}
};
-std::string Bundle(const std::string &root, Folder &folder, const std::string &key, std::map<std::string, std::vector<char>> &remote, const std::string &entitlements);
+std::string Bundle(const std::string &root, Folder &folder, const std::string &key, std::map<std::string, std::vector<char>> &remote, const std::string &entitlements, const std::string &requirement);
typedef std::map<uint32_t, std::vector<char>> Slots;
-void Sign(const void *idata, size_t isize, std::streambuf &output, const std::string &identifier, const std::string &entitlements, const std::string &key, const Slots &slots);
+void Sign(const void *idata, size_t isize, std::streambuf &output, const std::string &identifier, const std::string &entitlements, const std::string &requirement, const std::string &key, const Slots &slots);
}