{
class ]b4_parser_class_name[;
- template < typename P >
+ template <typename P>
struct Traits
{
};
- template < >
- struct Traits< ]b4_parser_class_name[ >
+ template <>
+ struct Traits<]b4_parser_class_name[>
{
typedef ]b4_int_type_for([b4_translate])[ TokenNumberType;
typedef ]b4_int_type_for([b4_rhs])[ RhsNumberType;
{
public:
- typedef Traits< ]b4_parser_class_name[ >::TokenNumberType TokenNumberType;
- typedef Traits< ]b4_parser_class_name[ >::RhsNumberType RhsNumberType;
- typedef Traits< ]b4_parser_class_name[ >::StateType StateType;
- typedef Traits< ]b4_parser_class_name[ >::SemanticType SemanticType;
- typedef Traits< ]b4_parser_class_name[ >::LocationType LocationType;
+ typedef Traits<]b4_parser_class_name[>::TokenNumberType TokenNumberType;
+ typedef Traits<]b4_parser_class_name[>::RhsNumberType RhsNumberType;
+ typedef Traits<]b4_parser_class_name[>::StateType StateType;
+ typedef Traits<]b4_parser_class_name[>::SemanticType SemanticType;
+ typedef Traits<]b4_parser_class_name[>::LocationType LocationType;
- typedef Stack< StateType > StateStack;
- typedef Stack< SemanticType > SemanticStack;
- typedef Stack< LocationType > LocationStack;
+ typedef Stack<StateType> StateStack;
+ typedef Stack<SemanticType> SemanticStack;
+ typedef Stack<LocationType> LocationStack;
]b4_parser_class_name[ (bool debug][]b4_param[]b4_parse_param_decl[) :
]b4_constructor[][debug_ (debug),
if (len_)
{
- Slice< LocationType, LocationStack > slice (location_stack_, len_);
+ Slice<LocationType, LocationStack> slice (location_stack_, len_);
YYLLOC_DEFAULT (yyloc, slice, len_);
}
YY_REDUCE_PRINT (n_);
{
unsigned int yylno = rline_[yyrule];
/* Print the symbols being reduced, and their result. */
- cdebug_ << "Reducing stack by rule " << n_ - 1 << " (line " << yylno << "), ";
+ cdebug_ << "Reducing stack by rule " << n_ - 1
+ << " (line " << yylno << "), ";
for (]b4_int_type_for([b4_prhs])[ i = prhs_[n_];
0 <= rhs_[i]; ++i)
cdebug_ << name_[rhs_[i]] << ' ';
namespace yy
{
- template < class T, class S = std::deque< T > >
+ template <class T, class S = std::deque<T> >
class Stack
{
public:
S seq_;
};
- template < class T, class S = Stack< T > >
+ template <class T, class S = Stack<T> >
class Slice
{
public: