-/* Type definitions for nondeterministic finite state machine for bison,
- Copyright (C) 2001, 2002 Free Software Foundation, Inc.
+/* Type definitions for nondeterministic finite state machine for Bison.
+
+ Copyright (C) 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
#include "system.h"
-#include "hash.h"
+
+#include <hash.h>
+
#include "complain.h"
#include "gram.h"
#include "state.h"
`-------------------*/
-/*---------------------------------------.
-| Create a new array of N shifts/gotos. |
-`---------------------------------------*/
-
-#define TRANSITIONS_ALLOC(Num) \
- (transitions_t *) xcalloc ((sizeof (transitions_t) \
- + (Num - 1) * sizeof (state_t *)), 1)
+/*-----------------------------------------.
+| Create a new array of NUM shifts/gotos. |
+`-----------------------------------------*/
-static transitions_t *
-transitions_new (int num, state_t **the_states)
+static transitions *
+transitions_new (int num, state **the_states)
{
- transitions_t *res = TRANSITIONS_ALLOC (num);
+ size_t states_size = num * sizeof *the_states;
+ transitions *res = xmalloc (offsetof (transitions, states) + states_size);
res->num = num;
- memcpy (res->states, the_states, num * sizeof (the_states[0]));
+ memcpy (res->states, the_states, states_size);
return res;
}
-/*-------------------------------------------------------------------.
-| Return the state such these TRANSITIONS contain a shift/goto to it |
-| on SYMBOL. Aborts if none found. |
-`-------------------------------------------------------------------*/
+/*-------------------------------------------------------.
+| Return the state such that SHIFTS contain a shift/goto |
+| to it on SYM. Abort if none found. |
+`-------------------------------------------------------*/
-state_t *
-transitions_to (transitions_t *shifts, symbol_number_t s)
+state *
+transitions_to (transitions *shifts, symbol_number sym)
{
int j;
for (j = 0; j < shifts->num; j++)
- if (TRANSITION_SYMBOL (shifts, j) == s)
+ if (TRANSITION_SYMBOL (shifts, j) == sym)
return shifts->states[j];
abort ();
}
`--------------------*/
-/*-------------------------------.
-| Create a new array of N errs. |
-`-------------------------------*/
-
-#define ERRS_ALLOC(Nerrs) \
- (errs_t *) xcalloc ((sizeof (errs_t) \
- + (Nerrs - 1) * sizeof (symbol_t *)), 1)
-
+/*---------------------------------.
+| Create a new array of NUM errs. |
+`---------------------------------*/
-errs_t *
-errs_new (int num, symbol_t **tokens)
+errs *
+errs_new (int num, symbol **tokens)
{
- errs_t *res = ERRS_ALLOC (num);
+ size_t symbols_size = num * sizeof *tokens;
+ errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
res->num = num;
- memcpy (res->symbols, tokens, num * sizeof (tokens[0]));
+ memcpy (res->symbols, tokens, symbols_size);
return res;
}
`-------------*/
-/*-------------------------------------.
-| Create a new array of N reductions. |
-`-------------------------------------*/
-
-#define REDUCTIONS_ALLOC(Nreductions) \
- (reductions_t *) xcalloc ((sizeof (reductions_t) \
- + (Nreductions - 1) * sizeof (rule_t *)), 1)
+/*---------------------------------------.
+| Create a new array of NUM reductions. |
+`---------------------------------------*/
-static reductions_t *
-reductions_new (int num, rule_t **reductions)
+static reductions *
+reductions_new (int num, rule **reds)
{
- reductions_t *res = REDUCTIONS_ALLOC (num);
+ size_t rules_size = num * sizeof *reds;
+ reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
res->num = num;
- memcpy (res->rules, reductions, num * sizeof (reductions[0]));
+ res->look_ahead_tokens = NULL;
+ memcpy (res->rules, reds, rules_size);
return res;
}
`---------*/
-state_number_t nstates = 0;
+state_number nstates = 0;
/* FINAL_STATE is properly set by new_state when it recognizes its
accessing symbol: $end. */
-state_t *final_state = NULL;
+state *final_state = NULL;
-#define STATE_ALLOC(Nitems) \
- (state_t *) xcalloc ((sizeof (state_t) \
- + (Nitems - 1) * sizeof (item_number_t)), 1)
/*------------------------------------------------------------------.
| Create a new state with ACCESSING_SYMBOL, for those items. Store |
| it in the state hash table. |
`------------------------------------------------------------------*/
-state_t *
-state_new (symbol_number_t accessing_symbol,
- size_t core_size, item_number_t *core)
+state *
+state_new (symbol_number accessing_symbol,
+ size_t nitems, item_number *core)
{
- state_t *res;
+ state *res;
+ size_t items_size = nitems * sizeof *core;
- if (nstates >= STATE_NUMBER_MAX)
- fatal (_("too many states (max %d)"), STATE_NUMBER_MAX);
+ if (STATE_NUMBER_MAXIMUM <= nstates)
+ abort ();
- res = STATE_ALLOC (core_size);
+ res = xmalloc (offsetof (state, items) + items_size);
+ res->number = nstates++;
res->accessing_symbol = accessing_symbol;
- res->number = nstates;
- ++nstates;
+ res->transitions = NULL;
+ res->reductions = NULL;
+ res->errs = NULL;
+ res->consistent = 0;
res->solved_conflicts = NULL;
- res->nitems = core_size;
- memcpy (res->items, core, core_size * sizeof (core[0]));
+ res->nitems = nitems;
+ memcpy (res->items, core, items_size);
state_hash_insert (res);
}
-/*-------------.
-| Free STATE. |
-`-------------*/
+/*---------.
+| Free S. |
+`---------*/
static void
-state_free (state_t *state)
+state_free (state *s)
{
- free (state->transitions);
- free (state->reductions);
- free (state->errs);
- free (state);
+ free (s->transitions);
+ free (s->reductions);
+ free (s->errs);
+ free (s);
}
-/*-------------------------------.
-| Set the transitions of STATE. |
-`-------------------------------*/
+/*---------------------------.
+| Set the transitions of S. |
+`---------------------------*/
void
-state_transitions_set (state_t *state, int num, state_t **transitions)
+state_transitions_set (state *s, int num, state **trans)
{
- assert (!state->transitions);
- state->transitions = transitions_new (num, transitions);
+ if (s->transitions)
+ abort ();
+ s->transitions = transitions_new (num, trans);
}
-/*------------------------------.
-| Set the reductions of STATE. |
-`------------------------------*/
+/*--------------------------.
+| Set the reductions of S. |
+`--------------------------*/
void
-state_reductions_set (state_t *state, int num, rule_t **reductions)
+state_reductions_set (state *s, int num, rule **reds)
+{
+ if (s->reductions)
+ abort ();
+ s->reductions = reductions_new (num, reds);
+}
+
+
+int
+state_reduction_find (state *s, rule *r)
{
- assert (!state->reductions);
- state->reductions = reductions_new (num, reductions);
+ int i;
+ reductions *reds = s->reductions;
+ for (i = 0; i < reds->num; ++i)
+ if (reds->rules[i] == r)
+ return i;
+ return -1;
}
-/*------------------------.
-| Set the errs of STATE. |
-`------------------------*/
+/*--------------------.
+| Set the errs of S. |
+`--------------------*/
void
-state_errs_set (state_t *state, int num, symbol_t **tokens)
+state_errs_set (state *s, int num, symbol **tokens)
{
- assert (!state->errs);
- state->errs = errs_new (num, tokens);
+ if (s->errs)
+ abort ();
+ s->errs = errs_new (num, tokens);
}
-/*--------------------------------------------------------------.
-| Print on OUT all the lookaheads such that this STATE wants to |
-| reduce this RULE. |
-`--------------------------------------------------------------*/
+/*---------------------------------------------------.
+| Print on OUT all the look-ahead tokens such that S |
+| wants to reduce R. |
+`---------------------------------------------------*/
void
-state_rule_lookaheads_print (state_t *state, rule_t *rule, FILE *out)
+state_rule_look_ahead_tokens_print (state *s, rule *r, FILE *out)
{
- int j, k;
- bitset_iterator biter;
- int nlookaheads = 0;
- /* Count the number of lookaheads corresponding to this rule. */
- for (j = 0; j < state->nlookaheads; ++j)
- BITSET_FOR_EACH (biter, state->lookaheads[j], k, 0)
- if (state->lookaheads_rule[j]->number == rule->number)
- nlookaheads++;
+ /* Find the reduction we are handling. */
+ reductions *reds = s->reductions;
+ int red = state_reduction_find (s, r);
/* Print them if there are. */
- if (nlookaheads)
+ if (reds->look_ahead_tokens && red != -1)
{
+ bitset_iterator biter;
+ int k;
+ char const *sep = "";
fprintf (out, " [");
- for (j = 0; j < state->nlookaheads; ++j)
- BITSET_FOR_EACH (biter, state->lookaheads[j], k, 0)
- if (state->lookaheads_rule[j]->number == rule->number)
- fprintf (out, "%s%s",
- symbols[k]->tag,
- --nlookaheads ? ", " : "");
+ BITSET_FOR_EACH (biter, reds->look_ahead_tokens[red], k, 0)
+ {
+ fprintf (out, "%s%s", sep, symbols[k]->tag);
+ sep = ", ";
+ }
fprintf (out, "]");
}
}
static struct hash_table *state_table = NULL;
/* Two states are equal if they have the same core items. */
-static bool
-state_compare (const state_t *s1, const state_t *s2)
+static inline bool
+state_compare (state const *s1, state const *s2)
{
- int i;
+ size_t i;
if (s1->nitems != s2->nitems)
- return FALSE;
+ return false;
for (i = 0; i < s1->nitems; ++i)
if (s1->items[i] != s2->items[i])
- return FALSE;
+ return false;
+
+ return true;
+}
- return TRUE;
+static bool
+state_comparator (void const *s1, void const *s2)
+{
+ return state_compare (s1, s2);
}
-static unsigned int
-state_hash (const state_t *state, unsigned int tablesize)
+static inline size_t
+state_hash (state const *s, size_t tablesize)
{
/* Add up the state's item numbers to get a hash key. */
- int key = 0;
- int i;
- for (i = 0; i < state->nitems; ++i)
- key += state->items[i];
+ size_t key = 0;
+ size_t i;
+ for (i = 0; i < s->nitems; ++i)
+ key += s->items[i];
return key % tablesize;
}
+static size_t
+state_hasher (void const *s, size_t tablesize)
+{
+ return state_hash (s, tablesize);
+}
+
/*-------------------------------.
| Create the states hash table. |
{
state_table = hash_initialize (HT_INITIAL_CAPACITY,
NULL,
- (Hash_hasher) state_hash,
- (Hash_comparator) state_compare,
- (Hash_data_freer) NULL);
+ state_hasher,
+ state_comparator,
+ NULL);
}
}
-/*---------------------------------------.
-| Insert STATE in the state hash table. |
-`---------------------------------------*/
+/*-----------------------------------.
+| Insert S in the state hash table. |
+`-----------------------------------*/
void
-state_hash_insert (state_t *state)
+state_hash_insert (state *s)
{
- hash_insert (state_table, state);
+ hash_insert (state_table, s);
}
| not exist yet, return NULL. |
`------------------------------------------------------------------*/
-state_t *
-state_hash_lookup (size_t core_size, item_number_t *core)
+state *
+state_hash_lookup (size_t nitems, item_number *core)
{
- state_t *probe = STATE_ALLOC (core_size);
- state_t *entry;
+ size_t items_size = nitems * sizeof *core;
+ state *probe = xmalloc (offsetof (state, items) + items_size);
+ state *entry;
- probe->nitems = core_size;
- memcpy (probe->items, core, core_size * sizeof (core[0]));
+ probe->nitems = nitems;
+ memcpy (probe->items, core, items_size);
entry = hash_lookup (state_table, probe);
free (probe);
return entry;
}
/* All the decorated states, indexed by the state number. */
-state_t **states = NULL;
+state **states = NULL;
/*----------------------.
void
states_free (void)
{
- state_number_t i;
+ state_number i;
for (i = 0; i < nstates; ++i)
state_free (states[i]);
free (states);