// type. In the case of pointers for instance, no
// initialization is done, so the value is junk. Therefore do
// not try to report the value of symbols about to be destroyed
// in the debug trace, it's possibly junk. Hence yymsg = 0.
// Besides, that keeps exactly the same traces as with the other
// Bison skeletons.
// type. In the case of pointers for instance, no
// initialization is done, so the value is junk. Therefore do
// not try to report the value of symbols about to be destroyed
// in the debug trace, it's possibly junk. Hence yymsg = 0.
// Besides, that keeps exactly the same traces as with the other
// Bison skeletons.