#include "conflicts.h"
#include "muscle_tab.h"
-extern void berror PARAMS((const char *));
static int nvectors;
static int nentries;
int i;
short *values = (short *) alloca (sizeof (short) * nstates);
for (i = 0; i < nstates; ++i)
- values[i] = state_table[i].accessing_symbol;
+ values[i] = state_table[i]->accessing_symbol;
output_table_data (&output_obstack, values,
0, 1, nstates);
muscle_insert ("stos", obstack_finish (&output_obstack));
int k;
int m = 0;
int n = 0;
- int count;
int default_rule;
int nreds;
- int max;
int rule;
int shift_state;
int symbol;
- unsigned mask;
- unsigned *wordp;
reductions *redp;
shifts *shiftp;
errs *errp;
default_rule = 0;
nreds = 0;
- redp = state_table[state].reduction_table;
+ redp = state_table[state]->reductions;
if (redp)
{
{
/* loop over all the rules available here which require
lookahead */
- m = state_table[state].lookaheads;
- n = state_table[state + 1].lookaheads;
+ m = state_table[state]->lookaheads;
+ n = state_table[state + 1]->lookaheads;
for (i = n - 1; i >= m; i--)
- {
- rule = -LAruleno[i];
- wordp = LA (i);
- mask = 1;
-
- /* and find each token which the rule finds acceptable
- to come next */
- for (j = 0; j < ntokens; j++)
- {
- /* and record this rule as the rule to use if that
- token follows. */
- if (mask & *wordp)
- actrow[j] = rule;
-
- mask <<= 1;
- if (mask == 0)
- {
- mask = 1;
- wordp++;
- }
- }
- }
+ /* and find each token which the rule finds acceptable
+ to come next */
+ for (j = 0; j < ntokens; j++)
+ /* and record this rule as the rule to use if that
+ token follows. */
+ if (BITISSET (LA (i), j))
+ actrow[j] = -LAruleno[i];
}
}
/* Now see which tokens are allowed for shifts in this state. For
them, record the shift as the thing to do. So shift is preferred
to reduce. */
- shiftp = state_table[state].shift_table;
-
+ shiftp = state_table[state]->shifts;
for (i = 0; i < shiftp->nshifts; i++)
{
shift_state = shiftp->shifts[i];
if (!shift_state)
continue;
- symbol = state_table[shift_state].accessing_symbol;
+ symbol = state_table[shift_state]->accessing_symbol;
if (ISVAR (symbol))
break;
/* See which tokens are an explicit error in this state (due to
%nonassoc). For them, record MINSHORT as the action. */
- errp = err_table[state];
+ errp = state_table[state]->errs;
if (errp)
{
if (nreds >= 1 && !nodefault)
{
- if (state_table[state].consistent)
+ if (state_table[state]->consistent)
default_rule = redp->rules[0];
else
{
- max = 0;
+ int max = 0;
for (i = m; i < n; i++)
{
- count = 0;
+ int count = 0;
rule = -LAruleno[i];
for (j = 0; j < ntokens; j++)
}
}
- berror ("pack_vector");
- return 0; /* JF keep lint happy */
+ assert (!"pack_vector");
+ return 0;
}
output_table ();
output_check ();
+ LIST_FREE (state_t, first_state);
XFREE (state_table);
}
else
skeleton = skeleton_find ("BISON_SIMPLE", BISON_SIMPLE);
}
- muscle_insert ("skeleton", skeleton);
+ muscle_insert ("skeleton", skeleton);
output_parser (skeleton, &table_obstack);
}
MUSCLE_INSERT_INT ("locations-flag", locations_flag);
/* We need to save the actions in the muscle %%action. */
+ obstack_1grow (&action_obstack, 0);
muscle_insert ("action", obstack_finish (&action_obstack));
if (spec_name_prefix)
{
obstack_init (&output_obstack);
- LIST_FREE (core, first_state);
-
output_token_translations ();
output_gram ();
#endif
prepare ();
/* Copy definitions in directive. */
+ obstack_1grow (&attrs_obstack, 0);
muscle_insert ("prologue", obstack_finish (&attrs_obstack));
output_master_parser ();