-/* Type definitions for nondeterministic finite state machine for Bison.
+/* Type definitions for the finite state machine for Bison.
- Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007 Free Software
- Foundation, Inc.
+ Copyright (C) 2001-2007, 2009-2012 Free Software Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
res->transitions = NULL;
res->reductions = NULL;
res->errs = NULL;
+ res->state_list = NULL;
res->consistent = 0;
res->solved_conflicts = NULL;
res->solved_conflicts_xml = NULL;
return res;
}
+state *
+state_new_isocore (state const *s)
+{
+ state *res;
+ size_t items_size = s->nitems * sizeof *s->items;
+
+ aver (nstates < STATE_NUMBER_MAXIMUM);
+
+ res = xmalloc (offsetof (state, items) + items_size);
+ res->number = nstates++;
+ res->accessing_symbol = s->accessing_symbol;
+ res->transitions =
+ transitions_new (s->transitions->num, s->transitions->states);
+ res->reductions = reductions_new (s->reductions->num, s->reductions->rules);
+ res->errs = NULL;
+ res->state_list = NULL;
+ res->consistent = s->consistent;
+ res->solved_conflicts = NULL;
+ res->solved_conflicts_xml = NULL;
+
+ res->nitems = s->nitems;
+ memcpy (res->items, s->items, items_size);
+
+ return res;
+}
+
/*---------.
| Free S. |
void
state_hash_insert (state *s)
{
- hash_insert (state_table, s);
+ if (!hash_insert (state_table, s))
+ xalloc_die ();
}