}));
}
-std::string DiskFolder::Path(const std::string &path) {
+std::string DiskFolder::Path(const std::string &path) const {
return path_ + "/" + path;
}
}
#endif
-void DiskFolder::Find(const std::string &root, const std::string &base, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) {
+void DiskFolder::Find(const std::string &root, const std::string &base, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const {
std::string path(Path(root) + base);
DIR *dir(opendir(path.c_str()));
if (directory)
Find(root, base + name + "/", code, link);
else
- code(base + name, fun([&](const Functor<void (std::streambuf &, std::streambuf &)> &code) {
- std::string access(root + base + name);
- Open(access, fun([&](std::streambuf &data, const void *flag) {
- auto from(path + name);
- std::filebuf save;
- commit_[from] = Temporary(save, from);
- code(data, save);
- }));
- }));
+ code(base + name);
}
}
-void DiskFolder::Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code) {
- std::filebuf save;
- auto from(Path(path));
- commit_[from] = Temporary(save, from);
- code(save);
+void DiskFolder::Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code) {
+ if (!edit) {
+ // XXX: use nullbuf
+ std::stringbuf save;
+ code(save);
+ } else {
+ std::filebuf save;
+ auto from(Path(path));
+ commit_[from] = Temporary(save, from);
+ code(save);
+ }
}
-bool DiskFolder::Look(const std::string &path) {
+bool DiskFolder::Look(const std::string &path) const {
return _syscall(access(Path(path).c_str(), R_OK), ENOENT) == 0;
}
-void DiskFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) {
+void DiskFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const {
std::filebuf data;
auto result(data.open(Path(path).c_str(), std::ios::binary | std::ios::in));
_assert_(result == &data, "DiskFolder::Open(%s)", path.c_str());
code(data, NULL);
}
-void DiskFolder::Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) {
+void DiskFolder::Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const {
Find(path, "", code, link);
}
#endif
{
}
-void SubFolder::Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code) {
- return parent_.Save(path_ + path, flag, code);
+void SubFolder::Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code) {
+ return parent_.Save(path_ + path, edit, flag, code);
}
-bool SubFolder::Look(const std::string &path) {
+bool SubFolder::Look(const std::string &path) const {
return parent_.Look(path_ + path);
}
-void SubFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) {
+void SubFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const {
return parent_.Open(path_ + path, code);
}
-void SubFolder::Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) {
+void SubFolder::Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const {
return parent_.Find(path_ + path, code, link);
}
-std::string UnionFolder::Map(const std::string &path) {
+std::string UnionFolder::Map(const std::string &path) const {
auto remap(remaps_.find(path));
if (remap == remaps_.end())
return path;
return remap->second;
}
-void UnionFolder::Map(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const std::string &file, const Functor<void (const Functor<void (std::streambuf &, const void *)> &)> &save) {
+void UnionFolder::Map(const std::string &path, const Functor<void (const std::string &)> &code, const std::string &file, const Functor<void (const Functor<void (std::streambuf &, const void *)> &)> &save) const {
if (file.size() >= path.size() && file.substr(0, path.size()) == path)
- code(file.substr(path.size()), fun([&](const Functor<void (std::streambuf &, std::streambuf &)> &code) {
- save(fun([&](std::streambuf &data, const void *flag) {
- parent_.Save(file, flag, fun([&](std::streambuf &save) {
- code(data, save);
- }));
- }));
- }));
+ code(file.substr(path.size()));
}
UnionFolder::UnionFolder(Folder &parent) :
{
}
-void UnionFolder::Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code) {
- return parent_.Save(Map(path), flag, code);
+void UnionFolder::Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code) {
+ return parent_.Save(Map(path), edit, flag, code);
}
-bool UnionFolder::Look(const std::string &path) {
+bool UnionFolder::Look(const std::string &path) const {
auto file(resets_.find(path));
if (file != resets_.end())
return true;
return parent_.Look(Map(path));
}
-void UnionFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) {
+void UnionFolder::Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const {
auto file(resets_.find(path));
if (file == resets_.end())
return parent_.Open(Map(path), code);
code(data, entry.second);
}
-void UnionFolder::Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) {
- parent_.Find(path, fun([&](const std::string &name, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &save) {
+void UnionFolder::Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const {
+ parent_.Find(path, fun([&](const std::string &name) {
if (deletes_.find(path + name) == deletes_.end())
- code(name, save);
+ code(name);
}), fun([&](const std::string &name, const Functor<std::string ()> &read) {
if (deletes_.find(path + name) == deletes_.end())
link(name, read);
Expression nested("^(Frameworks/[^/]*\\.framework|PlugIns/[^/]*\\.appex(()|/[^/]*.app))/(" + failure + ")Info\\.plist$");
std::map<std::string, Bundle> bundles;
- folder.Find("", fun([&](const std::string &name, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &code) {
+ folder.Find("", fun([&](const std::string &name) {
if (!nested(name))
return;
auto bundle(root + Split(name).dir);
std::map<std::string, std::string> links;
- folder.Find("", fun([&](const std::string &name, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &code) {
+ folder.Find("", fun([&](const std::string &name) {
if (exclude(name))
return;
return;
auto &hash(local[name]);
- code(fun([&](std::streambuf &data, std::streambuf &save) {
+ folder.Open(name, fun([&](std::streambuf &data, const void *flag) {
union {
struct {
uint32_t magic;
case FAT_CIGAM:
case MH_MAGIC: case MH_MAGIC_64:
case MH_CIGAM: case MH_CIGAM_64:
- Slots slots;
- Sign(header.bytes, size, data, hash, save, identifier, "", "", key, slots);
+ folder.Save(name, true, flag, fun([&](std::streambuf &save) {
+ Slots slots;
+ Sign(header.bytes, size, data, hash, save, identifier, "", "", key, slots);
+ }));
return;
}
- HashProxy proxy(hash, save);
- put(proxy, header.bytes, size);
- copy(data, proxy);
+ folder.Save(name, false, flag, fun([&](std::streambuf &save) {
+ HashProxy proxy(hash, save);
+ put(proxy, header.bytes, size);
+ copy(data, proxy);
+ }));
}));
}), fun([&](const std::string &name, const Functor<std::string ()> &read) {
if (exclude(name))
}
}
- folder.Save(signature, NULL, fun([&](std::streambuf &save) {
+ folder.Save(signature, true, NULL, fun([&](std::streambuf &save) {
HashProxy proxy(local[signature], save);
char *xml(NULL);
uint32_t size;
bundle.path = executable;
folder.Open(executable, fun([&](std::streambuf &buffer, const void *flag) {
- folder.Save(executable, flag, fun([&](std::streambuf &save) {
+ folder.Save(executable, true, flag, fun([&](std::streambuf &save) {
Slots slots;
slots[1] = local.at(info);
slots[3] = local.at(signature);
class Folder {
public:
- virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code) = 0;
- virtual bool Look(const std::string &path) = 0;
- virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) = 0;
- virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) = 0;
+ virtual void Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code) = 0;
+ virtual bool Look(const std::string &path) const = 0;
+ virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const = 0;
+ virtual void Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const = 0;
};
class DiskFolder :
const std::string path_;
std::map<std::string, std::string> commit_;
- std::string Path(const std::string &path);
+ std::string Path(const std::string &path) const;
- void Find(const std::string &root, const std::string &base, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link);
+ void Find(const std::string &root, const std::string &base, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const;
public:
DiskFolder(const std::string &path);
~DiskFolder();
- virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
- virtual bool Look(const std::string &path);
- virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
- virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link);
+ virtual void Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code);
+ virtual bool Look(const std::string &path) const;
+ virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const;
+ virtual void Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const;
};
class SubFolder :
public:
SubFolder(Folder &parent, const std::string &path);
- virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
- virtual bool Look(const std::string &path);
- virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
- virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link);
+ virtual void Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code);
+ virtual bool Look(const std::string &path) const;
+ virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const;
+ virtual void Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const;
};
class UnionFolder :
std::set<std::string> deletes_;
std::map<std::string, std::string> remaps_;
- std::map<std::string, std::pair<StringBuffer, const void *>> resets_;
+ mutable std::map<std::string, std::pair<StringBuffer, const void *>> resets_;
- std::string Map(const std::string &path);
- void Map(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const std::string &file, const Functor<void (const Functor<void (std::streambuf &, const void *)> &)> &save);
+ std::string Map(const std::string &path) const;
+ void Map(const std::string &path, const Functor<void (const std::string &)> &code, const std::string &file, const Functor<void (const Functor<void (std::streambuf &, const void *)> &)> &save) const;
public:
UnionFolder(Folder &parent);
- virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
- virtual bool Look(const std::string &path);
- virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
- virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link);
+ virtual void Save(const std::string &path, bool edit, const void *flag, const Functor<void (std::streambuf &)> &code);
+ virtual bool Look(const std::string &path) const;
+ virtual void Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) const;
+ virtual void Find(const std::string &path, const Functor<void (const std::string &)> &code, const Functor<void (const std::string &, const Functor<std::string ()> &)> &link) const;
void operator ()(const std::string &from) {
deletes_.insert(from);