- state_t *state = this->state;
- if (!state->transitions)
- state_transitions_set (state, 0, 0);
- if (!state->reductions)
- state_reductions_set (state, 0, 0);
+ state *s = this->state;
+ if (!s->transitions)
+ state_transitions_set (s, 0, 0);
+ if (!s->reductions)
+ state_reductions_set (s, 0, 0);