/* Type definitions for nondeterministic finite state machine for Bison.
- Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006 Free Software
+ Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007 Free Software
Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
- Bison is free software; you can redistribute it and/or modify
+ This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
- Bison is distributed in the hope that it will be useful,
+ This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with Bison; see the file COPYING. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA. */
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include <config.h>
#include "system.h"
#include "complain.h"
#include "gram.h"
#include "state.h"
+#include "print-xml.h"
/*-------------------.
int j;
for (j = 0; ; j++)
{
- assert (j < shifts->num);
+ aver (j < shifts->num);
if (TRANSITION_SYMBOL (shifts, j) == sym)
return shifts->states[j];
}
state *res;
size_t items_size = nitems * sizeof *core;
- assert (nstates < STATE_NUMBER_MAXIMUM);
+ aver (nstates < STATE_NUMBER_MAXIMUM);
res = xmalloc (offsetof (state, items) + items_size);
res->number = nstates++;
res->errs = NULL;
res->consistent = 0;
res->solved_conflicts = NULL;
+ res->solved_conflicts_xml = NULL;
res->nitems = nitems;
memcpy (res->items, core, items_size);
void
state_transitions_set (state *s, int num, state **trans)
{
- assert (!s->transitions);
+ aver (!s->transitions);
s->transitions = transitions_new (num, trans);
}
void
state_reductions_set (state *s, int num, rule **reds)
{
- assert (!s->reductions);
+ aver (!s->reductions);
s->reductions = reductions_new (num, reds);
}
void
state_errs_set (state *s, int num, symbol **tokens)
{
- assert (!s->errs);
+ aver (!s->errs);
s->errs = errs_new (num, tokens);
}
}
}
+void
+state_rule_lookahead_tokens_print_xml (state *s, rule *r,
+ FILE *out, int level)
+{
+ /* Find the reduction we are handling. */
+ reductions *reds = s->reductions;
+ int red = state_reduction_find (s, r);
+
+ /* Print them if there are. */
+ if (reds->lookahead_tokens && red != -1)
+ {
+ bitset_iterator biter;
+ int k;
+ xml_puts (out, level, "<lookaheads>");
+ BITSET_FOR_EACH (biter, reds->lookahead_tokens[red], k, 0)
+ {
+ xml_printf (out, level + 1, "<symbol>%s</symbol>",
+ xml_escape (symbols[k]->tag));
+ }
+ xml_puts (out, level, "</lookaheads>");
+ }
+}
+
/*---------------------.
| A state hash table. |
return entry;
}
+
+/*--------------------------------------------------------.
+| Record S and all states reachable from S in REACHABLE. |
+`--------------------------------------------------------*/
+
+static void
+state_record_reachable_states (state *s, bitset reachable)
+{
+ if (bitset_test (reachable, s->number))
+ return;
+ bitset_set (reachable, s->number);
+ {
+ int i;
+ for (i = 0; i < s->transitions->num; ++i)
+ if (!TRANSITION_IS_DISABLED (s->transitions, i))
+ state_record_reachable_states (s->transitions->states[i], reachable);
+ }
+}
+
+void
+state_remove_unreachable_states (state_number old_to_new[])
+{
+ state_number nstates_reachable = 0;
+ bitset reachable = bitset_create (nstates, BITSET_FIXED);
+ state_record_reachable_states (states[0], reachable);
+ {
+ state_number i;
+ for (i = 0; i < nstates; ++i)
+ {
+ if (bitset_test (reachable, states[i]->number))
+ {
+ states[nstates_reachable] = states[i];
+ states[nstates_reachable]->number = nstates_reachable;
+ old_to_new[i] = nstates_reachable++;
+ }
+ else
+ {
+ state_free (states[i]);
+ old_to_new[i] = nstates;
+ }
+ }
+ }
+ nstates = nstates_reachable;
+ bitset_free (reachable);
+}
+
/* All the decorated states, indexed by the state number. */
state **states = NULL;