print_core (state_t *state, struct obstack *node_obstack)
{
int i;
- short *sitems = state->items;
+ item_number_t *sitems = state->items;
int snritems = state->nitems;
/* Output all the items of a state, not only its kernel. */
obstack_fgrow1 (node_obstack, "state %2d\n", state->number);
for (i = 0; i < snritems; i++)
{
- short *sp;
- short *sp1;
+ item_number_t *sp;
+ item_number_t *sp1;
int rule;
sp1 = sp = ritem + sitems[i];
if (!SHIFT_IS_DISABLED (shiftp, i))
{
int state1 = shiftp->shifts[i];
- int symbol = states[state1]->accessing_symbol;
+ token_number_t symbol = states[state1]->accessing_symbol;
new_edge (&edge);