(first_state, last_state): Now symbol_list_t.
(this_state): Remove.
(new_itemsets, append_states, save_reductions): Take a state_t as
argument.
(set_states, generate_states): Adjust.
(save_shifts): Remove, replaced by...
* src/state.h, src/state.c (state_shifts_set): New.
(shifts): Rename as...
(shifts_t): this.
Adjust all dependencies.
* src/state.h (state_t): Remove the `next' member.
+2002-06-30 Akim Demaille <akim@epita.fr>
+
+ * src/LR0.c (state_list_t, state_list_append): New.
+ (first_state, last_state): Now symbol_list_t.
+ (this_state): Remove.
+ (new_itemsets, append_states, save_reductions): Take a state_t as
+ argument.
+ (set_states, generate_states): Adjust.
+ (save_shifts): Remove, replaced by...
+ * src/state.h, src/state.c (state_shifts_set): New.
+ (shifts): Rename as...
+ (shifts_t): this.
+ Adjust all dependencies.
+ * src/state.h (state_t): Remove the `next' member.
+
+
2002-06-30 Akim Demaille <akim@epita.fr>
* src/vcg.c (quote): Use slot 2, since we often pass symbol tag
2002-06-30 Akim Demaille <akim@epita.fr>
* src/vcg.c (quote): Use slot 2, since we often pass symbol tag
#include "lalr.h"
#include "reduce.h"
#include "lalr.h"
#include "reduce.h"
-static state_t *first_state = NULL;
+typedef struct state_list_s
+{
+ struct state_list_s *next;
+ state_t *state;
+} state_list_t;
+
+static state_list_t *first_state = NULL;
+static state_list_t *last_state = NULL;
+
+static void
+state_list_append (state_t *state)
+{
+ state_list_t *node = XMALLOC (state_list_t, 1);
+ node->next = NULL;
+ node->state = state;
-static state_t *this_state = NULL;
-static state_t *last_state = NULL;
+ if (!first_state)
+ first_state = node;
+ if (last_state)
+ last_state->next = node;
+ last_state = node;
+}
static int nshifts;
static symbol_number_t *shift_symbol = NULL;
static int nshifts;
static symbol_number_t *shift_symbol = NULL;
-/*----------------------------------------------------------------.
-| Find which symbols can be shifted in the current state, and for |
-| each one record which items would be active after that shift. |
-| Uses the contents of itemset. |
-| |
-| shift_symbol is set to a vector of the symbols that can be |
-| shifted. For each symbol in the grammar, kernel_base[symbol] |
-| points to a vector of item numbers activated if that symbol is |
-| shifted, and kernel_size[symbol] is their numbers. |
-`----------------------------------------------------------------*/
+/*---------------------------------------------------------------.
+| Find which symbols can be shifted in STATE, and for each one |
+| record which items would be active after that shift. Uses the |
+| contents of itemset. |
+| |
+| shift_symbol is set to a vector of the symbols that can be |
+| shifted. For each symbol in the grammar, kernel_base[symbol] |
+| points to a vector of item numbers activated if that symbol is |
+| shifted, and kernel_size[symbol] is their numbers. |
+`---------------------------------------------------------------*/
+new_itemsets (state_t *state)
{
int i;
if (trace_flag)
fprintf (stderr, "Entering new_itemsets, state = %d\n",
{
int i;
if (trace_flag)
fprintf (stderr, "Entering new_itemsets, state = %d\n",
for (i = 0; i < nsyms; i++)
kernel_size[i] = 0;
for (i = 0; i < nsyms; i++)
kernel_size[i] = 0;
if (symbol == 0 && first_state)
final_state = res;
if (symbol == 0 && first_state)
final_state = res;
- if (!first_state)
- first_state = res;
- if (last_state)
- last_state->next = res;
- last_state = res;
-
+ state_list_append (res);
state_t *sp;
if (trace_flag)
state_t *sp;
if (trace_flag)
- fprintf (stderr, "Entering get_state, state = %d, symbol = %d (%s)\n",
- this_state->number, symbol,
- symbol_tag_get (symbols[symbol]));
+ fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
+ symbol, symbol_tag_get (symbols[symbol]));
sp = state_hash_lookup (core_size, core);
if (!sp)
sp = state_hash_lookup (core_size, core);
if (!sp)
/*------------------------------------------------------------------.
| Use the information computed by new_itemsets to find the state |
/*------------------------------------------------------------------.
| Use the information computed by new_itemsets to find the state |
-| numbers reached by each shift transition from the current state. |
+| numbers reached by each shift transition from STATE. |
-| shiftset is set up as a vector of state numbers of those states. |
+| SHIFTSET is set up as a vector of state numbers of those states. |
`------------------------------------------------------------------*/
static void
`------------------------------------------------------------------*/
static void
+append_states (state_t *state)
if (trace_flag)
fprintf (stderr, "Entering append_states, state = %d\n",
if (trace_flag)
fprintf (stderr, "Entering append_states, state = %d\n",
/* first sort shift_symbol into increasing order */
/* first sort shift_symbol into increasing order */
/* The 0 at the lhs is the index of the item of this initial rule. */
kernel_base[0][0] = 0;
kernel_size[0] = 1;
/* The 0 at the lhs is the index of the item of this initial rule. */
kernel_base[0][0] = 0;
kernel_size[0] = 1;
- this_state = new_state (0, kernel_size[0], kernel_base[0]);
+ state_list_append (new_state (0, kernel_size[0], kernel_base[0]));
-/*------------------------------------------------------------.
-| Save the NSHIFTS of SHIFTSET into the current linked list. |
-`------------------------------------------------------------*/
-
-static void
-save_shifts (void)
-{
- shifts *p = shifts_new (nshifts);
- memcpy (p->shifts, shiftset, nshifts * sizeof (shiftset[0]));
- this_state->shifts = p;
-}
-
/*----------------------------------------------------------------.
| Find which rules can be used for reduction transitions from the |
/*----------------------------------------------------------------.
| Find which rules can be used for reduction transitions from the |
`----------------------------------------------------------------*/
static void
`----------------------------------------------------------------*/
static void
+save_reductions (state_t *state)
{
int count = 0;
int i;
/* If this is the final state, we want it to have no reductions at
all, although it has one for `START_SYMBOL EOF .'. */
{
int count = 0;
int i;
/* If this is the final state, we want it to have no reductions at
all, although it has one for `START_SYMBOL EOF .'. */
- if (final_state && this_state->number == final_state->number)
+ if (final_state && state->number == final_state->number)
return;
/* Find and count the active items that represent ends of rules. */
return;
/* Find and count the active items that represent ends of rules. */
}
/* Make a reductions structure and copy the data into it. */
}
/* Make a reductions structure and copy the data into it. */
- this_state->reductions = reductions_new (count);
- memcpy (this_state->reductions->rules, redset, count * sizeof (redset[0]));
+ state->reductions = reductions_new (count);
+ memcpy (state->reductions->rules, redset, count * sizeof (redset[0]));
static void
set_states (void)
{
static void
set_states (void)
{
states = XCALLOC (state_t *, nstates);
states = XCALLOC (state_t *, nstates);
- for (sp = first_state; sp; sp = sp->next)
+ state_list_t *this = first_state;
+
/* Pessimization, but simplification of the code: make sure all
the states have a shifts, errs, and reductions, even if
reduced to 0. */
/* Pessimization, but simplification of the code: make sure all
the states have a shifts, errs, and reductions, even if
reduced to 0. */
- if (!sp->shifts)
- sp->shifts = shifts_new (0);
- if (!sp->errs)
- sp->errs = errs_new (0);
- if (!sp->reductions)
- sp->reductions = reductions_new (0);
-
- states[sp->number] = sp;
+ state_t *state = this->state;
+ if (!state->shifts)
+ state_shifts_set (state, 0, 0);
+ if (!state->errs)
+ state->errs = errs_new (0);
+ if (!state->reductions)
+ state->reductions = reductions_new (0);
+
+ states[state->number] = state;
+
+ first_state = this->next;
+ free (this);
+ first_state = NULL;
+ last_state = NULL;
void
generate_states (void)
{
void
generate_states (void)
{
+ state_list_t *list = NULL;
allocate_storage ();
new_closure (nritems);
new_states ();
allocate_storage ();
new_closure (nritems);
new_states ();
+ state_t *state = list->state;
if (trace_flag)
fprintf (stderr, "Processing state %d (reached by %s)\n",
if (trace_flag)
fprintf (stderr, "Processing state %d (reached by %s)\n",
- this_state->number,
- symbol_tag_get (symbols[this_state->accessing_symbol]));
+ state->number,
+ symbol_tag_get (symbols[state->accessing_symbol]));
/* Set up ruleset and itemset for the transitions out of this
state. ruleset gets a 1 bit for each rule that could reduce
now. itemset gets a vector of all the items that could be
accepted next. */
/* Set up ruleset and itemset for the transitions out of this
state. ruleset gets a 1 bit for each rule that could reduce
now. itemset gets a vector of all the items that could be
accepted next. */
- closure (this_state->items, this_state->nitems);
- /* record the reductions allowed out of this state */
- save_reductions ();
- /* find the itemsets of the states that shifts can reach */
- new_itemsets ();
- /* find or create the core structures for those states */
- append_states ();
-
- /* create the shifts structures for the shifts to those states,
- now that the state numbers transitioning to are known */
- save_shifts ();
-
- /* states are queued when they are created; process them all */
- this_state = this_state->next;
+ closure (state->items, state->nitems);
+ /* Record the reductions allowed out of this state. */
+ save_reductions (state);
+ /* Find the itemsets of the states that shifts can reach. */
+ new_itemsets (state);
+ /* Find or create the core structures for those states. */
+ append_states (state);
+
+ /* Create the shifts structures for the shifts to those states,
+ now that the state numbers transitioning to are known. */
+ state_shifts_set (state, nshifts, shiftset);
+
+ /* States are queued when they are created; process them all.
+ */
+ list = list->next;
}
/* discard various storage */
}
/* discard various storage */
static void
flush_shift (state_t *state, int token)
{
static void
flush_shift (state_t *state, int token)
{
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
int i;
bitset_reset (lookaheadset, token);
int i;
bitset_reset (lookaheadset, token);
set_conflicts (state_t *state)
{
int i;
set_conflicts (state_t *state)
{
int i;
if (state->consistent)
return;
if (state->consistent)
return;
{
int i;
int src_count = 0;
{
int i;
int src_count = 0;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
ngotos = 0;
for (state = 0; state < nstates; ++state)
{
ngotos = 0;
for (state = 0; state < nstates; ++state)
{
- shifts *sp = states[state]->shifts;
+ shifts_t *sp = states[state]->shifts;
int i;
for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
{
int i;
for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
{
for (state = 0; state < nstates; ++state)
{
for (state = 0; state < nstates; ++state)
{
- shifts *sp = states[state]->shifts;
+ shifts_t *sp = states[state]->shifts;
int i;
for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
{
int i;
for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
{
for (i = 0; i < ngotos; i++)
{
state_number_t stateno = to_state[i];
for (i = 0; i < ngotos; i++)
{
state_number_t stateno = to_state[i];
- shifts *sp = states[stateno]->shifts;
+ shifts_t *sp = states[stateno]->shifts;
int j;
for (j = 0; j < sp->nshifts && SHIFT_IS_SHIFT (sp, j); j++)
int j;
for (j = 0; j < sp->nshifts && SHIFT_IS_SHIFT (sp, j); j++)
for (rp = rules[*rulep].rhs; *rp >= 0; rp++)
{
for (rp = rules[*rulep].rhs; *rp >= 0; rp++)
{
- shifts *sp = state->shifts;
+ shifts_t *sp = state->shifts;
int j;
for (j = 0; j < sp->nshifts; j++)
{
int j;
for (j = 0; j < sp->nshifts; j++)
{
int k;
int nlookaheads = 0;
reductions *rp = states[i]->reductions;
int k;
int nlookaheads = 0;
reductions *rp = states[i]->reductions;
- shifts *sp = states[i]->shifts;
+ shifts_t *sp = states[i]->shifts;
/* We need a lookahead either to distinguish different
reductions (i.e., there are two or more), or to distinguish a
/* We need a lookahead either to distinguish different
reductions (i.e., there are two or more), or to distinguish a
int i;
int default_rule = 0;
reductions *redp = state->reductions;
int i;
int default_rule = 0;
reductions *redp = state->reductions;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
errs *errp = state->errs;
/* set nonzero to inhibit having any default reduction */
int nodefault = 0;
errs *errp = state->errs;
/* set nonzero to inhibit having any default reduction */
int nodefault = 0;
print_shifts (FILE *out, state_t *state)
{
int i;
print_shifts (FILE *out, state_t *state)
{
int i;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
for (i = 0; i < shiftp->nshifts && SHIFT_IS_SHIFT (shiftp, i); i++)
if (!SHIFT_IS_DISABLED (shiftp, i))
for (i = 0; i < shiftp->nshifts && SHIFT_IS_SHIFT (shiftp, i); i++)
if (!SHIFT_IS_DISABLED (shiftp, i))
print_gotos (FILE *out, state_t *state)
{
int i;
print_gotos (FILE *out, state_t *state)
{
int i;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
for (i = 0; i < shiftp->nshifts && SHIFT_IS_SHIFT (shiftp, i); i++)
/* Skip token shifts. */;
for (i = 0; i < shiftp->nshifts && SHIFT_IS_SHIFT (shiftp, i); i++)
/* Skip token shifts. */;
print_reductions (FILE *out, state_t *state)
{
int i;
print_reductions (FILE *out, state_t *state)
{
int i;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
reductions *redp = state->reductions;
errs *errp = state->errs;
int nodefault = 0;
reductions *redp = state->reductions;
errs *errp = state->errs;
int nodefault = 0;
print_actions (FILE *out, state_t *state)
{
reductions *redp = state->reductions;
print_actions (FILE *out, state_t *state)
{
reductions *redp = state->reductions;
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
if (shiftp->nshifts == 0 && redp->nreds == 0)
{
if (shiftp->nshifts == 0 && redp->nreds == 0)
{
- shifts *shiftp = state->shifts;
+ shifts_t *shiftp = state->shifts;
reductions *redp = state->reductions;
static char buff[10];
reductions *redp = state->reductions;
static char buff[10];
\f
/*-------------------------------------------------------------------.
\f
/*-------------------------------------------------------------------.
-| Parse the input grammar into a one symbol_list_t structure. Each |
+| Parse the input grammar into a one symbol_list_t structure. Each |
| rule is represented by a sequence of symbols: the left hand side |
| followed by the contents of the right hand side, followed by a |
| null pointer instead of a symbol to terminate the rule. The next |
| rule is represented by a sequence of symbols: the left hand side |
| followed by the contents of the right hand side, followed by a |
| null pointer instead of a symbol to terminate the rule. The next |
`---------------------------------------*/
#define SHIFTS_ALLOC(Nshifts) \
`---------------------------------------*/
#define SHIFTS_ALLOC(Nshifts) \
- (shifts *) xcalloc ((unsigned) (sizeof (shifts) \
- + (Nshifts - 1) * sizeof (short)), 1)
+ (shifts_t *) xcalloc ((unsigned) (sizeof (shifts_t) \
+ + (Nshifts - 1) * sizeof (state_number_t)), 1)
-shifts *
-shifts_new (int n)
+static shifts_t *
+shifts_new (int nshifts, state_number_t *shifts)
- shifts *res = SHIFTS_ALLOC (n);
- res->nshifts = n;
+ shifts_t *res = SHIFTS_ALLOC (nshifts);
+ res->nshifts = nshifts;
+ memcpy (res->shifts, shifts, nshifts * sizeof (shifts[0]));
+/*--------------------------.
+| Set the shifts of STATE. |
+`--------------------------*/
+
+void
+state_shifts_set (state_t *state, int nshifts, state_number_t *shifts)
+{
+ state->shifts = shifts_new (nshifts, shifts);
+}
+
+
+
/*--------------------------------------------------------------.
| Print on OUT all the lookaheads such that this STATE wants to |
| reduce this RULE. |
/*--------------------------------------------------------------.
| Print on OUT all the lookaheads such that this STATE wants to |
| reduce this RULE. |
{
short nshifts;
state_number_t shifts[1];
{
short nshifts;
state_number_t shifts[1];
-} shifts;
-
-shifts *shifts_new PARAMS ((int n));
/* What is the symbol which is shifted by SHIFTS->shifts[Shift]? Can
/* What is the symbol which is shifted by SHIFTS->shifts[Shift]? Can
- struct state_s *next;
-
state_number_t number;
symbol_number_t accessing_symbol;
state_number_t number;
symbol_number_t accessing_symbol;
reductions *reductions;
errs *errs;
reductions *reductions;
errs *errs;
extern state_t *final_state;
/* Create a new state with ACCESSING_SYMBOL for those items. */
extern state_t *final_state;
/* Create a new state with ACCESSING_SYMBOL for those items. */
state_t *state_new PARAMS ((symbol_number_t accessing_symbol,
size_t core_size, item_number_t *core));
state_t *state_new PARAMS ((symbol_number_t accessing_symbol,
size_t core_size, item_number_t *core));
+/* Set the shifts of STATE. */
+void state_shifts_set PARAMS ((state_t *state,
+ int nshifts, state_number_t *shifts));
+
/* Print on OUT all the lookaheads such that this STATE wants to
reduce this RULE. */
/* Print on OUT all the lookaheads such that this STATE wants to
reduce this RULE. */
void state_rule_lookaheads_print PARAMS ((state_t *state, rule_t *rule,
FILE *out));
void state_rule_lookaheads_print PARAMS ((state_t *state, rule_t *rule,
FILE *out));
/* Create a list containing SYMBOL at LOCATION. */
symbol_list_t *symbol_list_new PARAMS ((symbol_t *sym, location_t location));
/* Create a list containing SYMBOL at LOCATION. */
symbol_list_t *symbol_list_new PARAMS ((symbol_t *sym, location_t location));
/* Prepend SYMBOL at LOCATION to the LIST. */
symbol_list_t * symbol_list_prepend PARAMS ((symbol_list_t *list,
symbol_t *symbol,
location_t location));
/* Prepend SYMBOL at LOCATION to the LIST. */
symbol_list_t * symbol_list_prepend PARAMS ((symbol_list_t *list,
symbol_t *symbol,
location_t location));
/* Free the LIST, but not the symbols it contains. */
void symbol_list_free PARAMS ((symbol_list_t *list));
/* Free the LIST, but not the symbols it contains. */
void symbol_list_free PARAMS ((symbol_list_t *list));