b4_parser_class_name::make_[]b4_symbol_([$1], [id]) (dnl
b4_join(b4_symbol_if([$1], [has_type],
[const b4_symbol([$1], [type])& v]),
- b4_locations_if([const location_type& l])))[
+ b4_locations_if([const location_type& l])))
{
- symbol_type res (token::]b4_symbol([$1], [id])[]b4_locations_if([, l])[);
- ]b4_symbol_if([$1], [has_type], [res.value.build (v);
- ])[return res;
+ return symbol_type (b4_join([token::b4_symbol([$1], [id])],
+ b4_symbol_if([$1], [has_type], [v]),
+ b4_locations_if([l])));
+
}
-]])])])
+])])])
+
+# b4_basic_symbol_constructor_declare
+# ----------------------------------
+# Generate a constructor declaration for basic_symbol from given type.
+m4_define([b4_basic_symbol_constructor_declare],
+[[
+ basic_symbol (]b4_join(
+ [typename Base::kind_type t],
+ b4_symbol_if([$1], [has_type], const b4_symbol([$1], [type])[ v]),
+ b4_locations_if([const location_type& l]))[);
+]])
+
+# b4_basic_symbol_constructor_define
+# ----------------------------------
+# Generate a constructor implementation for basic_symbol from given type.
+m4_define([b4_basic_symbol_constructor_define],
+[[
+ template <typename Base>
+ ]b4_parser_class_name[::basic_symbol<Base>::basic_symbol (]b4_join(
+ [typename Base::kind_type t],
+ b4_symbol_if([$1], [has_type], const b4_symbol([$1], [type])[ v]),
+ b4_locations_if([const location_type& l]))[)
+ : Base (t)
+ , value (]b4_symbol_if([$1], [has_type], [v])[)]b4_locations_if([
+ , location (l)])[
+ {}
+]])
# b4_symbol_constructor_define
# ----------------------------