# define SYMLIST_H_
# include "location.h"
+# include "scan-code.h"
# include "symtab.h"
/* A list of symbols, used during the parsing to store the rules. */
SYMLIST_DEFAULT_TAGGED, SYMLIST_DEFAULT_TAGLESS
} content_type;
union {
- /** The symbol or \c NULL iff <tt>node_type = SYMLIST_SYMBOL</tt>. */
+ /**
+ * The symbol or \c NULL iff
+ * <tt>symbol_list::content_type = SYMLIST_SYMBOL</tt>.
+ */
symbol *sym;
- /** The semantic type iff <tt>node_type = SYMLIST_TYPE</tt>. */
+ /**
+ * The semantic type iff <tt>symbol_list::content_type = SYMLIST_TYPE</tt>.
+ */
uniqstr type_name;
} content;
location location;
symbol N in rule RULE. */
uniqstr symbol_list_n_type_name_get (symbol_list *l, location loc, int n);
-/** Set the \c \%destructor for \c node as \c destructor at \c loc. */
-void symbol_list_destructor_set (symbol_list *node, const char *destructor,
+/** Set the \c \%destructor for \c node as \c code at \c loc. */
+void symbol_list_destructor_set (symbol_list *node, char const *code,
location loc);
-/** Set the \c \%printer for \c node as \c printer at \c loc. */
-void symbol_list_printer_set (symbol_list *node, const char *printer,
+/** Set the \c \%printer for \c node as \c code at \c loc. */
+void symbol_list_printer_set (symbol_list *node, char const *code,
location loc);
#endif /* !SYMLIST_H_ */