *clientData, | |
171 | aeEventFinalizerProc *finalizerProc) | |
172 | { | |
173 | long long id = eventLoop->timeEventNextId++; | |
174 | aeTimeEvent *te; | |
175 | ||
176 | te = zmalloc(sizeof(*te)); | |
177 | if (te == NULL) return AE_ERR; | |
178 | te->id = id; | |
179 | aeAddMillisecondsToNow(milliseconds,&te->when_sec,&te->when_ms); | |
180 | te->timeProc = proc; | |
181 | te->finalizerProc = finalizerProc; | |
182 | te->clientData = clientData; | |
183 | te->next = eventLoop->timeEventHead; | |
184 | eventLoop->timeEventHead = te; | |
185 | return id; | |
186 | } | |
187 | ||
188 | int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id) | |
189 | { | |
190 | aeTimeEvent *te, *prev = NULL; | |
191 | ||
192 | te = eventLoop->timeEventHead; | |
193 | while(te) { | |
194 | if (te->id == id) { | |
195 | if (prev == NULL) | |
196 | eventLoop->timeEventHead = te->next; | |
197 | else | |
198 | prev->next = te->next; | |
199 | if (te->finalizerProc) | |
200 | te->finalizerProc(eventLoop, te->clientData); | |
201 | zfree(te); | |
202 | return AE_OK; | |
203 | } | |
204 | prev = te; | |
205 | te = te->next; | |
206 | } | |
207 | return AE_ERR; /* NO event with the specified ID found */ | |
208 | } | |
209 | ||
210 | /* Search the first timer to fire. | |
211 | * This operation is useful to know how many time the select can be | |
212 | * put in sleep without to delay any event. | |
213 | * If there are no timers NULL is returned. | |
214 | * | |
215 | * Note that's O(N) since time events are unsorted. | |
216 | * Possible optimizations (not needed by Redis so far, but...): | |
217 | * 1) Insert the event in order, so that the nearest is just the head. | |
218 | * Much better but still insertion or deletion of timers is O(N). | |
219 | * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)). | |
220 | */ | |
221 | static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop) | |
222 | { | |
223 | aeTimeEvent *te = eventLoop->timeEventHead; | |
224 | aeTimeEvent *nearest = NULL; | |
225 | ||
226 | while(te) { | |
227 | if (!nearest || te->when_sec < nearest->when_sec || | |
228 | (te->when_sec == nearest->when_sec && | |
229 | te->when_ms < nearest->when_ms)) | |
230 | nearest = te; | |
231 | te = te->next; | |
232 | } | |
233 | return nearest; | |
234 | } | |
235 | ||
236 | /* Process time events */ | |
237 | static int processTimeEvents(aeEventLoop *eventLoop) { | |
238 | int processed = 0; | |
239 | aeTimeEvent *te; | |
240 | long long maxId; | |
241 | time_t now = time(NULL); | |
242 | ||
243 | /* If the system clock is moved to the future, and then set back to the | |
244 | * right value, time events may be delayed in a random way. Often this | |
245 | * means that scheduled operations will not be performed soon enough. | |
246 | * | |
247 | * Here we try to detect system clock skews, and force all the time | |
248 | * events to be processed ASAP when this happens: the idea is that | |
249 | * processing events earlier is less dangerous than delaying them | |
250 | * indefinitely, and practice suggests it is. */ | |
251 | if (now < eventLoop->lastTime) { | |
252 | te = eventLoop->timeEventHead; | |
253 | while(te) { | |
254 | te->when_sec = 0; | |
255 | te = te->next; | |
256 | } | |
257 | } | |
258 | eventLoop->lastTime = now; | |
259 | ||
260 | te = eventLoop->timeEventHead; | |
261 | maxId = eventLoop->timeEventNextId-1; | |
262 | while(te) { | |
263 | long now_sec, now_ms; | |
264 | long long id; | |
265 | ||
266 | if (te->id > maxId) { | |
267 | te = te->next; | |
268 | continue; | |
269 | } | |
270 | aeGetTime(&now_sec, &now_ms); | |
271 | if (now_sec > te->when_sec || | |
272 | (now_sec == te->when_sec && now_ms >= te->when_ms)) | |
273 | { | |
274 | int retval; | |
275 | ||
276 | id = te->id; | |
277 | retval = te->timeProc(eventLoop, id, te->clientData); | |
278 | processed++; | |
279 | /* After an event is processed our time event list may | |
280 | * no longer be the same, so we restart from head. | |
281 | * Still we make sure to don't process events registered | |
282 | * by event handlers itself in order to don't loop forever. | |
283 | * To do so we saved the max ID we want to handle. | |
284 | * | |
285 | * FUTURE OPTIMIZATIONS: | |
286 | * Note that this is NOT great algorithmically. Redis uses | |
287 | * a single time event so it's not a problem but the right | |
288 | * way to do this is to add the new elements on head, and | |
289 | * to flag deleted elements in a special way for later | |
290 | * deletion (putting references to the nodes to delete into | |
291 | * another linked list). */ | |
292 | if (retval != AE_NOMORE) { | |
293 | aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms); | |
294 | } else { | |
295 | aeDeleteTimeEvent(eventLoop, id); | |
296 | } | |
297 | te = eventLoop->timeEventHead; | |
298 | } else { | |
299 | te = te->next; | |
300 | } | |
301 | } | |
302 | return processed; | |
303 | } | |
304 | ||
305 | /* Process every pending time event, then every pending file event | |
306 | * (that may be registered by time event callbacks just processed). | |
307 | * Without special flags the function sleeps until some file event | |
308 | * fires, or when the next time event occurrs (if any). | |
309 | * | |
310 | * If flags is 0, the function does nothing and returns. | |
311 | * if flags has AE_ALL_EVENTS set, all the kind of events are processed. | |
312 | * if flags has AE_FILE_EVENTS set, file events are processed. | |
313 | * if flags has AE_TIME_EVENTS set, time events are processed. | |
314 | * if flags has AE_DONT_WAIT set the function returns ASAP until all | |
315 | * the events that's possible to process without to wait are processed. | |
316 | * | |
317 | * The function returns the number of events processed. */ | |
318 | int aeProcessEvents(aeEventLoop *eventLoop, int flags) | |
319 | { | |
320 | int processed = 0, numevents; | |
321 | ||
322 | /* Nothing to do? return ASAP */ | |
323 | if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0; | |
324 | ||
325 | /* Note that we want call select() even if there are no | |
326 | * file events to process as long as we want to process time | |
327 | * events, in order to sleep until the next time event is ready | |
328 | * to fire. */ | |
329 | if (eventLoop->maxfd != -1 || | |
330 | ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) { | |
331 | int j; | |
332 | aeTimeEvent *shortest = NULL; | |
333 | struct timeval tv, *tvp; | |
334 | ||
335 | if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT)) | |
336 | shortest = aeSearchNearestTimer(eventLoop); | |
337 | if (shortest) { | |
338 | long now_sec, now_ms; | |
339 | ||
340 | /* Calculate the time missing for the nearest | |
341 | * timer to fire. */ | |
342 | aeGetTime(&now_sec, &now_ms); | |
343 | tvp = &tv; | |
344 | tvp->tv_sec = shortest->when_sec - now_sec; | |
345 | if (shortest->when_ms < now_ms) { | |
346 | tvp->tv_usec = ((shortest->when_ms+1000) - now_ms)*1000; | |
347 | tvp->tv_sec --; | |
348 | } else { | |
349 | tvp->tv_usec = (shortest->when_ms - now_ms)*1000; | |
350 | } | |
351 | if (tvp->tv_sec < 0) tvp->tv_sec = 0; | |
352 | if (tvp->tv_usec < 0) tvp->tv_usec = 0; | |
353 | } else { | |
354 | /* If we have to check for events but need to return | |
355 | * ASAP because of AE_DONT_WAIT we need to se the timeout | |
356 | * to zero */ | |
357 | if (flags & AE_DONT_WAIT) { | |
358 | tv.tv_sec = tv.tv_usec = 0; | |
359 | tvp = &tv; | |
360 | } else { | |
361 | /* Otherwise we can block */ | |
362 | tvp = NULL; /* wait forever */ | |
363 | } | |
364 | } | |
365 | ||
366 | numevents = aeApiPoll(eventLoop, tvp); | |
367 | for (j = 0; j < numevents; j++) { | |
368 | aeFileEvent *fe = &eventLoop->events[eventLoop->fired[j].fd]; | |
369 | int mask = eventLoop->fired[j].mask; | |
370 | int fd = eventLoop->fired[j].fd; | |
371 | int rfired = 0; | |
372 | ||
373 | /* note the fe->mask & mask & ... code: maybe an already processed | |
374 | * event removed an element that fired and we still didn't | |
375 | * processed, so we check if the event is still valid. */ | |
376 | if (fe->mask & mask & AE_READABLE) { | |
377 | rfired = 1; | |
378 | fe->rfileProc(eventLoop,fd,fe->clientData,mask); | |
379 | } | |
380 | if (fe->mask & mask & AE_WRITABLE) { | |
381 | if (!rfired || fe->wfileProc != fe->rfileProc) | |
382 | fe->wfileProc(eventLoop,fd,fe->clientData,mask); | |
383 | } | |
384 | processed++; | |
385 | } | |
386 | } | |
387 | /* Check time events */ | |
388 | if (flags & AE_TIME_EVENTS) | |
389 | processed += processTimeEvents(eventLoop); | |
390 | ||
391 | return processed; /* return the number of processed file/time events */ | |
392 | } | |
393 | ||
394 | /* Wait for millseconds until the given file descriptor becomes | |
395 | * writable/readable/exception */ | |
396 | int aeWait(int fd, int mask, long long milliseconds) { | |
397 | struct pollfd pfd; | |
398 | int retmask = 0, retval; | |
399 | ||
400 | memset(&pfd, 0, sizeof(pfd)); | |
401 | pfd.fd = fd; | |
402 | if (mask & AE_READABLE) pfd.events |= POLLIN; | |
403 | if (mask & AE_WRITABLE) pfd.events |= POLLOUT; | |
404 | ||
405 | if ((retval = poll(&pfd, 1, milliseconds))== 1) { | |
406 | if (pfd.revents & POLLIN) retmask |= AE_READABLE; | |
407 | if (pfd.revents & POLLOUT) retmask |= AE_WRITABLE; | |
408 | if (pfd.revents & POLLERR) retmask |= AE_WRITABLE; | |
409 | if (pfd.revents & POLLHUP) retmask |= AE_WRITABLE; | |
410 | return retmask; | |
411 | } else { | |
412 | return retval; | |
413 | } | |
414 | } | |
415 | ||
416 | void aeMain(aeEventLoop *eventLoop) { | |
417 | eventLoop->stop = 0; | |
418 | while (!eventLoop->stop) { | |
419 | if (eventLoop->beforesleep != NULL) | |
420 | eventLoop->beforesleep(eventLoop); | |
421 | aeProcessEvents(eventLoop, AE_ALL_EVENTS); | |
422 | } | |
423 | } | |
424 | ||
425 | char *aeGetApiName(void) { | |
426 | return aeApiName(); | |
427 | } | |
428 | ||
429 | void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) { | |
430 | eventLoop->beforesleep = beforesleep; | |
431 | } |