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Add support for new WinterBoard Settings features.
[iphone-api.git] / WebCore / Scrollbar.h
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1/*
2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef Scrollbar_h
27#define Scrollbar_h
28
29#include <wtf/RefCounted.h>
30#include "ScrollTypes.h"
31#include "Timer.h"
32#include "Widget.h"
33#include <wtf/MathExtras.h>
34#include <wtf/PassRefPtr.h>
35
36namespace WebCore {
37
38class GraphicsContext;
39class IntRect;
40class ScrollbarClient;
41class ScrollbarTheme;
42class PlatformMouseEvent;
43
44// These match the numbers we use over in WebKit (WebFrameView.m).
45const int cScrollbarPixelsPerLineStep = 40;
46const float cMouseWheelPixelsPerLineStep = 40.0f / 3.0f;
47const int cAmountToKeepWhenPaging = 40;
48
49class Scrollbar : public Widget, public RefCounted<Scrollbar> {
50protected:
51 Scrollbar(ScrollbarClient*, ScrollbarOrientation, ScrollbarControlSize, ScrollbarTheme* = 0);
52
53public:
54 virtual ~Scrollbar();
55
56 // Must be implemented by platforms that can't simply use the Scrollbar base class. Right now the only platform that is not using the base class is GTK.
57 static PassRefPtr<Scrollbar> createNativeScrollbar(ScrollbarClient* client, ScrollbarOrientation orientation, ScrollbarControlSize size);
58
59 void setClient(ScrollbarClient* client) { m_client = client; }
60 ScrollbarClient* client() const { return m_client; }
61
62 ScrollbarOrientation orientation() const { return m_orientation; }
63
64 int value() const { return lroundf(m_currentPos); }
65 float currentPos() const { return m_currentPos; }
66 int pressedPos() const { return m_pressedPos; }
67 int visibleSize() const { return m_visibleSize; }
68 int totalSize() const { return m_totalSize; }
69 int maximum() const { return m_totalSize - m_visibleSize; }
70 ScrollbarControlSize controlSize() const { return m_controlSize; }
71
72 int lineStep() const { return m_lineStep; }
73 int pageStep() const { return m_pageStep; }
74 float pixelStep() const { return m_pixelStep; }
75
76 ScrollbarPart pressedPart() const { return m_pressedPart; }
77 ScrollbarPart hoveredPart() const { return m_hoveredPart; }
78 virtual void setHoveredPart(ScrollbarPart);
79 virtual void setPressedPart(ScrollbarPart);
80
81 void setSteps(int lineStep, int pageStep, int pixelsPerStep = 1);
82 bool setValue(int);
83 void setProportion(int visibleSize, int totalSize);
84 void setPressedPos(int p) { m_pressedPos = p; }
85
86 bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f);
87
88 virtual void paint(GraphicsContext*, const IntRect& damageRect);
89
90 bool enabled() const { return m_enabled; }
91 virtual void setEnabled(bool e);
92
93 bool isWindowActive() const;
94
95 // These methods are used for platform scrollbars to give :hover feedback. They will not get called
96 // when the mouse went down in a scrollbar, since it is assumed the scrollbar will start
97 // grabbing all events in that case anyway.
98 bool mouseExited();
99
100 // Used by some platform scrollbars to know when they've been released from capture.
101 bool mouseUp();
102
103 bool mouseDown(const PlatformMouseEvent&);
104
105#if PLATFORM(QT)
106 // For platforms that wish to handle context menu events.
107 // FIXME: This is misplaced. Normal hit testing should be used to populate a correct
108 // context menu. There's no reason why the scrollbar should have to do it.
109 bool contextMenu(const PlatformMouseEvent& event);
110#endif
111
112 // Takes an event and accounts for any transforms that might occur on the scrollbar. Returns
113 // a new event that has had all of the transforms applied.
114 PlatformMouseEvent transformEvent(const PlatformMouseEvent&);
115
116 ScrollbarTheme* theme() const { return m_theme; }
117
118 virtual void setParent(ScrollView*);
119 virtual void setFrameRect(const IntRect&);
120
121 virtual void invalidateRect(const IntRect&);
122
123 bool suppressInvalidation() const { return m_suppressInvalidation; }
124 void setSuppressInvalidation(bool s) { m_suppressInvalidation = s; }
125
126 virtual void styleChanged() { }
127
128protected:
129 virtual void updateThumbPosition();
130 virtual void updateThumbProportion();
131
132 void autoscrollTimerFired(Timer<Scrollbar>*);
133 void startTimerIfNeeded(double delay);
134 void stopTimerIfNeeded();
135 void autoscrollPressedPart(double delay);
136 ScrollDirection pressedPartScrollDirection();
137 ScrollGranularity pressedPartScrollGranularity();
138
139 void moveThumb(int pos);
140
141 ScrollbarClient* m_client;
142 ScrollbarOrientation m_orientation;
143 ScrollbarControlSize m_controlSize;
144 ScrollbarTheme* m_theme;
145
146 int m_visibleSize;
147 int m_totalSize;
148 float m_currentPos;
149 int m_lineStep;
150 int m_pageStep;
151 float m_pixelStep;
152
153 ScrollbarPart m_hoveredPart;
154 ScrollbarPart m_pressedPart;
155 int m_pressedPos;
156
157 bool m_enabled;
158
159 Timer<Scrollbar> m_scrollTimer;
160 bool m_overlapsResizer;
161
162 bool m_suppressInvalidation;
163};
164
165}
166
167#endif