Of course vector_number_t ought to be wide enough to contain
state_number and symbol_number. */
-typedef short int vector_number;
+typedef int vector_number;
static inline vector_number
state_number_to_vector_number (state_number s)
#define BASE_MAXIMUM INT_MAX
#define BASE_MINIMUM INT_MIN
-static base_number **froms = NULL;
-static base_number **tos = NULL;
-static unsigned int **conflict_tos = NULL;
-static short int *tally = NULL;
-static base_number *width = NULL;
+static base_number **froms;
+static base_number **tos;
+static unsigned int **conflict_tos;
+static int *tally;
+static base_number *width;
/* For a given state, N = ACTROW[SYMBOL]:
If N = MIN, stands for `raise a syntax error'.
If N > 0, stands for `shift SYMBOL and go to n'.
If N < 0, stands for `reduce -N'. */
-typedef short int action_number;
-#define ACTION_NUMBER_MINIMUM SHRT_MIN
+typedef int action_number;
+#define ACTION_NUMBER_MINIMUM INT_MIN
-static action_number *actrow = NULL;
+static action_number *actrow;
/* FROMS and TOS are reordered to be compressed. ORDER[VECTOR] is the
new vector number of VECTOR. We skip `empty' vectors (i.e.,
TALLY[VECTOR] = 0), and call these `entries'. */
-static vector_number *order = NULL;
+static vector_number *order;
static int nentries;
base_number *base = NULL;
base_number base_ninf = 0;
static base_number *pos = NULL;
-static unsigned int *conflrow = NULL;
-unsigned int *conflict_table = NULL;
-unsigned int *conflict_list = NULL;
+static unsigned int *conflrow;
+unsigned int *conflict_table;
+unsigned int *conflict_list;
int conflict_list_cnt;
static int conflict_list_free;
with more or less the original hard-coded value (which was
SHRT_MAX). */
static int table_size = 32768;
-base_number *table = NULL;
-base_number *check = NULL;
+base_number *table;
+base_number *check;
/* The value used in TABLE to denote explicit syntax errors
(%nonassoc), a negative infinite. First defaults to ACTION_NUMBER_MININUM,
but in order to keep small tables, renumbered as TABLE_ERROR, which
fprintf (stderr, "growing table and check from: %d to %d\n",
old_size, table_size);
- REALLOC (table, table_size);
- REALLOC (check, table_size);
- REALLOC (conflict_table, table_size);
+ table = xnrealloc (table, table_size, sizeof *table);
+ conflict_table = xnrealloc (conflict_table, table_size,
+ sizeof *conflict_table);
+ check = xnrealloc (check, table_size, sizeof *check);
for (/* Nothing. */; old_size < table_size; ++old_size)
{
table[old_size] = 0;
+ conflict_table[old_size] = 0;
check[old_size] = -1;
}
}
/* Leave a 0 at the end. */
if (conflict_list_free <= 0)
abort ();
+ conflict_list[conflict_list_cnt] = 0;
conflict_list_cnt += 1;
conflict_list_free -= 1;
}
base_number *sp;
base_number *sp1;
base_number *sp2;
- unsigned int *sp3 IF_LINT (= NULL);
+ unsigned int *sp3;
/* Number of non default actions in S. */
count = 0;
return;
/* Allocate non defaulted actions. */
- froms[s] = sp = CALLOC (sp1, count);
- tos[s] = CALLOC (sp2, count);
- conflict_tos[s] = nondeterministic_parser ? CALLOC (sp3, count) : NULL;
+ froms[s] = sp = sp1 = xnmalloc (count, sizeof *sp1);
+ tos[s] = sp2 = xnmalloc (count, sizeof *sp2);
+ conflict_tos[s] = sp3 =
+ nondeterministic_parser ? xnmalloc (count, sizeof *sp3) : NULL;
/* Store non defaulted actions. */
for (i = 0; i < ntokens; i++)
int nconflict = nondeterministic_parser ? conflicts_total_count () : 0;
- CALLOC (yydefact, nstates);
+ yydefact = xnmalloc (nstates, sizeof *yydefact);
- CALLOC (actrow, ntokens);
- CALLOC (conflrow, ntokens);
+ actrow = xnmalloc (ntokens, sizeof *actrow);
+ conflrow = xnmalloc (ntokens, sizeof *conflrow);
- CALLOC (conflict_list, 1 + 2 * nconflict);
+ conflict_list = xnmalloc (1 + 2 * nconflict, sizeof *conflict_list);
conflict_list_free = 2 * nconflict;
conflict_list_cnt = 1;
return;
/* Allocate room for non defaulted gotos. */
- froms[symno] = sp = CALLOC (sp1, count);
- tos[symno] = CALLOC (sp2, count);
+ froms[symno] = sp = sp1 = xnmalloc (count, sizeof *sp1);
+ tos[symno] = sp2 = xnmalloc (count, sizeof *sp2);
/* Store the state numbers of the non defaulted gotos. */
for (i = begin; i < end; i++)
`-------------------------------------------------------------*/
static state_number
-default_goto (symbol_number sym, short int state_count[])
+default_goto (symbol_number sym, size_t state_count[])
{
state_number s;
goto_number i;
goto_number m = goto_map[sym - ntokens];
goto_number n = goto_map[sym - ntokens + 1];
state_number default_state = -1;
- int max = 0;
+ size_t max = 0;
if (m == n)
return -1;
goto_actions (void)
{
symbol_number i;
- short int *state_count = CALLOC (state_count, nstates);
- MALLOC (yydefgoto, nvars);
+ size_t *state_count = xnmalloc (nstates, sizeof *state_count);
+ yydefgoto = xnmalloc (nvars, sizeof *yydefgoto);
/* For a given nterm I, STATE_COUNT[S] is the number of times there
is a GOTO to S on I. */
{
int i;
- CALLOC (base, nvectors);
- CALLOC (pos, nentries);
- CALLOC (table, table_size);
- CALLOC (conflict_table, table_size);
- CALLOC (check, table_size);
+ base = xnmalloc (nvectors, sizeof *base);
+ pos = xnmalloc (nentries, sizeof *pos);
+ table = xcalloc (table_size, sizeof *table);
+ conflict_table = xcalloc (table_size, sizeof *conflict_table);
+ check = xnmalloc (table_size, sizeof *check);
lowzero = 0;
high = 0;
nvectors = state_number_as_int (nstates) + nvars;
- CALLOC (froms, nvectors);
- CALLOC (tos, nvectors);
- CALLOC (conflict_tos, nvectors);
- CALLOC (tally, nvectors);
- CALLOC (width, nvectors);
+ froms = xcalloc (nvectors, sizeof *froms);
+ tos = xcalloc (nvectors, sizeof *tos);
+ conflict_tos = xcalloc (nvectors, sizeof *conflict_tos);
+ tally = xcalloc (nvectors, sizeof *tally);
+ width = xnmalloc (nvectors, sizeof *width);
token_actions ();
free (from_state);
free (to_state);
- CALLOC (order, nvectors);
+ order = xcalloc (nvectors, sizeof *order);
sort_actions ();
pack_table ();
free (order);