conflict_row (state_t *state)
{
int i, j;
+ reductions_t *reds = state->reductions;
if (! glr_parser)
return;
/* Find all reductions for token J, and record all that do not
match ACTROW[J]. */
- for (i = 0; i < state->nlookaheads; i += 1)
- if (bitset_test (state->lookaheads[i], j)
+ for (i = 0; i < reds->num; i += 1)
+ if (bitset_test (reds->lookaheads[i], j)
&& (actrow[j]
- != rule_number_as_item_number (state->lookaheads_rule[i]->number)))
+ != rule_number_as_item_number (reds->rules[i]->number)))
{
assert (conflict_list_free > 0);
- conflict_list[conflict_list_cnt]
- = state->lookaheads_rule[i]->number + 1;
+ conflict_list[conflict_list_cnt] = reds->rules[i]->number + 1;
conflict_list_cnt += 1;
conflict_list_free -= 1;
}
for (i = 0; i < ntokens; i++)
actrow[i] = conflrow[i] = 0;
- if (redp->num >= 1)
+ if (redp->lookaheads)
{
int j;
bitset_iterator biter;
/* loop over all the rules available here which require
- lookahead */
- for (i = state->nlookaheads - 1; i >= 0; --i)
+ lookahead (in reverse order to give precedence to the first
+ rule) */
+ for (i = redp->num - 1; i >= 0; --i)
/* and find each token which the rule finds acceptable
to come next */
- BITSET_FOR_EACH (biter, state->lookaheads[i], j, 0)
+ BITSET_FOR_EACH (biter, redp->lookaheads[i], j, 0)
{
/* and record this rule as the rule to use if that
token follows. */
if (actrow[j] != 0)
conflicted = conflrow[j] = 1;
- actrow[j] = rule_number_as_item_number (state->lookaheads_rule[i]->number);
+ actrow[j] = rule_number_as_item_number (redp->rules[i]->number);
}
}
else
{
int max = 0;
- for (i = 0; i < state->nlookaheads; i++)
+ for (i = 0; i < redp->num; i++)
{
int count = 0;
- rule_t *rule = state->lookaheads_rule[i];
+ rule_t *rule = redp->rules[i];
symbol_number_t j;
for (j = 0; j < ntokens; j++)