]> git.saurik.com Git - iphone-api.git/blame - WebCore/RenderInline.h
Add support for new WinterBoard Settings features.
[iphone-api.git] / WebCore / RenderInline.h
CommitLineData
a90939db
JF
1/*
2 * This file is part of the render object implementation for KHTML.
3 *
4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
5 * (C) 1999 Antti Koivisto (koivisto@kde.org)
6 * Copyright (C) 2003 Apple Computer, Inc.
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25#ifndef RenderInline_h
26#define RenderInline_h
27
28#include "RenderFlow.h"
29
30namespace WebCore {
31
32class Position;
33
34class RenderInline : public RenderFlow {
35public:
36 RenderInline(Node*);
37 virtual ~RenderInline();
38
39 virtual const char* renderName() const;
40
41 virtual bool isRenderInline() const { return true; }
42 virtual bool childrenInline() const { return true; }
43
44 virtual bool isInlineContinuation() const;
45
46 virtual void addChildToFlow(RenderObject* newChild, RenderObject* beforeChild);
47 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
48 RenderObject* beforeChild, RenderFlow* oldCont);
49 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
50 RenderObject* newChild, RenderFlow* oldCont);
51
52 virtual void layout() { } // Do nothing for layout()
53
54 virtual void paint(PaintInfo&, int tx, int ty);
55
56 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
57
58 virtual bool requiresLayer() const { return isRelPositioned() || isTransparent() || hasMask(); }
59
60 virtual int offsetLeft() const;
61 virtual int offsetTop() const;
62 virtual int offsetWidth() const { return linesBoundingBox().width(); }
63 virtual int offsetHeight() const { return linesBoundingBox().height(); }
64
65 void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
66 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
67
68 virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer);
69
70 virtual VisiblePosition positionForCoordinates(int x, int y);
71
72 IntRect linesBoundingBox() const;
73
74 virtual IntRect borderBoundingBox() const
75 {
76 IntRect boundingBox = linesBoundingBox();
77 return IntRect(0, 0, boundingBox.width(), boundingBox.height());
78 }
79
80protected:
81 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
82
83 static RenderInline* cloneInline(RenderFlow* src);
84
85};
86
87} // namespace WebCore
88
89#endif // RenderInline_h