- if (sp->number == 0)
- {
- k = sp->nshifts;
- statep = first_state->next;
-
- /* The states reached by shifts from first_state are numbered 1...K.
- Look for one reached by start_symbol. */
- while (statep->accessing_symbol < start_symbol
- && statep->number < k)
- statep = statep->next;
-
- if (statep->accessing_symbol == start_symbol)
- {
- /* We already have a next-to-final state.
- Make sure it has a shift to what will be the final state. */
- k = statep->number;
-
- while (sp && sp->number < k)
- {
- sp1 = sp;
- sp = sp->next;
- }
-
- if (sp && sp->number == k)
- {
- sp2 = (shifts *) xmalloc((unsigned) (sizeof(shifts)
- + sp->nshifts * sizeof(short)));
- sp2->number = k;
- sp2->nshifts = sp->nshifts + 1;
- sp2->shifts[0] = nstates;
- for (i = sp->nshifts; i > 0; i--)
- sp2->shifts[i] = sp->shifts[i - 1];
-
- /* Patch sp2 into the chain of shifts in place of sp,
- following sp1. */
- sp2->next = sp->next;
- sp1->next = sp2;
- if (sp == last_shift)
- last_shift = sp2;
- FREE(sp);
- }
- else
- {
- sp2 = NEW(shifts);
- sp2->number = k;
- sp2->nshifts = 1;
- sp2->shifts[0] = nstates;
-
- /* Patch sp2 into the chain of shifts between sp1 and sp. */
- sp2->next = sp;
- sp1->next = sp2;
- if (sp == 0)
- last_shift = sp2;
- }
- }
- else
- {
- /* There is no next-to-final state as yet. */
- /* Add one more shift in first_shift,
- going to the next-to-final state (yet to be made). */
- sp = first_shift;
-
- sp2 = (shifts *) xmalloc(sizeof(shifts)
- + sp->nshifts * sizeof(short));
- sp2->nshifts = sp->nshifts + 1;
-
- /* Stick this shift into the vector at the proper place. */
- statep = first_state->next;
- for (k = 0, i = 0; i < sp->nshifts; k++, i++)
- {
- if (statep->accessing_symbol > start_symbol && i == k)
- sp2->shifts[k++] = nstates;
- sp2->shifts[k] = sp->shifts[i];
- statep = statep->next;
- }
- if (i == k)
- sp2->shifts[k++] = nstates;
-
- /* Patch sp2 into the chain of shifts
- in place of sp, at the beginning. */
- sp2->next = sp->next;
- first_shift = sp2;
- if (last_shift == sp)
- last_shift = sp2;
-
- FREE(sp);
-
- /* Create the next-to-final state, with shift to
- what will be the final state. */
- insert_start_shift();
- }
- }
- else
- {
- /* The initial state didn't even have any shifts.
- Give it one shift, to the next-to-final state. */
- sp = NEW(shifts);
- sp->nshifts = 1;
- sp->shifts[0] = nstates;
-
- /* Patch sp into the chain of shifts at the beginning. */
- sp->next = first_shift;
- first_shift = sp;
-
- /* Create the next-to-final state, with shift to
- what will be the final state. */
- insert_start_shift();
- }
- }
- else
- {
- /* There are no shifts for any state.
- Make one shift, from the initial state to the next-to-final state. */
-
- sp = NEW(shifts);
- sp->nshifts = 1;
- sp->shifts[0] = nstates;
-
- /* Initialize the chain of shifts with sp. */
- first_shift = sp;
- last_shift = sp;
-
- /* Create the next-to-final state, with shift to
- what will be the final state. */
- insert_start_shift();
+ state_t *state = list->state;
+ if (trace_flag & trace_automaton)
+ fprintf (stderr, "Processing state %d (reached by %s)\n",
+ state->number,
+ symbols[state->accessing_symbol]->tag);
+ /* Set up ruleset and itemset for the transitions out of this
+ state. ruleset gets a 1 bit for each rule that could reduce
+ now. itemset gets a vector of all the items that could be
+ accepted next. */
+ closure (state->items, state->nitems);
+ /* Record the reductions allowed out of this state. */
+ save_reductions (state);
+ /* Find the itemsets of the states that shifts can reach. */
+ new_itemsets (state);
+ /* Find or create the core structures for those states. */
+ append_states (state);
+
+ /* Create the shifts structures for the shifts to those states,
+ now that the state numbers transitioning to are known. */
+ state_transitions_set (state, nshifts, shiftset);
+
+ /* States are queued when they are created; process them all.
+ */
+ list = list->next;