uint32_t spare2;
uint32_t scatterOffset;
uint32_t teamIDOffset;
- uint32_t spare3;
- uint64_t codeLimit64;
+ //uint32_t spare3;
+ //uint64_t codeLimit64;
} _packed;
#ifndef LDID_NOFLAGT
directory.pageSize = PageShift_;
directory.spare2 = Swap(uint32_t(0));
directory.scatterOffset = Swap(uint32_t(0));
- directory.spare3 = Swap(uint32_t(0));
- directory.codeLimit64 = Swap(uint64_t(0));
+ //directory.spare3 = Swap(uint32_t(0));
+ //directory.codeLimit64 = Swap(uint64_t(0));
uint32_t offset(sizeof(Blob) + sizeof(CodeDirectory));