+ /* The bitset needs to grow. If we already have enough memory
+ allocated, then just zero what we need. */
+ if (newsize > EBITSET_ASIZE (src))
+ {
+ /* We need to allocate more memory. When oldsize is
+ non-zero this means that we are changing the size, so
+ grow the bitset 25% larger than requested to reduce
+ number of reallocations. */
+
+ if (oldsize == 0)
+ size = newsize;
+ else
+ size = newsize + newsize / 4;
+
+ EBITSET_ELTS (src)
+ = realloc (EBITSET_ELTS (src), size * sizeof (ebitset_elt *));
+ EBITSET_ASIZE (src) = size;
+ }
+
+ memset (EBITSET_ELTS (src) + oldsize, 0,
+ (newsize - oldsize) * sizeof (ebitset_elt *));
+ }
+ else
+ {
+ /* The bitset needs to shrink. There's no point deallocating
+ the memory unless it is shrinking by a reasonable amount. */
+ if ((oldsize - newsize) >= oldsize / 2)
+ {
+ EBITSET_ELTS (src)
+ = realloc (EBITSET_ELTS (src), newsize * sizeof (ebitset_elt *));
+ EBITSET_ASIZE (src) = newsize;
+ }
+
+ /* Need to prune any excess bits. FIXME. */
+ }
+
+ BITSET_NBITS_ (src) = n_bits;
+ return n_bits;