/* This part will construct the label of nodes. */
static void
-print_core (state_t *state, struct obstack *node_obstack)
+print_core (struct obstack *oout, state_t *state)
{
int i;
item_number_t *sitems = state->items;
snritems = nritemset;
}
- obstack_fgrow1 (node_obstack, "state %2d\n", state->number);
+ obstack_fgrow1 (oout, "state %2d\n", state->number);
for (i = 0; i < snritems; i++)
{
item_number_t *sp;
rule = -(*sp);
if (i)
- obstack_1grow (node_obstack, '\n');
- obstack_fgrow1 (node_obstack, " %s -> ",
+ obstack_1grow (oout, '\n');
+ obstack_fgrow1 (oout, " %s -> ",
escape (rules[rule].lhs->tag));
for (sp = rules[rule].rhs; sp < sp1; sp++)
- obstack_fgrow1 (node_obstack, "%s ", escape (symbols[*sp]->tag));
+ obstack_fgrow1 (oout, "%s ", escape (symbols[*sp]->tag));
- obstack_1grow (node_obstack, '.');
+ obstack_1grow (oout, '.');
for (/* Nothing */; *sp >= 0; ++sp)
- obstack_fgrow1 (node_obstack, " %s", escape (symbols[*sp]->tag));
+ obstack_fgrow1 (oout, " %s", escape (symbols[*sp]->tag));
+
+ /* Experimental feature: display the lookaheads. */
+ if (trace_flag && state->nlookaheads)
+ {
+ int j, k;
+ int nlookaheads = 0;
+ /* Look for lookaheads corresponding to this rule. */
+ for (j = 0; j < state->nlookaheads; ++j)
+ for (k = 0; k < ntokens; ++k)
+ if (bitset_test (LA[state->lookaheadsp + j], k)
+ && LArule[state->lookaheadsp + j]->number == rule)
+ nlookaheads++;
+ if (nlookaheads)
+ {
+ obstack_sgrow (oout, " [");
+ for (j = 0; j < state->nlookaheads; ++j)
+ for (k = 0; k < ntokens; ++k)
+ if (bitset_test (LA[state->lookaheadsp + j], k)
+ && LArule[state->lookaheadsp + j]->number == rule)
+ obstack_fgrow2 (oout, "%s%s",
+ quotearg_style (escape_quoting_style,
+ symbols[k]->tag),
+ --nlookaheads ? ", " : "");
+ obstack_sgrow (oout, "]");
+ }
+ }
}
}
if (!SHIFT_IS_DISABLED (shiftp, i))
{
int state1 = shiftp->shifts[i];
- int symbol = states[state1]->accessing_symbol;
+ token_number_t symbol = states[state1]->accessing_symbol;
new_edge (&edge);
new_node (&node);
sprintf (name, "%d", state->number);
node.title = name;
- print_core (state, &node_obstack);
+ print_core (&node_obstack, state);
obstack_1grow (&node_obstack, '\0');
node.label = obstack_finish (&node_obstack);