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Add support for new WinterBoard Settings features.
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1/*
2 * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#ifndef Gradient_h
28#define Gradient_h
29
30#include "FloatPoint.h"
31#include "Generator.h"
32#include <wtf/PassRefPtr.h>
33#include <wtf/Vector.h>
34
35#if PLATFORM(CG)
36typedef struct CGShading* CGShadingRef;
37typedef CGShadingRef PlatformGradient;
38#elif PLATFORM(QT)
39QT_BEGIN_NAMESPACE
40class QGradient;
41QT_END_NAMESPACE
42typedef QGradient* PlatformGradient;
43#elif PLATFORM(CAIRO)
44typedef struct _cairo_pattern cairo_pattern_t;
45typedef cairo_pattern_t* PlatformGradient;
46#elif PLATFORM(SKIA)
47class SkShader;
48typedef class SkShader* PlatformGradient;
49typedef class SkShader* PlatformPattern;
50#else
51typedef void* PlatformGradient;
52#endif
53
54namespace WebCore {
55
56 class Color;
57
58 class Gradient : public Generator {
59 public:
60 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1)
61 {
62 return adoptRef(new Gradient(p0, p1));
63 }
64 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1)
65 {
66 return adoptRef(new Gradient(p0, r0, p1, r1));
67 }
68 virtual ~Gradient();
69
70 void addColorStop(float, const Color&);
71
72 void getColor(float value, float* r, float* g, float* b, float* a) const;
73
74 PlatformGradient platformGradient();
75
76 struct ColorStop {
77 float stop;
78 float red;
79 float green;
80 float blue;
81 float alpha;
82
83 ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { }
84 ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r), green(g), blue(b), alpha(a) { }
85 };
86
87 void setStopsSorted(bool s) { m_stopsSorted = s; }
88
89 virtual void fill(GraphicsContext*, const FloatRect&);
90
91 private:
92 Gradient(const FloatPoint& p0, const FloatPoint& p1);
93 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1);
94
95 void platformInit() { m_gradient = 0; }
96 void platformDestroy();
97
98 int findStop(float value) const;
99
100 bool m_radial;
101 FloatPoint m_p0;
102 FloatPoint m_p1;
103 float m_r0;
104 float m_r1;
105 mutable Vector<ColorStop> m_stops;
106 mutable bool m_stopsSorted;
107 mutable int m_lastStop;
108
109 PlatformGradient m_gradient;
110 };
111
112} //namespace
113
114#endif