/* Output the generated parsing program for Bison.
- Copyright (C) 1984, 1986, 1989, 1992, 2000, 2001, 2002
+ Copyright (C) 1984, 1986, 1989, 1992, 2000, 2001, 2002, 2003, 2004
Free Software Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
Of course vector_number_t ought to be wide enough to contain
state_number and symbol_number. */
-typedef short vector_number;
+typedef short int vector_number;
static inline vector_number
state_number_to_vector_number (state_number s)
}
static inline vector_number
-symbol_number_to_vector_number (symbol_number s)
+symbol_number_to_vector_number (symbol_number sym)
{
- return state_number_as_int (nstates) + s - ntokens;
+ return state_number_as_int (nstates) + sym - ntokens;
}
int nvectors;
static base_number **froms = NULL;
static base_number **tos = NULL;
static unsigned int **conflict_tos = NULL;
-static short *tally = NULL;
+static short int *tally = NULL;
static base_number *width = NULL;
If N = MIN, stands for `raise a syntax error'.
If N > 0, stands for `shift SYMBOL and go to n'.
If N < 0, stands for `reduce -N'. */
-typedef short action_number;
+typedef short int action_number;
#define ACTION_NUMBER_MINIMUM SHRT_MIN
static action_number *actrow = NULL;
int i, j;
reductions *reds = s->reductions;
- if (! glr_parser)
+ if (!nondeterministic_parser)
return;
for (j = 0; j < ntokens; j += 1)
/* Find all reductions for token J, and record all that do not
match ACTROW[J]. */
for (i = 0; i < reds->num; i += 1)
- if (bitset_test (reds->lookaheads[i], j)
+ if (bitset_test (reds->look_ahead_tokens[i], j)
&& (actrow[j]
!= rule_number_as_item_number (reds->rules[i]->number)))
{
/*------------------------------------------------------------------.
-| Decide what to do for each type of token if seen as the lookahead |
-| token in specified state. The value returned is used as the |
+| Decide what to do for each type of token if seen as the |
+| look-ahead in specified state. The value returned is used as the |
| default action (yydefact) for the state. In addition, ACTROW is |
| filled with what to do for each kind of token, index by symbol |
| number, with zero meaning do the default action. The value |
| situation is an error. The parser recognizes this value |
| specially. |
| |
-| This is where conflicts are resolved. The loop over lookahead |
+| This is where conflicts are resolved. The loop over look-ahead |
| rules considered lower-numbered rules last, and the last rule |
| considered that likes a token gets to handle it. |
| |
transitions *trans = s->transitions;
errs *errp = s->errs;
/* Set to nonzero to inhibit having any default reduction. */
- int nodefault = 0;
- int conflicted = 0;
+ bool nodefault = false;
+ bool conflicted = false;
for (i = 0; i < ntokens; i++)
actrow[i] = conflrow[i] = 0;
- if (reds->lookaheads)
+ if (reds->look_ahead_tokens)
{
int j;
bitset_iterator biter;
/* loop over all the rules available here which require
- lookahead (in reverse order to give precedence to the first
+ look-ahead (in reverse order to give precedence to the first
rule) */
for (i = reds->num - 1; i >= 0; --i)
/* and find each token which the rule finds acceptable
to come next */
- BITSET_FOR_EACH (biter, reds->lookaheads[i], j, 0)
+ BITSET_FOR_EACH (biter, reds->look_ahead_tokens[i], j, 0)
{
/* and record this rule as the rule to use if that
token follows. */
if (actrow[j] != 0)
- conflicted = conflrow[j] = 1;
+ {
+ conflicted = true;
+ conflrow[j] = 1;
+ }
actrow[j] = rule_number_as_item_number (reds->rules[i]->number);
}
}
state *shift_state = trans->states[i];
if (actrow[sym] != 0)
- conflicted = conflrow[sym] = 1;
+ {
+ conflicted = true;
+ conflrow[sym] = 1;
+ }
actrow[sym] = state_number_as_int (shift_state->number);
/* Do not use any default reduction if there is a shift for
error */
if (sym == errtoken->number)
- nodefault = 1;
+ nodefault = true;
}
/* See which tokens are an explicit error in this state (due to
int j;
for (j = 0; j < ntokens; j++)
if (actrow[j] == rule_number_as_item_number (default_rule->number)
- && ! (glr_parser && conflrow[j]))
+ && ! (nondeterministic_parser && conflrow[j]))
actrow[j] = 0;
}
}
/* Allocate non defaulted actions. */
froms[s] = sp = CALLOC (sp1, count);
tos[s] = CALLOC (sp2, count);
- conflict_tos[s] = glr_parser ? CALLOC (sp3, count) : NULL;
+ conflict_tos[s] = nondeterministic_parser ? CALLOC (sp3, count) : NULL;
/* Store non defaulted actions. */
for (i = 0; i < ntokens; i++)
{
*sp1++ = i;
*sp2++ = actrow[i];
- if (glr_parser)
+ if (nondeterministic_parser)
*sp3++ = conflrow[i];
}
/*------------------------------------------------------------------.
| Figure out the actions for the specified state, indexed by |
-| lookahead token type. |
+| look-ahead token type. |
| |
| The YYDEFACT table is output now. The detailed info is saved for |
| putting into YYTABLE later. |
symbol_number j;
rule_number r;
- int nconflict = glr_parser ? conflicts_total_count () : 0;
+ int nconflict = nondeterministic_parser ? conflicts_total_count () : 0;
CALLOC (yydefact, nstates);
conflict_list_cnt = 1;
/* Find the rules which are reduced. */
- if (!glr_parser)
+ if (!nondeterministic_parser)
for (r = 0; r < nrules; ++r)
rules[r].useful = false;
/* Now that the parser was computed, we can find which rules are
really reduced, and which are not because of SR or RR
conflicts. */
- if (!glr_parser)
+ if (!nondeterministic_parser)
{
for (j = 0; j < ntokens; ++j)
if (actrow[j] < 0 && actrow[j] != ACTION_NUMBER_MINIMUM)
`-------------------------------------------------------------*/
static state_number
-default_goto (symbol_number sym, short state_count[])
+default_goto (symbol_number sym, short int state_count[])
{
state_number s;
int i;
goto_actions (void)
{
symbol_number i;
- short *state_count = CALLOC (state_count, nstates);
+ short int *state_count = CALLOC (state_count, nstates);
MALLOC (yydefgoto, nvars);
/* For a given nterm I, STATE_COUNT[S] is the number of times there
base_number *to = tos[i];
unsigned int *conflict_to = conflict_tos[i];
- if (! t)
+ if (!t)
abort ();
for (j = lowzero - from[0]; ; j++)
{
int k;
- int ok = 1;
+ bool ok = true;
if (table_size <= j)
abort ();
table_grow (loc);
if (table[loc] != 0)
- ok = 0;
+ ok = false;
}
for (k = 0; ok && k < vector; k++)
if (pos[k] == j)
- ok = 0;
+ ok = false;
if (ok)
{
{
loc = j + from[k];
table[loc] = to[k];
- if (glr_parser && conflict_to != NULL)
+ if (nondeterministic_parser && conflict_to != NULL)
conflict_table[loc] = conflict_to[k];
check[loc] = from[k];
}