/* Lists of symbols for Bison
- Copyright (C) 2002, 2005, 2006, 2007 Free Software Foundation, Inc.
+ Copyright (C) 2002, 2005-2007, 2009-2012 Free Software Foundation,
+ Inc.
This file is part of Bison, the GNU Compiler Compiler.
- Bison is free software; you can redistribute it and/or modify
+ This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
- Bison is distributed in the hope that it will be useful,
+ This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with Bison; see the file COPYING. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA. */
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef SYMLIST_H_
# define SYMLIST_H_
# include "location.h"
# include "scan-code.h"
# include "symtab.h"
+# include "named-ref.h"
/* A list of symbols, used during the parsing to store the rules. */
typedef struct symbol_list
} content;
location location;
+ /* Proper location of the symbol, not all the rule */
+ location sym_loc;
+
/* If this symbol is the generated lhs for a midrule but this is the rule in
whose rhs it appears, MIDRULE = a pointer to that midrule. */
struct symbol_list *midrule;
int merger;
location merger_declaration_location;
+ /* Named reference. */
+ named_ref *named_ref;
+
/* The list. */
struct symbol_list *next;
} symbol_list;
symbol N in rule RULE. */
uniqstr symbol_list_n_type_name_get (symbol_list *l, location loc, int n);
+/* Check whether the node is a border element of a rule. */
+bool symbol_list_null (symbol_list *node);
+
/** Set the \c \%destructor for \c node as \c code at \c loc. */
-void symbol_list_destructor_set (symbol_list *node, char const *code,
- location loc);
+void symbol_list_destructor_set (symbol_list *node,
+ code_props const *destructor);
/** Set the \c \%printer for \c node as \c code at \c loc. */
-void symbol_list_printer_set (symbol_list *node, char const *code,
- location loc);
+void symbol_list_printer_set (symbol_list *node,
+ code_props const *printer);
#endif /* !SYMLIST_H_ */