-#define GENERATE_MUSCLE_INSERT_TABLE(Name, Type) \
- \
-static void \
-Name (char const *name, \
- Type *table_data, \
- Type first, \
- int begin, \
- int end) \
-{ \
- Type min = first; \
- Type max = first; \
- long int lmin; \
- long int lmax; \
- int i; \
- int j = 1; \
- \
- obstack_fgrow1 (&format_obstack, "%6d", first); \
- for (i = begin; i < end; ++i) \
- { \
- obstack_1grow (&format_obstack, ','); \
- if (j >= 10) \
- { \
- obstack_sgrow (&format_obstack, "\n "); \
- j = 1; \
- } \
- else \
- ++j; \
- obstack_fgrow1 (&format_obstack, "%6d", table_data[i]); \
- if (table_data[i] < min) \
- min = table_data[i]; \
- if (max < table_data[i]) \
- max = table_data[i]; \
- } \
- obstack_1grow (&format_obstack, 0); \
- muscle_insert (name, obstack_finish (&format_obstack)); \
- \
- lmin = min; \
- lmax = max; \
- /* Build `NAME_min' and `NAME_max' in the obstack. */ \
- obstack_fgrow1 (&format_obstack, "%s_min", name); \
- obstack_1grow (&format_obstack, 0); \
- MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), lmin); \
- obstack_fgrow1 (&format_obstack, "%s_max", name); \
- obstack_1grow (&format_obstack, 0); \
- MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), lmax); \
+#define GENERATE_MUSCLE_INSERT_TABLE(Name, Type) \
+ \
+static void \
+Name (char const *name, \
+ Type *table_data, \
+ Type first, \
+ int begin, \
+ int end) \
+{ \
+ Type min = first; \
+ Type max = first; \
+ long int lmin; \
+ long int lmax; \
+ int i; \
+ int j = 1; \
+ \
+ obstack_fgrow1 (&format_obstack, "%6d", first); \
+ for (i = begin; i < end; ++i) \
+ { \
+ obstack_1grow (&format_obstack, ','); \
+ if (j >= 10) \
+ { \
+ obstack_sgrow (&format_obstack, "\n "); \
+ j = 1; \
+ } \
+ else \
+ ++j; \
+ obstack_fgrow1 (&format_obstack, "%6d", table_data[i]); \
+ if (table_data[i] < min) \
+ min = table_data[i]; \
+ if (max < table_data[i]) \
+ max = table_data[i]; \
+ } \
+ obstack_1grow (&format_obstack, 0); \
+ muscle_insert (name, obstack_finish (&format_obstack)); \
+ \
+ lmin = min; \
+ lmax = max; \
+ /* Build `NAME_min' and `NAME_max' in the obstack. */ \
+ obstack_fgrow1 (&format_obstack, "%s_min", name); \
+ obstack_1grow (&format_obstack, 0); \
+ MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), lmin); \
+ obstack_fgrow1 (&format_obstack, "%s_max", name); \
+ obstack_1grow (&format_obstack, 0); \
+ MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), lmax); \