int begin, \
int end) \
{ \
- long int max = first; \
+ Type max = first; \
int i; \
int j = 1; \
\
/* Build `NAME_max' in the obstack. */ \
obstack_fgrow1 (&format_obstack, "%s_max", name); \
obstack_1grow (&format_obstack, 0); \
- MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), max); \
+ MUSCLE_INSERT_LONG_INT (obstack_finish (&format_obstack), \
+ (long int) max); \
}
-GENERATE_MUSCLE_INSERT_TABLE(muscle_insert_int_table, int)
GENERATE_MUSCLE_INSERT_TABLE(muscle_insert_unsigned_int_table, unsigned int)
GENERATE_MUSCLE_INSERT_TABLE(muscle_insert_short_table, short)
GENERATE_MUSCLE_INSERT_TABLE(muscle_insert_token_number_table, token_number_t)
static void
prepare_rules (void)
{
- long int max;
int r;
unsigned int i = 0;
item_number_t *rhs = XMALLOC (item_number_t, nritems);